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420bef5862
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Flipped up and down in code
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2026-06-19 13:35:09 +02:00 |
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8d23d1812f
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Simplified ghost starting direction logic
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2026-06-19 13:01:19 +02:00 |
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0a815c7a50
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Update
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2026-06-19 12:55:05 +02:00 |
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a5d3546cf0
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Comment
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2026-06-19 12:54:43 +02:00 |
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77ba7ec9c6
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Fixed ghost blink
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2026-06-19 12:53:58 +02:00 |
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46e1207c37
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Fixed death animation
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2026-06-19 12:48:04 +02:00 |
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1a6d7875f6
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Animation refactor mostly done
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2026-06-18 21:58:42 +02:00 |
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f44929c109
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Cleaning
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2026-06-18 11:59:21 +02:00 |
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e4ffe97c03
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Ghost look ahead
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2026-06-18 11:41:23 +02:00 |
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64e445e8a6
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Renamed CollisionManager
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2026-06-18 11:03:56 +02:00 |
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a7d1adf175
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Ghost - PacMan collision detection
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2026-06-17 14:12:36 +02:00 |
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e3b626f3d6
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Fixed wrapping
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2026-06-17 13:09:34 +02:00 |
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97a3d90f14
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Fixes
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2026-06-17 12:29:46 +02:00 |
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8684f1ecc7
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Maze 32x32
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2026-06-17 12:12:17 +02:00 |
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a24f237bd5
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Bonus fruit hitbox
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2026-06-15 17:21:16 +02:00 |
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c601dda10a
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Pellet collision
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2026-06-15 14:36:07 +02:00 |
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246718f1bd
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More cleanup
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2026-06-15 13:04:52 +02:00 |
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8610c6be53
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Ghost turn points baked
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2026-06-15 13:01:10 +02:00 |
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77681fe0ca
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More Direction
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2026-06-15 11:20:17 +02:00 |
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f1281280fa
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More use of Direction
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2026-06-15 10:58:16 +02:00 |
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73b3194c51
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Switched to Direction enum
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2026-06-15 10:29:36 +02:00 |
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2ccf77c0eb
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Tools for testing
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2026-06-11 19:24:09 +02:00 |
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878486c92f
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Small changes
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2026-06-11 13:38:01 +02:00 |
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bce6b329c2
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Improved network accuracy
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2026-06-11 12:25:12 +02:00 |
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f0859d92ac
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Implemented event subscribers
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2026-06-11 12:05:38 +02:00 |
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e75452b145
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Fixes
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2026-06-11 12:05:12 +02:00 |
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e7968a5753
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NetworkManagerTester working
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2026-06-10 20:09:41 +02:00 |
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cf39fd5dd9
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A lot of older work
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2026-06-09 17:45:51 +02:00 |
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a8b395b1d3
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Fixed bug
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2026-02-01 15:42:33 +01:00 |
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d03d06b5a7
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Applied constant update rate
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2026-02-01 15:03:52 +01:00 |
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912be35172
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Working on ghost issues
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2026-01-24 16:23:53 +01:00 |
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1433b9bdfc
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Ghosts synced with some issues
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2026-01-24 15:04:54 +01:00 |
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9554d1c512
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Working on ghost sync
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2026-01-19 20:08:06 +01:00 |
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c3a19cc53e
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Pellet sync
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2026-01-18 19:28:12 +01:00 |
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eef7084e21
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Fixed ghost bug
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2026-01-18 17:14:15 +01:00 |
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f2910d7506
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Fix
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2026-01-18 17:12:25 +01:00 |
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9f86308d8a
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Test files
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2026-01-18 16:47:11 +01:00 |
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305a0ec3a1
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ByteUtils to extension methods
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2026-01-18 16:45:47 +01:00 |
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b68b3d1c25
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Switched to 1d array CollectSyncedData
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2026-01-17 19:25:45 +01:00 |
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3642006bb2
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Fixed bugs
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2026-01-17 16:37:23 +01:00 |
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154c642cce
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Pacman syncs really well now
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2026-01-16 20:36:21 +01:00 |
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c41491e55e
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Initial progress syncing + many existing bugs
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2026-01-15 23:00:15 +01:00 |
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fb902aaddc
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Working via NetworkManager
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2026-01-14 21:39:24 +01:00 |
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89607f0868
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Scene save
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2026-01-14 20:05:23 +01:00 |
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fa38960e01
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Scene save
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2026-01-14 20:05:12 +01:00 |
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d9aac0158d
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Removed most old networking stuff
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2026-01-14 20:03:52 +01:00 |
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4922a91a04
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Cleaning a bit
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2026-01-14 19:37:37 +01:00 |
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65b153f97d
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Ready for PacMan??
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2026-01-13 21:28:53 +01:00 |
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da0e6699e7
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Working well now I think?
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2026-01-12 21:08:20 +01:00 |
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e76df964e5
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Cleaner sync
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2026-01-08 21:47:58 +01:00 |
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