Renamed GameController
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@@ -9,7 +9,7 @@
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public class PacMan : GridMover
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{
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private GameController gameController;
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private GameManager gameController;
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private PlayerInput input;
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private float defaultSpeed;
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private float powerPelletSpeed;
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@@ -35,7 +35,7 @@
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[UdonSynced] private bool frozen;
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public void Initialize(PlayerInput input, VRCObjectPool pelletPool, GameController gameController)
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public void Initialize(PlayerInput input, VRCObjectPool pelletPool, GameManager gameController)
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{
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this.gameController = gameController;
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this.input = input;
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