15 lines
467 B
C#
15 lines
467 B
C#
using System.Collections;
|
|
using UdonSharp;
|
|
using UnityEngine;
|
|
|
|
namespace Marro.PacManUdon
|
|
{
|
|
public abstract class SyncedObject : UdonSharpBehaviour
|
|
{
|
|
public NetworkManager networkManager;
|
|
|
|
public virtual void SyncedUpdate() { }
|
|
public abstract void AppendSyncedData(byte[][] data, ref int index, NetworkEventType eventType);
|
|
public abstract bool SetSyncedData(byte[] data, ref int index, NetworkEventType eventType);
|
|
}
|
|
} |