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2 Commits

Author SHA1 Message Date
77ba7ec9c6 Fixed ghost blink 2026-06-19 12:53:58 +02:00
46e1207c37 Fixed death animation 2026-06-19 12:48:04 +02:00
4 changed files with 99 additions and 23 deletions

View File

@@ -10,7 +10,8 @@ AnimatorState:
m_Name: PacMan
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_Transitions:
- {fileID: -4194104563410422136}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
@@ -26,6 +27,58 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &-6650627269168583366
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: PacManDead
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 3269978377910821223}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 60532b76a26184441b2940a09b1bc07e, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1101 &-4194104563410422136
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 3
m_ConditionEvent: State
m_EventTreshold: 3
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -6650627269168583366}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0.21924293
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!206 &-2066582439274221996
BlendTree:
m_ObjectHideFlags: 1
@@ -59,7 +112,7 @@ BlendTree:
m_DirectBlendParameter: State
m_Mirror: 0
- serializedVersion: 2
m_Motion: {fileID: 7400000, guid: 60532b76a26184441b2940a09b1bc07e, type: 2}
m_Motion: {fileID: 7400000, guid: a28e7bee3098d0a4996a108a60ccf4c0, type: 2}
m_Threshold: 3
m_Position: {x: 0, y: 0}
m_TimeScale: 1
@@ -67,7 +120,7 @@ BlendTree:
m_DirectBlendParameter: State
m_Mirror: 0
- serializedVersion: 2
m_Motion: {fileID: 7400000, guid: a28e7bee3098d0a4996a108a60ccf4c0, type: 2}
m_Motion: {fileID: 7400000, guid: 60532b76a26184441b2940a09b1bc07e, type: 2}
m_Threshold: 4
m_Position: {x: 0, y: 0}
m_TimeScale: 1
@@ -142,13 +195,13 @@ AnimatorController:
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
- m_Name: Direction
m_Type: 1
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
@@ -162,6 +215,31 @@ AnimatorController:
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1101 &3269978377910821223
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 4
m_ConditionEvent: State
m_EventTreshold: 4
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -6692956035035760530}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0.8611111
m_HasExitTime: 0
m_HasFixedDuration: 0
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!206 &6902226148018916867
BlendTree:
m_ObjectHideFlags: 1
@@ -221,6 +299,9 @@ AnimatorStateMachine:
- serializedVersion: 1
m_State: {fileID: -6692956035035760530}
m_Position: {x: 420, y: 70, z: 0}
- serializedVersion: 1
m_State: {fileID: -6650627269168583366}
m_Position: {x: 441.02686, y: 229.12329, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []

View File

@@ -501,12 +501,7 @@ namespace Marro.PacManUdon
{
SetAnimatorGhostType((int)PacManGhostType.Special);
}
else if (isScared)
{
SetAnimatorGhostType((int)PacManGhostType.Scared);
}
else
else if (!isScared)
{
switch (ghostState)
{

View File

@@ -94,7 +94,7 @@ namespace Marro.PacManUdon
SetSharedPelletCounterActive(true);
}
foreach (Ghost ghost in ghosts)
foreach (var ghost in ghosts)
{
ghost.Reset();
}
@@ -176,7 +176,7 @@ namespace Marro.PacManUdon
for (int ghostIndex = 0; ghostIndex < ghosts.Length; ghostIndex++)
{
Ghost ghost = ghosts[ghostIndex];
var ghost = ghosts[ghostIndex];
if (ghost.GetGhostState() == PacManGhostState.Home)
{
ghost.Release();
@@ -277,7 +277,7 @@ namespace Marro.PacManUdon
void SetGhostBlinkingState(bool white)
{
blinkCurrentlyWhite = white;
foreach (Ghost ghost in ghosts)
foreach (var ghost in ghosts)
{
ghost.SetWhite(white);
}
@@ -292,7 +292,7 @@ namespace Marro.PacManUdon
powerPelletCountdown = powerPelletDuration;
powerPelletMultiplier = 0;
SetGhostBlinking(false);
foreach (Ghost ghost in ghosts)
foreach (var ghost in ghosts)
{
ghost.BecomeScared();
}
@@ -310,7 +310,7 @@ namespace Marro.PacManUdon
public void SetFrozen(bool frozen, bool ignoreIfCaught = false)
{
this.frozen = frozen;
foreach (Ghost ghost in ghosts)
foreach (var ghost in ghosts)
{
ghost.SetFrozen(frozen, ignoreIfCaught: ignoreIfCaught);
}
@@ -380,7 +380,7 @@ namespace Marro.PacManUdon
void SetScattering(bool scattering, bool reverseDirection = true)
{
//Debug.Log($"{gameObject} SetScattering: {scattering}");
foreach (Ghost ghost in ghosts)
foreach (var ghost in ghosts)
{
if (ghost == blinky && elroyLevel > 0) // Once blinky is elroy he no longer scatters
{
@@ -398,7 +398,7 @@ namespace Marro.PacManUdon
{
//Debug.Log($"{gameObject} SetSharedPelletCounterActive {active}");
sharedPelletCounterActive = active;
foreach (Ghost ghost in ghosts)
foreach (var ghost in ghosts)
{
ghost.SetHousePelletCounterActive(!active);
}
@@ -426,7 +426,7 @@ namespace Marro.PacManUdon
//Debug.Log($"Incremented shared pellet counter to {sharedPelletCounter}");
for (int ghostIndex = 0; ghostIndex < sharedPelletCounterReleaseValues.Length; ghostIndex++)
{
Ghost ghost = ghosts[ghostIndex];
var ghost = ghosts[ghostIndex];
if (ghost.GetGhostState() == PacManGhostState.Home && sharedPelletCounter == sharedPelletCounterReleaseValues[ghostIndex])
{
ghost.Release();
@@ -443,7 +443,7 @@ namespace Marro.PacManUdon
{
for (int ghostIndex = 0; ghostIndex < ghosts.Length; ghostIndex++)
{
Ghost ghost = ghosts[ghostIndex];
var ghost = ghosts[ghostIndex];
if (ghost.GetGhostState() == PacManGhostState.Home)
{
ghost.IncrementHousePelletCounter();
@@ -470,7 +470,7 @@ namespace Marro.PacManUdon
public void SetActive(bool active)
{
gameObject.SetActive(active);
foreach (Ghost ghost in ghosts)
foreach (var ghost in ghosts)
{
ghost.SetActive(active);
}
@@ -479,7 +479,7 @@ namespace Marro.PacManUdon
public void SetKinematic(bool kinematic)
{
this.kinematic = kinematic;
foreach (Ghost ghost in ghosts)
foreach (var ghost in ghosts)
{
ghost.SetKinematic(kinematic);
}

View File

@@ -8,8 +8,8 @@ namespace Marro.PacManUdon
Idle,
Moving,
Stopped,
Big,
Dead,
Big
}
[RequireComponent(typeof(Animator))]