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a32df1bd09
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Simplified GhostManager restart more
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2026-06-22 15:34:02 +02:00 |
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4ba203b1de
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Refactored starting new level
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2026-06-22 15:20:43 +02:00 |
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7f87a9779b
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Expanded sync
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2026-06-22 15:02:22 +02:00 |
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e431dab042
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Fixed ghost caught queue
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2026-06-22 13:11:00 +02:00 |
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77ba7ec9c6
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Fixed ghost blink
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2026-06-19 12:53:58 +02:00 |
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64e445e8a6
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Renamed CollisionManager
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2026-06-18 11:03:56 +02:00 |
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c601dda10a
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Pellet collision
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2026-06-15 14:36:07 +02:00 |
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73b3194c51
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Switched to Direction enum
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2026-06-15 10:29:36 +02:00 |
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f0859d92ac
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Implemented event subscribers
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2026-06-11 12:05:38 +02:00 |
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e7968a5753
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NetworkManagerTester working
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2026-06-10 20:09:41 +02:00 |
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cf39fd5dd9
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A lot of older work
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2026-06-09 17:45:51 +02:00 |
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a8b395b1d3
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Fixed bug
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2026-02-01 15:42:33 +01:00 |
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912be35172
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Working on ghost issues
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2026-01-24 16:23:53 +01:00 |
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1433b9bdfc
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Ghosts synced with some issues
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2026-01-24 15:04:54 +01:00 |
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c3a19cc53e
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Pellet sync
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2026-01-18 19:28:12 +01:00 |
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eef7084e21
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Fixed ghost bug
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2026-01-18 17:14:15 +01:00 |
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b68b3d1c25
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Switched to 1d array CollectSyncedData
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2026-01-17 19:25:45 +01:00 |
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154c642cce
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Pacman syncs really well now
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2026-01-16 20:36:21 +01:00 |
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c41491e55e
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Initial progress syncing + many existing bugs
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2026-01-15 23:00:15 +01:00 |
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fb902aaddc
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Working via NetworkManager
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2026-01-14 21:39:24 +01:00 |
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d9aac0158d
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Removed most old networking stuff
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2026-01-14 20:03:52 +01:00 |
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4922a91a04
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Cleaning a bit
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2026-01-14 19:37:37 +01:00 |
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129ef16714
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PrepareForCutscene
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2025-12-26 18:28:17 +01:00 |
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f53a41f70c
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Cleaning up
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2025-12-26 18:14:48 +01:00 |
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39fb76d469
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Fixed demo being borked
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2025-12-22 21:53:24 +01:00 |
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346ae7884e
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Intermission 2
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2025-12-21 17:40:26 +01:00 |
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fb539bfdf5
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Added intermission1
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2025-12-20 18:28:50 +01:00 |
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5355effc23
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Renamed GameController
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2025-12-14 15:52:34 +01:00 |
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1fd5eb1f44
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Etc
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2025-12-13 20:36:36 +01:00 |
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a2779ab31b
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More sound stuff
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2025-12-13 20:30:54 +01:00 |
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42a32f5fe4
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Sound updates
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2025-12-13 17:27:04 +01:00 |
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3bc8db347d
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Progress
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2025-12-11 22:43:40 +01:00 |
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cc9190b9ce
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Initial commit
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2025-12-10 21:06:22 +01:00 |
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