Trying to get stuff to work

This commit is contained in:
2025-12-29 21:02:05 +01:00
parent 8d5362eff6
commit 97fe8cd69f
12 changed files with 1606 additions and 1190 deletions

View File

@@ -1,120 +1,120 @@
namespace Marro.PacManUdon
{
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor.Animations;
using UnityEditor;
//namespace Marro.PacManUdon
//{
// using System.Collections;
// using System.Collections.Generic;
// using UnityEngine;
// using UnityEditor.Animations;
// using UnityEditor;
public class AnimationRecorder : MonoBehaviour
{
[SerializeField] AnimationClip clip;
[SerializeField] GameObject root;
[SerializeField] GameObject[] gameObjectsToAnimate;
private GameObjectRecorder recorder;
// public class AnimationRecorder : MonoBehaviour
// {
// [SerializeField] AnimationClip clip;
// [SerializeField] GameObject root;
// [SerializeField] GameObject[] gameObjectsToAnimate;
// private GameObjectRecorder recorder;
void Start()
{
recorder = new GameObjectRecorder(root);
// void Start()
// {
// recorder = new GameObjectRecorder(root);
foreach (GameObject gameObject in gameObjectsToAnimate)
{
// if(gameObject.GetComponent<PacMan>() || gameObject.GetComponent<Ghost>())
// {
// recorder.BindComponentsOfType<Transform>(gameObject, true);
// }
// recorder.BindComponentsOfType<Renderer>(gameObject, true);
// foreach (GameObject gameObject in gameObjectsToAnimate)
// {
// // if(gameObject.GetComponent<PacMan>() || gameObject.GetComponent<Ghost>())
// // {
// // recorder.BindComponentsOfType<Transform>(gameObject, true);
// // }
// // recorder.BindComponentsOfType<Renderer>(gameObject, true);
string path = AnimationUtility.CalculateTransformPath(gameObject.transform, root.transform);
// string path = AnimationUtility.CalculateTransformPath(gameObject.transform, root.transform);
recorder.Bind(EditorCurveBinding.FloatCurve(path, typeof(GameObject), "m_IsActive"));
// recorder.Bind(EditorCurveBinding.FloatCurve(path, typeof(GameObject), "m_IsActive"));
Pellet pellet = gameObject.GetComponent<Pellet>();
if (pellet)
{
recorder.Bind(EditorCurveBinding.FloatCurve(path, typeof(SpriteRenderer), "m_Enabled"));
if (pellet.isPowerPellet)
{
recorder.Bind(EditorCurveBinding.PPtrCurve(path, typeof(SpriteRenderer), "m_Sprite"));
}
continue;
}
// Pellet pellet = gameObject.GetComponent<Pellet>();
// if (pellet)
// {
// recorder.Bind(EditorCurveBinding.FloatCurve(path, typeof(SpriteRenderer), "m_Enabled"));
// if (pellet.isPowerPellet)
// {
// recorder.Bind(EditorCurveBinding.PPtrCurve(path, typeof(SpriteRenderer), "m_Sprite"));
// }
// continue;
// }
if (gameObject.GetComponent<SpriteRenderer>())
{
recorder.Bind(EditorCurveBinding.FloatCurve(path, typeof(SpriteRenderer), "m_Enabled"));
recorder.Bind(EditorCurveBinding.PPtrCurve(path, typeof(SpriteRenderer), "m_Sprite"));
}
else if (gameObject.GetComponent<MeshRenderer>())
{
recorder.Bind(EditorCurveBinding.DiscreteCurve(path, typeof(MeshRenderer), "m_Enabled"));
}
recorder.Bind(EditorCurveBinding.FloatCurve(path, typeof(Transform), "m_LocalPosition.x"));
recorder.Bind(EditorCurveBinding.FloatCurve(path, typeof(Transform), "m_LocalPosition.y"));
recorder.Bind(EditorCurveBinding.FloatCurve(path, typeof(Transform), "m_LocalPosition.z"));
}
// if (gameObject.GetComponent<SpriteRenderer>())
// {
// recorder.Bind(EditorCurveBinding.FloatCurve(path, typeof(SpriteRenderer), "m_Enabled"));
// recorder.Bind(EditorCurveBinding.PPtrCurve(path, typeof(SpriteRenderer), "m_Sprite"));
// }
// else if (gameObject.GetComponent<MeshRenderer>())
// {
// recorder.Bind(EditorCurveBinding.DiscreteCurve(path, typeof(MeshRenderer), "m_Enabled"));
// }
// recorder.Bind(EditorCurveBinding.FloatCurve(path, typeof(Transform), "m_LocalPosition.x"));
// recorder.Bind(EditorCurveBinding.FloatCurve(path, typeof(Transform), "m_LocalPosition.y"));
// recorder.Bind(EditorCurveBinding.FloatCurve(path, typeof(Transform), "m_LocalPosition.z"));
// }
EditorCurveBinding[] bindings = recorder.GetBindings();
foreach (EditorCurveBinding binding in bindings)
{
Debug.Log($"{binding.path}, {binding.propertyName}, {binding.type}");
}
}
// EditorCurveBinding[] bindings = recorder.GetBindings();
// foreach (EditorCurveBinding binding in bindings)
// {
// Debug.Log($"{binding.path}, {binding.propertyName}, {binding.type}");
// }
// }
private static string GetGameObjectPathToObject(GameObject obj, Transform target)
{
string path = "/" + obj.name;
while (!obj.transform.parent.Equals(target))
{
obj = obj.transform.parent.gameObject;
path = "/" + obj.name + path;
}
Debug.Log($"GetGameObjectPathToTransform from {obj} to {target.gameObject} gives {path}");
return path;
}
// private static string GetGameObjectPathToObject(GameObject obj, Transform target)
// {
// string path = "/" + obj.name;
// while (!obj.transform.parent.Equals(target))
// {
// obj = obj.transform.parent.gameObject;
// path = "/" + obj.name + path;
// }
// Debug.Log($"GetGameObjectPathToTransform from {obj} to {target.gameObject} gives {path}");
// return path;
// }
void LateUpdate()
{
if (clip == null)
return;
// void LateUpdate()
// {
// if (clip == null)
// return;
recorder.TakeSnapshot(Time.deltaTime);
}
// recorder.TakeSnapshot(Time.deltaTime);
// }
void OnDisable()
{
if (clip == null)
return;
// void OnDisable()
// {
// if (clip == null)
// return;
if (recorder.isRecording)
{
recorder.SaveToClip(clip);
RemoveUnneededCurves(clip);
}
}
// if (recorder.isRecording)
// {
// recorder.SaveToClip(clip);
// RemoveUnneededCurves(clip);
// }
// }
private static void RemoveUnneededCurves(AnimationClip clip)
{
// Collect curves to process
EditorCurveBinding[] bindings = AnimationUtility.GetCurveBindings(clip);
List<EditorCurveBinding> unneededCurves = new List<EditorCurveBinding>();
// private static void RemoveUnneededCurves(AnimationClip clip)
// {
// // Collect curves to process
// EditorCurveBinding[] bindings = AnimationUtility.GetCurveBindings(clip);
// List<EditorCurveBinding> unneededCurves = new List<EditorCurveBinding>();
foreach (var binding in bindings)
{
AnimationCurve curve = AnimationUtility.GetEditorCurve(clip, binding);
// foreach (var binding in bindings)
// {
// AnimationCurve curve = AnimationUtility.GetEditorCurve(clip, binding);
if (curve == null || curve.keys.Length <= 2)
{
unneededCurves.Add(binding);
}
}
// if (curve == null || curve.keys.Length <= 2)
// {
// unneededCurves.Add(binding);
// }
// }
// Remove unchanged curves
foreach (var binding in unneededCurves)
{
AnimationUtility.SetEditorCurve(clip, binding, null);
Debug.Log($"Removed unchanged curve for property: {binding.propertyName}");
}
}
}
}
// // Remove unchanged curves
// foreach (var binding in unneededCurves)
// {
// AnimationUtility.SetEditorCurve(clip, binding, null);
// Debug.Log($"Removed unchanged curve for property: {binding.propertyName}");
// }
// }
// }
//}

File diff suppressed because it is too large Load Diff

View File

@@ -425,9 +425,9 @@ namespace Marro.PacManUdon
public override void AppendSyncedData(byte[][] data, ref int offset)
{
data[offset++] = new byte[] { (byte)gameState };
data[offset++] = new byte[] { Int32ToByte((int)gameState) };
data[offset++] = BitConverter.GetBytes(currentlyInTimeSequence);
data[offset++] = new byte[] { (byte) currentTimeSequence };
data[offset++] = new byte[] { Int32ToByte((int)currentTimeSequence) };
data[offset++] = BitConverter.GetBytes(timeSequenceProgress);
}
@@ -497,5 +497,8 @@ namespace Marro.PacManUdon
}
get => level;
}
public static byte Int32ToByte(int value) =>
byte.Parse(value.ToString()); // This is the only way I could find to cast an int to byte in Udon, a regular cast crashes in runtime...
}
}

View File

@@ -1,6 +1,7 @@
using Assets.Scripts;
using JetBrains.Annotations;
using System;
using System.Linq;
using System.Text;
using UdonSharp;
using UnityEngine;
@@ -84,8 +85,23 @@ namespace Marro.PacManUdon
obj.AppendSyncedData(data, ref index);
}
var eventSize = 0;
for (int i = 0; i < index; i++)
{
eventSize += data[i].Length;
}
if (!EnsureSpaceToStorePreparedEvent(eventSize))
{
return;
}
var oldIndex = this.index;
FlattenAndCopy(data, index, buffer, ref this.index);
Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Prepared event with {eventSize} bytes for serialization, index went from {oldIndex} to {this.index}");
RequestSerialization();
}
@@ -105,7 +121,7 @@ namespace Marro.PacManUdon
var syncType = (NetworkEventType)networkedData[4];
var size = networkedData.Length;
if (!EnsureSpaceToStoreEvent(size, syncType == NetworkEventType.FullSync))
if (!EnsureSpaceToStoreReceivedEvent(size, syncType == NetworkEventType.FullSync))
{
return;
}
@@ -137,7 +153,7 @@ namespace Marro.PacManUdon
}
else
{
Debug.LogError($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Events are in invalid order! Clearing buffer.");
Debug.LogWarning($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Events are in invalid order! Clearing buffer.");
ClearBuffer();
return;
}
@@ -151,7 +167,7 @@ namespace Marro.PacManUdon
switch (eventType)
{
default:
Debug.LogError($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Invalid sync type for incoming data! Buffer will be cleared.");
Debug.LogWarning($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Invalid sync type for incoming data! Buffer will be cleared.");
ClearBuffer();
return;
case NetworkEventType.FullSync:
@@ -162,14 +178,14 @@ namespace Marro.PacManUdon
private void ProcessFullSync()
{
var index = 0;
var index = 5; // Skip header
foreach (var obj in syncedObjects)
{
var success = obj.SetSyncedData(buffer, ref index);
if (!success)
{
Debug.LogError($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Malformed data reported by {obj.name} during full sync! Clearing buffer and requesting new full sync.");
Debug.LogWarning($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Malformed data reported by {obj.name} during full sync! Clearing buffer and requesting new full sync.");
ClearBuffer();
RequestFullSync();
return;
@@ -181,7 +197,26 @@ namespace Marro.PacManUdon
Debug.Log($"Processed full sync! Total {index} bytes.");
}
private bool EnsureSpaceToStoreEvent(int eventSize, bool isFullSync)
private bool EnsureSpaceToStorePreparedEvent(int eventSize)
{
if (index + eventSize <= buffer.Length)
{
return true; // Enough space!
}
if (index == 0)
{
Debug.LogError($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Buffer is not large enough to store event! Viewing remote play is not possible.");
return false; // Unable to store event, networking features will not function.
}
ClearBuffer();
Debug.LogWarning($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Too much data in buffer to store event! Old events will be discarded.");
return true; // We can store event now that we cleared the buffer.
}
private bool EnsureSpaceToStoreReceivedEvent(int eventSize, bool isFullSync)
{
if (index + eventSize <= buffer.Length)
{
@@ -198,14 +233,14 @@ namespace Marro.PacManUdon
if (!isFullSync)
{
Debug.LogError($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Too much data in buffer to store event! Old events will be discarded, and full sync will be performed.");
Debug.LogWarning($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Too much data in buffer to store event! Old events will be discarded, and full sync will be performed.");
RequestFullSync();
return false; // No use storing this event, we're going to wait for the full sync.
}
Debug.LogError($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Too much data in buffer to store full sync! Old events will be discarded.");
Debug.LogWarning($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Too much data in buffer to store full sync! Old events will be discarded.");
return true; // We can store event now that we cleared the buffer.
}
@@ -215,8 +250,7 @@ namespace Marro.PacManUdon
index = 2;
data[0] = BitConverter.GetBytes(CurrentTime);
byte eventTypeByte = byte.Parse(eventType.ToString());
data[1] = new byte[] { eventTypeByte };
data[1] = new byte[] { GameManager.Int32ToByte((int)eventType) };
}
private void FlattenAndCopy(byte[][] data, int length, byte[] target, ref int index)