Animation refactor mostly done
This commit is contained in:
@@ -8,25 +8,9 @@ BlendTree:
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m_PrefabAsset: {fileID: 0}
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m_Name: Caught
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m_Childs:
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: b7fa9ace8554cea4f9fb60fd49d46003, type: 2}
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m_Threshold: 0
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m_Position: {x: 1, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: GhostType
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: e78691864c89f71408d1c60387bfbb68, type: 2}
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m_Threshold: 0.33333334
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m_Position: {x: -1, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: GhostType
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: 36b0773acb645d54386957b2ee95b9ae, type: 2}
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m_Threshold: 0.6666667
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m_Threshold: 1
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m_Position: {x: 0, y: 1}
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m_TimeScale: 1
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m_CycleOffset: 0
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@@ -34,19 +18,35 @@ BlendTree:
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: f0e74ae0e0fa68941a3801f395aae18e, type: 2}
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m_Threshold: 1
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m_Threshold: 2
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m_Position: {x: 0, y: -1}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: GhostType
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m_Mirror: 0
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m_BlendParameter: DirX
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: e78691864c89f71408d1c60387bfbb68, type: 2}
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m_Threshold: 4
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m_Position: {x: -1, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: GhostType
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: b7fa9ace8554cea4f9fb60fd49d46003, type: 2}
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m_Threshold: 8
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m_Position: {x: 1, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: GhostType
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m_Mirror: 0
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m_BlendParameter: Direction
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m_BlendParameterY: DirY
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m_MinThreshold: 0
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m_MaxThreshold: 1
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m_UseAutomaticThresholds: 1
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m_MinThreshold: 1
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m_MaxThreshold: 8
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m_UseAutomaticThresholds: 0
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m_NormalizedBlendValues: 0
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m_BlendType: 1
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m_BlendType: 0
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--- !u!206 &-8944447067464121002
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BlendTree:
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m_ObjectHideFlags: 1
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@@ -56,24 +56,16 @@ BlendTree:
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m_Name: Special
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m_Childs:
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: 7285e9dfd47eeb64f8a359c3d14be984, type: 2}
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m_Motion: {fileID: 7400000, guid: 2e01a9fa01711c949a6922e3ebaece0f, type: 2}
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m_Threshold: 0
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m_Position: {x: 1, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: DirX
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: aaf4617f2ca36da40883d1c0fa350dbc, type: 2}
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m_Threshold: 0.25
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m_Position: {x: -1, y: 0}
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m_Position: {x: 0, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: DirX
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: 85bb4d19537fb1d429f9b123bc9d9c00, type: 2}
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m_Threshold: 0.5
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m_Threshold: 1
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m_Position: {x: 0, y: 1}
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m_TimeScale: 1
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m_CycleOffset: 0
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@@ -81,27 +73,35 @@ BlendTree:
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: 454d1764e1b7a1946808d4221d71c6c5, type: 2}
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m_Threshold: 0.75
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m_Threshold: 2
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m_Position: {x: 0, y: -1}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: DirX
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m_Mirror: 0
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||||
- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: 2e01a9fa01711c949a6922e3ebaece0f, type: 2}
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m_Threshold: 1
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m_Position: {x: 0, y: 0}
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m_Motion: {fileID: 7400000, guid: aaf4617f2ca36da40883d1c0fa350dbc, type: 2}
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m_Threshold: 4
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m_Position: {x: -1, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: DirX
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m_Mirror: 0
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m_BlendParameter: DirX
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: 7285e9dfd47eeb64f8a359c3d14be984, type: 2}
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m_Threshold: 8
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m_Position: {x: 1, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: DirX
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m_Mirror: 0
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m_BlendParameter: Direction
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m_BlendParameterY: DirY
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m_MinThreshold: 0
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m_MaxThreshold: 1
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m_UseAutomaticThresholds: 1
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m_MaxThreshold: 8
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m_UseAutomaticThresholds: 0
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m_NormalizedBlendValues: 0
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m_BlendType: 1
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m_BlendType: 0
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--- !u!206 &-6725170829935541210
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BlendTree:
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m_ObjectHideFlags: 1
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@@ -110,25 +110,9 @@ BlendTree:
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m_PrefabAsset: {fileID: 0}
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m_Name: Inky
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m_Childs:
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: 802f1a2ffb945bd4ba7c70c31c7399e1, type: 2}
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m_Threshold: 0
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m_Position: {x: 1, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: GhostType
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: ce5667efe0f28ad4ba4ac1430a737dab, type: 2}
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m_Threshold: 0.33333334
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m_Position: {x: -1, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: GhostType
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: 9894cddcecedab845ae42c087acf40a8, type: 2}
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m_Threshold: 0.6666667
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m_Threshold: 1
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m_Position: {x: 0, y: 1}
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m_TimeScale: 1
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m_CycleOffset: 0
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@@ -136,19 +120,35 @@ BlendTree:
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: 3df116c3435334949a1acad965ecba8b, type: 2}
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m_Threshold: 1
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m_Threshold: 2
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m_Position: {x: 0, y: -1}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: GhostType
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m_Mirror: 0
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m_BlendParameter: DirX
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: ce5667efe0f28ad4ba4ac1430a737dab, type: 2}
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m_Threshold: 4
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m_Position: {x: -1, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: GhostType
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: 802f1a2ffb945bd4ba7c70c31c7399e1, type: 2}
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m_Threshold: 8
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m_Position: {x: 1, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: GhostType
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m_Mirror: 0
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m_BlendParameter: Direction
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m_BlendParameterY: DirY
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m_MinThreshold: 0
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m_MaxThreshold: 1
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m_UseAutomaticThresholds: 1
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m_MinThreshold: 1
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m_MaxThreshold: 8
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m_UseAutomaticThresholds: 0
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m_NormalizedBlendValues: 0
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m_BlendType: 1
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m_BlendType: 0
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--- !u!1102 &-5396122242781941074
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AnimatorState:
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serializedVersion: 6
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@@ -183,25 +183,9 @@ BlendTree:
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m_PrefabAsset: {fileID: 0}
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m_Name: Blinky
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m_Childs:
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: 456e9eb70ceaf434186cbc77f60bcd68, type: 2}
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m_Threshold: 0
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m_Position: {x: 1, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: GhostState
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: de276d8cc3b87d540aaa3406ce645c2f, type: 2}
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m_Threshold: 0.33333334
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m_Position: {x: -1, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: GhostState
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: 33a8bfdc4f32c8c48a25e7ced8ea7816, type: 2}
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m_Threshold: 0.6666667
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m_Threshold: 1
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m_Position: {x: 0, y: 1}
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m_TimeScale: 1
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m_CycleOffset: 0
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@@ -209,19 +193,35 @@ BlendTree:
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: d3a6c5069daf7f842919751122a63959, type: 2}
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m_Threshold: 1
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m_Threshold: 2
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m_Position: {x: 0, y: -1}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: GhostState
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m_Mirror: 0
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m_BlendParameter: DirX
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: de276d8cc3b87d540aaa3406ce645c2f, type: 2}
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m_Threshold: 4
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m_Position: {x: -1, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: GhostState
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: 456e9eb70ceaf434186cbc77f60bcd68, type: 2}
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m_Threshold: 8
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m_Position: {x: 1, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: GhostState
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m_Mirror: 0
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m_BlendParameter: Direction
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m_BlendParameterY: DirY
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m_MinThreshold: 0
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m_MaxThreshold: 1
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m_UseAutomaticThresholds: 1
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m_MinThreshold: 1
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m_MaxThreshold: 8
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m_UseAutomaticThresholds: 0
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m_NormalizedBlendValues: 0
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m_BlendType: 1
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m_BlendType: 0
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--- !u!206 &-994243735496022530
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BlendTree:
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m_ObjectHideFlags: 1
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@@ -230,25 +230,9 @@ BlendTree:
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m_PrefabAsset: {fileID: 0}
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m_Name: Clyde
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m_Childs:
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: c3139552050fc45418fb2068d756cf5b, type: 2}
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m_Threshold: 0
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m_Position: {x: 1, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: GhostType
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: 2e17027ea2c6d3643aaf6a75315d1171, type: 2}
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m_Threshold: 0.33333334
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m_Position: {x: -1, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: GhostType
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: e9f01727f466f0f4983d7e48a06427a7, type: 2}
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m_Threshold: 0.6666667
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m_Threshold: 1
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m_Position: {x: 0, y: 1}
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m_TimeScale: 1
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m_CycleOffset: 0
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@@ -256,19 +240,35 @@ BlendTree:
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: 6d653efb9a144174babda398c7b00b8c, type: 2}
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m_Threshold: 1
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m_Threshold: 2
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m_Position: {x: 0, y: -1}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: GhostType
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m_Mirror: 0
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m_BlendParameter: DirX
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: 2e17027ea2c6d3643aaf6a75315d1171, type: 2}
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m_Threshold: 4
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m_Position: {x: -1, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: GhostType
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: c3139552050fc45418fb2068d756cf5b, type: 2}
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m_Threshold: 8
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m_Position: {x: 1, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: GhostType
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m_Mirror: 0
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m_BlendParameter: Direction
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m_BlendParameterY: DirY
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m_MinThreshold: 0
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m_MaxThreshold: 1
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m_UseAutomaticThresholds: 1
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m_MinThreshold: 1
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m_MaxThreshold: 8
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m_UseAutomaticThresholds: 0
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m_NormalizedBlendValues: 0
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m_BlendType: 1
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m_BlendType: 0
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--- !u!91 &9100000
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AnimatorController:
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m_ObjectHideFlags: 0
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@@ -278,24 +278,18 @@ AnimatorController:
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m_Name: Ghost
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serializedVersion: 5
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m_AnimatorParameters:
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- m_Name: DirX
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- m_Name: Direction
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m_Type: 1
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m_DefaultFloat: 0
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m_DefaultInt: 0
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m_DefaultBool: 0
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m_Controller: {fileID: 9100000}
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- m_Name: DirY
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m_Type: 1
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m_DefaultFloat: 0
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m_DefaultInt: 0
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m_DefaultBool: 0
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m_Controller: {fileID: 9100000}
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m_Controller: {fileID: 0}
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- m_Name: GhostType
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m_Type: 1
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m_DefaultFloat: 1
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m_DefaultInt: 0
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m_DefaultBool: 0
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m_Controller: {fileID: 9100000}
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m_Controller: {fileID: 0}
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m_AnimatorLayers:
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- serializedVersion: 5
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m_Name: Base Layer
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@@ -317,25 +311,9 @@ BlendTree:
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m_PrefabAsset: {fileID: 0}
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m_Name: Pinky
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m_Childs:
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: c4d80fdae68078f4f999ae9bd0dbad98, type: 2}
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m_Threshold: 0
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m_Position: {x: 1, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: GhostType
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: ba690f8352f83d44db9fe20b91f9bdb8, type: 2}
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m_Threshold: 0.33333334
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m_Position: {x: -1, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: GhostType
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: ab238cd16cad7744fbb93c2da0424514, type: 2}
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m_Threshold: 0.6666667
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m_Threshold: 1
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m_Position: {x: 0, y: 1}
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m_TimeScale: 1
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m_CycleOffset: 0
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@@ -343,19 +321,35 @@ BlendTree:
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: 0e98f733efc54a14a91d76815115d096, type: 2}
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m_Threshold: 1
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m_Threshold: 2
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m_Position: {x: 0, y: -1}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: GhostType
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m_Mirror: 0
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m_BlendParameter: DirX
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: ba690f8352f83d44db9fe20b91f9bdb8, type: 2}
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m_Threshold: 4
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m_Position: {x: -1, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: GhostType
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: c4d80fdae68078f4f999ae9bd0dbad98, type: 2}
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m_Threshold: 8
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Data: cardinalDirections
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 111|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: cardinalDirections
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 100
|
||||
- Name: <SystemType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 101
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: false
|
||||
- Name: _fieldAttributes
|
||||
Entry: 7
|
||||
Data: 112|System.Collections.Generic.List`1[[System.Attribute, mscorlib]],
|
||||
mscorlib
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 0
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: horizontalDirections
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 113|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: horizontalDirections
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 100
|
||||
- Name: <SystemType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 101
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: false
|
||||
- Name: _fieldAttributes
|
||||
Entry: 7
|
||||
Data: 114|System.Collections.Generic.List`1[[System.Attribute, mscorlib]],
|
||||
mscorlib
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 0
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
|
||||
@@ -89,6 +89,9 @@ namespace Marro.PacManUdon
|
||||
public bool IsScared => isScared;
|
||||
public int Index { get; private set; }
|
||||
|
||||
private readonly int animatorKeyDirection = Animator.StringToHash("Direction");
|
||||
private readonly int animatorKeyGhostType = Animator.StringToHash("GhostType");
|
||||
|
||||
public void Initialize(CollisionManager collisionManager, PacMan pacMan, Ghost blinky, Transform startTransform, Vector2 homePosition, Vector2 idlePosition1, Vector2 idlePosition2, Vector2 cornerPosition, int index)
|
||||
{
|
||||
ghostManager = transform.parent.GetComponent<GhostManager>();
|
||||
@@ -341,20 +344,9 @@ namespace Marro.PacManUdon
|
||||
// }
|
||||
if (isScared)
|
||||
{
|
||||
switch (PseudoRNG() % 4)
|
||||
{
|
||||
default:
|
||||
return gridPosition;
|
||||
case 0:
|
||||
return gridPosition + Vector2.up;
|
||||
case 1:
|
||||
return gridPosition + Vector2.left;
|
||||
case 2:
|
||||
return gridPosition + Vector2.down;
|
||||
case 3:
|
||||
return gridPosition + Vector2.right;
|
||||
}
|
||||
return gridPosition + directionVectors[(int)cardinalDirections[PseudoRNG() % 4]];
|
||||
}
|
||||
|
||||
switch (ghostState)
|
||||
{
|
||||
default:
|
||||
@@ -456,7 +448,7 @@ namespace Marro.PacManUdon
|
||||
rngState ^= rngState << 13;
|
||||
rngState ^= rngState >> 17;
|
||||
rngState ^= rngState << 5;
|
||||
return rngState;
|
||||
return Math.Abs(rngState);
|
||||
}
|
||||
|
||||
private readonly Direction[] cardinalDirections = new Direction[] { Direction.Up, Direction.Left, Direction.Down, Direction.Right };
|
||||
@@ -507,16 +499,12 @@ namespace Marro.PacManUdon
|
||||
// Debug.Log($"{gameObject} UpdateAnimator with state: {ghostState}, isScared: {isScared}, direction: {direction}");
|
||||
if (specialLook)
|
||||
{
|
||||
animator.SetFloat("GhostType", GhostTypeToAnimationValue(PacManGhostType.Special));
|
||||
SetAnimatorGhostType((int)PacManGhostType.Special);
|
||||
}
|
||||
else if (isScared)
|
||||
{
|
||||
float currentGhostType = animator.GetFloat("GhostType");
|
||||
if (currentGhostType > 0.5f && currentGhostType < 2.5f)
|
||||
{
|
||||
return;
|
||||
}
|
||||
animator.SetFloat("GhostType", GhostTypeToAnimationValue(PacManGhostType.Scared));
|
||||
|
||||
SetAnimatorGhostType((int)PacManGhostType.Scared);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -527,58 +515,35 @@ namespace Marro.PacManUdon
|
||||
case PacManGhostState.Home:
|
||||
case PacManGhostState.Exiting:
|
||||
// Debug.Log($"{gameObject} Set GhostType in animator to: {GhostTypeToAnimationValue(ghostType)}");
|
||||
animator.SetFloat("GhostType", GhostTypeToAnimationValue(ghostType));
|
||||
SetAnimatorGhostType((int)ghostType);
|
||||
break;
|
||||
case PacManGhostState.Returning:
|
||||
case PacManGhostState.Entering:
|
||||
animator.SetFloat("GhostType", GhostTypeToAnimationValue(PacManGhostType.Caught));
|
||||
SetAnimatorGhostType((int)PacManGhostType.Caught);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (faceInStartingDirectionUntilUnfrozen && startState == PacManGhostStartState.TargetingIdlePosition1)
|
||||
{
|
||||
animator.SetFloat("DirX", 0);
|
||||
animator.SetFloat("DirY", 1);
|
||||
SetAnimatorDirection((int)Direction.Up);
|
||||
}
|
||||
else if (faceInStartingDirectionUntilUnfrozen && startState == PacManGhostStartState.TargetingIdlePosition2)
|
||||
{
|
||||
animator.SetFloat("DirX", 0);
|
||||
animator.SetFloat("DirY", -1);
|
||||
SetAnimatorDirection((int)Direction.Down);
|
||||
}
|
||||
else if (specialLook || targetDirection != Direction.Zero)
|
||||
{
|
||||
var vector = GetVector(targetDirection);
|
||||
animator.SetFloat("DirX", vector.x);
|
||||
animator.SetFloat("DirY", vector.y);
|
||||
SetAnimatorDirection((int)targetDirection);
|
||||
}
|
||||
}
|
||||
|
||||
private float GhostTypeToAnimationValue(PacManGhostType ghostType)
|
||||
{
|
||||
switch (ghostType)
|
||||
{
|
||||
default:
|
||||
Debug.LogError("Invalid ghost animation value!");
|
||||
return 0;
|
||||
case PacManGhostType.Caught:
|
||||
return 0;
|
||||
case PacManGhostType.Scared:
|
||||
return 1;
|
||||
case PacManGhostType.ScaredWhite:
|
||||
return 2;
|
||||
case PacManGhostType.Blinky:
|
||||
return 3;
|
||||
case PacManGhostType.Pinky:
|
||||
return 4;
|
||||
case PacManGhostType.Inky:
|
||||
return 5;
|
||||
case PacManGhostType.Clyde:
|
||||
return 6;
|
||||
case PacManGhostType.Special:
|
||||
return 7;
|
||||
}
|
||||
}
|
||||
// A Udon bug means converting an enum to a float causes an exception unless the conversion from int to float is in a separate method
|
||||
private void SetAnimatorDirection(int value) =>
|
||||
animator.SetFloat(animatorKeyDirection, value);
|
||||
|
||||
private void SetAnimatorGhostType(int value) =>
|
||||
animator.SetFloat(animatorKeyGhostType, value);
|
||||
|
||||
public void UpdateSpeed()
|
||||
{
|
||||
@@ -743,14 +708,7 @@ namespace Marro.PacManUdon
|
||||
if (!isScared || !gameObject.activeInHierarchy)
|
||||
return;
|
||||
|
||||
if (white)
|
||||
{
|
||||
animator.SetFloat("GhostType", 2);
|
||||
}
|
||||
else
|
||||
{
|
||||
animator.SetFloat("GhostType", 1);
|
||||
}
|
||||
SetAnimatorGhostType(white ? (int)PacManGhostType.ScaredWhite : (int)PacManGhostType.Scared);
|
||||
}
|
||||
|
||||
public void SetElroy(int elroyLevel)
|
||||
|
||||
@@ -43,7 +43,7 @@ MonoBehaviour:
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 22
|
||||
Data: 24
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
@@ -1196,6 +1196,102 @@ MonoBehaviour:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: animatorKeyState
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 62|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: animatorKeyState
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 8
|
||||
- Name: <SystemType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 8
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: false
|
||||
- Name: _fieldAttributes
|
||||
Entry: 7
|
||||
Data: 63|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 0
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: animatorKeyDirection
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 64|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: animatorKeyDirection
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 8
|
||||
- Name: <SystemType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 8
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: false
|
||||
- Name: _fieldAttributes
|
||||
Entry: 7
|
||||
Data: 65|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 0
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
|
||||
@@ -3,6 +3,15 @@ using UnityEngine;
|
||||
|
||||
namespace Marro.PacManUdon
|
||||
{
|
||||
enum PacManAnimatorState
|
||||
{
|
||||
Idle,
|
||||
Moving,
|
||||
Stopped,
|
||||
Dead,
|
||||
Big
|
||||
}
|
||||
|
||||
[RequireComponent(typeof(Animator))]
|
||||
[RequireComponent(typeof(Renderer))]
|
||||
public class PacMan : GridMover
|
||||
@@ -29,14 +38,8 @@ namespace Marro.PacManUdon
|
||||
private bool frozen;
|
||||
|
||||
#region Animator constants
|
||||
private const string AnimatorKeyDead = "Dead";
|
||||
private const string AnimatorKeyDirection = "Direction";
|
||||
private const float AnimatorDirectionNone = 0f;
|
||||
private const float AnimatorDirectionRight = 0.25f;
|
||||
private const float AnimatorDirectionLeft = 0.50f;
|
||||
private const float AnimatorDirectionDown = 0.75f;
|
||||
private const float AnimatorDirectionUp = 1f;
|
||||
private const float AnimatorDirectionRightBig = 1.25f;
|
||||
private readonly int animatorKeyState = Animator.StringToHash("State");
|
||||
private readonly int animatorKeyDirection = Animator.StringToHash("Direction");
|
||||
#endregion
|
||||
|
||||
|
||||
@@ -65,9 +68,8 @@ namespace Marro.PacManUdon
|
||||
followingPredefinedPath = false;
|
||||
|
||||
SetDead(false);
|
||||
animator.SetTrigger("Reset");
|
||||
|
||||
//Debug.Log($"{gameObject} Reset! Position is now {GetPosition()}.");
|
||||
SetAnimatorState((int)PacManAnimatorState.Idle);
|
||||
}
|
||||
|
||||
public override void SyncedUpdate()
|
||||
@@ -225,44 +227,41 @@ namespace Marro.PacManUdon
|
||||
|
||||
protected override void UpdateAnimator()
|
||||
{
|
||||
// Debug.Log($"{gameObject} UpdateAnimator with direction {direction}, dead {dead}, frozen {frozen}");
|
||||
Debug.Log($"{gameObject} UpdateAnimator with direction {direction}, dead {dead}, frozen {frozen}");
|
||||
if (!gameObject.activeInHierarchy)
|
||||
return;
|
||||
|
||||
animator.SetBool(AnimatorKeyDead, dead);
|
||||
if (dead)
|
||||
{
|
||||
SetAnimatorState((int)PacManAnimatorState.Dead);
|
||||
animator.speed = 1;
|
||||
return;
|
||||
}
|
||||
|
||||
if (frozen || direction.Equals(Direction.Zero))
|
||||
animator.speed = frozen ? 0 : 1;
|
||||
|
||||
if (frozen)
|
||||
{
|
||||
animator.SetFloat(AnimatorKeyDirection, AnimatorDirectionNone);
|
||||
animator.speed = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
if (direction.Equals(Direction.Zero))
|
||||
{
|
||||
SetAnimatorState((int)PacManAnimatorState.Stopped);
|
||||
}
|
||||
else
|
||||
{
|
||||
animator.speed = 1;
|
||||
if (targetDirection.Equals(Direction.Right))
|
||||
{
|
||||
animator.SetFloat(AnimatorKeyDirection, AnimatorDirectionRight);
|
||||
}
|
||||
else if (targetDirection.Equals(Direction.Left))
|
||||
{
|
||||
animator.SetFloat(AnimatorKeyDirection, AnimatorDirectionLeft);
|
||||
}
|
||||
else if (targetDirection.Equals(Direction.Down))
|
||||
{
|
||||
animator.SetFloat(AnimatorKeyDirection, AnimatorDirectionDown);
|
||||
}
|
||||
else if (targetDirection.Equals(Direction.Up))
|
||||
{
|
||||
animator.SetFloat(AnimatorKeyDirection, AnimatorDirectionUp);
|
||||
}
|
||||
SetAnimatorState((int)PacManAnimatorState.Moving);
|
||||
SetAnimatorDirection((int)targetDirection);
|
||||
}
|
||||
}
|
||||
|
||||
private void SetAnimatorDirection(int value) =>
|
||||
animator.SetFloat(animatorKeyDirection, value);
|
||||
|
||||
private void SetAnimatorState(int value) =>
|
||||
animator.SetFloat(animatorKeyState, value);
|
||||
|
||||
public void SetDead(bool dead)
|
||||
{
|
||||
this.dead = dead;
|
||||
@@ -324,7 +323,7 @@ namespace Marro.PacManUdon
|
||||
|
||||
public void BecomeBig()
|
||||
{
|
||||
animator.SetFloat(AnimatorKeyDirection, AnimatorDirectionRightBig);
|
||||
SetAnimatorState((int)PacManAnimatorState.Big);
|
||||
}
|
||||
|
||||
void SetVisibility(bool visible)
|
||||
|
||||
Reference in New Issue
Block a user