Files
PacManUdon/Assets/Scripts/Pellet.cs

17 lines
361 B
C#

namespace Marro.PacManUdon
{
using UdonSharp;
using UnityEngine;
[RequireComponent(typeof(Renderer))]
public class Pellet : UdonSharpBehaviour
{
public bool isPowerPellet = false;
public Renderer pelletRenderer;
void Start()
{
this.pelletRenderer = GetComponent<Renderer>();
}
}
}