Files
PacManUdon/Assets/Scripts/SyncedObject.cs
2025-12-28 19:35:18 +01:00

12 lines
315 B
C#

using System.Collections;
using UdonSharp;
using UnityEngine;
namespace Assets.Scripts
{
public abstract class SyncedObject : UdonSharpBehaviour
{
public abstract void AppendSyncedData(byte[][] data, ref int index);
public abstract bool SetSyncedData(byte[] data, ref int index);
}
}