Files
PacManUdon/Assets/Test stuff/TestBallManager.cs
2026-01-03 20:02:17 +01:00

67 lines
1.4 KiB
C#

using Marro.PacManUdon;
using TMPro;
using UdonSharp;
using UnityEngine;
using UnityEngine.UI;
using VRC.SDKBase;
using VRC.Udon;
public class TestBallManager : UdonSharpBehaviour
{
[SerializeField] TestBall[] testBalls;
[SerializeField] NetworkManager networkManager;
[SerializeField] private TMP_InputField debugOutput;
void Start()
{
networkManager.Initialize();
foreach (var testBall in testBalls)
{
testBall.Initialize(networkManager);
}
}
public void Update()
{
if (debugOutput == null)
{
return;
}
debugOutput.text = "";
networkManager.WriteDebugOutput(debugOutput);
foreach (var testBall in testBalls)
{
testBall.WriteDebugOutput(debugOutput);
}
}
public void ResetButtonPressed()
{
Start();
}
public void UpButtonPressed()
{
foreach (var testBall in testBalls)
{
testBall.UpButtonPressed();
}
networkManager.SendEvent((NetworkEventType)1);
}
public void SyncButtonPressed()
{
if (VRCPlayerApi.GetPlayerCount() == 1)
{
networkManager.SimulateSyncToTimestamp(NetworkManager.TimeToTimestamp(networkManager.SyncedTime - 0.5f));
}
else
{
networkManager.SendEvent((NetworkEventType)0);
}
}
}