Compare commits
2 Commits
e76df964e5
...
65b153f97d
| Author | SHA1 | Date | |
|---|---|---|---|
| 65b153f97d | |||
| da0e6699e7 |
@@ -290,12 +290,12 @@ Transform:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2841571}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 4.266148, y: 14.909718, z: -30.038902}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 297676220}
|
||||
m_Father: {fileID: 712073434}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &6734103
|
||||
PrefabInstance:
|
||||
@@ -9699,11 +9699,7 @@ Transform:
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1897221841}
|
||||
- {fileID: 2841572}
|
||||
- {fileID: 963448677}
|
||||
- {fileID: 1334822256}
|
||||
- {fileID: 1683006206}
|
||||
m_Father: {fileID: 1886023632}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &300095180
|
||||
@@ -22129,6 +22125,10 @@ Transform:
|
||||
- {fileID: 462995872}
|
||||
- {fileID: 339867315}
|
||||
- {fileID: 99960227}
|
||||
- {fileID: 1334822256}
|
||||
- {fileID: 1683006206}
|
||||
- {fileID: 2841572}
|
||||
- {fileID: 1381489908}
|
||||
m_Father: {fileID: 1886023632}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!4 &712932630 stripped
|
||||
@@ -25080,6 +25080,7 @@ Transform:
|
||||
- {fileID: 196434888}
|
||||
- {fileID: 1933482823}
|
||||
- {fileID: 1959372908}
|
||||
- {fileID: 1897221841}
|
||||
m_Father: {fileID: 1886023632}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &808835976
|
||||
@@ -25357,6 +25358,9 @@ MonoBehaviour:
|
||||
- {fileID: 1910438138}
|
||||
- {fileID: 1407423087}
|
||||
- {fileID: 1541737191}
|
||||
delay: 1
|
||||
maxEventSendTries: 3
|
||||
pingDelay: 0.3
|
||||
DebugImageToIndicateOwner: {fileID: 0}
|
||||
--- !u!1 &817541382 stripped
|
||||
GameObject:
|
||||
@@ -29223,37 +29227,6 @@ Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 1315692994360949719, guid: 00a825a5aeafee94789192f61cbb3a5a, type: 3}
|
||||
m_PrefabInstance: {fileID: 230093841}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &979503862
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 979503863}
|
||||
m_Layer: 0
|
||||
m_Name: Smoothing when correcting for turns
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &979503863
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 979503862}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1002127288}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &982882420
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -30452,40 +30425,6 @@ Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 1315692994360949719, guid: 00a825a5aeafee94789192f61cbb3a5a, type: 3}
|
||||
m_PrefabInstance: {fileID: 1789751918}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &1002127287
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1002127288}
|
||||
m_Layer: 0
|
||||
m_Name: Optional network optimising
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1002127288
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1002127287}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1321513926}
|
||||
- {fileID: 979503863}
|
||||
- {fileID: 1983089941}
|
||||
m_Father: {fileID: 1886023632}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1002272347 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 4099390335584803315, guid: 00a825a5aeafee94789192f61cbb3a5a, type: 3}
|
||||
@@ -37839,6 +37778,9 @@ MonoBehaviour:
|
||||
- {fileID: 1156754006}
|
||||
- {fileID: 527776391}
|
||||
- {fileID: 357748371}
|
||||
delay: 1
|
||||
maxEventSendTries: 3
|
||||
pingDelay: 0.3
|
||||
DebugImageToIndicateOwner: {fileID: 1745114900}
|
||||
--- !u!1 &1203813879
|
||||
GameObject:
|
||||
@@ -41526,37 +41468,6 @@ Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 1315692994360949719, guid: 00a825a5aeafee94789192f61cbb3a5a, type: 3}
|
||||
m_PrefabInstance: {fileID: 1008616612}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &1321513925
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1321513926}
|
||||
m_Layer: 0
|
||||
m_Name: Ghosts and pacman only try to turn at intersections
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1321513926
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1321513925}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1002127288}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &1321862915
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -41782,12 +41693,12 @@ Transform:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1334822255}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 4.266148, y: 14.909718, z: -30.038902}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 297676220}
|
||||
m_Father: {fileID: 712073434}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &1335132404
|
||||
PrefabInstance:
|
||||
@@ -43042,6 +42953,37 @@ Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 1315692994360949719, guid: 00a825a5aeafee94789192f61cbb3a5a, type: 3}
|
||||
m_PrefabInstance: {fileID: 321492582}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &1381489907
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1381489908}
|
||||
m_Layer: 0
|
||||
m_Name: FullSync with forced sync of id and time
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1381489908
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1381489907}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 4.266148, y: 14.909718, z: -30.038902}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 712073434}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &1381602940
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -51821,12 +51763,12 @@ Transform:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1683006205}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 4.266148, y: 14.909718, z: -30.038902}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 297676220}
|
||||
m_Father: {fileID: 712073434}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!4 &1683500364 stripped
|
||||
Transform:
|
||||
@@ -58950,7 +58892,6 @@ Transform:
|
||||
- {fileID: 1961479820}
|
||||
- {fileID: 2129311453}
|
||||
- {fileID: 2142346958}
|
||||
- {fileID: 1002127288}
|
||||
- {fileID: 806746267}
|
||||
- {fileID: 1438618203}
|
||||
m_Father: {fileID: 0}
|
||||
@@ -59065,7 +59006,7 @@ Transform:
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 297676220}
|
||||
m_Father: {fileID: 806746267}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1898242099 stripped
|
||||
GameObject:
|
||||
@@ -61610,37 +61551,6 @@ Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 1315692994360949719, guid: 00a825a5aeafee94789192f61cbb3a5a, type: 3}
|
||||
m_PrefabInstance: {fileID: 1728375025}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &1983089940
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1983089941}
|
||||
m_Layer: 0
|
||||
m_Name: Low-lag distance modes
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1983089941
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1983089940}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1002127288}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &1988625401
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,25 +1,20 @@
|
||||
using Cysharp.Threading.Tasks.Triggers;
|
||||
using JetBrains.Annotations;
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using TMPro;
|
||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using VRC.SDK3.UdonNetworkCalling;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon.ClientBindings.Interfaces;
|
||||
using VRC.Udon.Common;
|
||||
|
||||
namespace Marro.PacManUdon
|
||||
{
|
||||
public enum NetworkEventType
|
||||
{
|
||||
FullSync = 0,
|
||||
PacManTurn = 1,
|
||||
FullSyncForced = 0,
|
||||
FullSync = 1,
|
||||
PacManTurn = 2,
|
||||
}
|
||||
|
||||
public class NetworkManager : UdonSharpBehaviour
|
||||
@@ -45,9 +40,28 @@ namespace Marro.PacManUdon
|
||||
// [7]: (byte) Type of event. 0 = Full Sync, which is used to sync up from an undefinted state.
|
||||
// [+]: Event-specific data.
|
||||
|
||||
#region Settings
|
||||
/// <summary>
|
||||
/// Objects which are controlled by this <see cref="NetworkManager"/>.
|
||||
/// </summary>
|
||||
[SerializeField] private SyncedObject[] syncedObjects;
|
||||
/// <summary>
|
||||
/// The delay at which the receiving side replays events.
|
||||
/// </summary>
|
||||
[SerializeField] private float delay = 1f;
|
||||
/// <summary>
|
||||
/// The maximum amount of times a message is sent.
|
||||
/// </summary>
|
||||
[SerializeField] private int maxEventSendTries = 3;
|
||||
/// <summary>
|
||||
/// How long to wait since last message to send next ping.
|
||||
/// </summary>
|
||||
[SerializeField] private float pingDelay = 0.3f;
|
||||
#endregion
|
||||
|
||||
#region Constants
|
||||
/// <summary>
|
||||
/// The maximum size of the buffer in bytes.
|
||||
/// The maximum amount of events in the buffer.
|
||||
/// </summary>
|
||||
private const int BufferMaxTotalEvents = 255;
|
||||
|
||||
@@ -71,19 +85,9 @@ namespace Marro.PacManUdon
|
||||
/// The total length of the header of an event, in bytes.
|
||||
/// </summary>
|
||||
private const ushort HeaderLength = 8;
|
||||
|
||||
/// <summary>
|
||||
/// The delay at which the receiving side replays events.
|
||||
/// </summary>
|
||||
private const float Delay = 1f;
|
||||
#endregion
|
||||
|
||||
#region Private attributes
|
||||
/// <summary>
|
||||
/// Objects which are controlled by this <see cref="NetworkManager"/>.
|
||||
/// </summary>
|
||||
[SerializeField] private SyncedObject[] syncedObjects;
|
||||
|
||||
/// <summary>
|
||||
/// Offset from system time to network time, including delay.
|
||||
/// </summary>
|
||||
@@ -98,33 +102,53 @@ namespace Marro.PacManUdon
|
||||
/// </summary>
|
||||
private float nextEventTime;
|
||||
|
||||
/// <summary>
|
||||
/// The timestamp of the most recent event created or received.
|
||||
/// </summary>
|
||||
private float lastEventTimestamp;
|
||||
/// <summary>
|
||||
/// The message id of the most recent event created or received.
|
||||
/// </summary>
|
||||
private byte lastEventId;
|
||||
|
||||
/// <summary>
|
||||
/// Amounot of retries in a row without a successful sync.
|
||||
/// </summary>
|
||||
private int retriesWithoutSuccess;
|
||||
|
||||
/// <summary>
|
||||
/// True if there is a full sync in the queue and we are not currently synced.
|
||||
/// For receiver: True if there's a full sync in the queue and we are not synced, otherwise false.
|
||||
/// For transmitter: True if there's a full sync in the queue which has not yet been transmitted, otherwise false.
|
||||
/// </summary>
|
||||
private bool fullSyncInQueue;
|
||||
private bool hasFullSyncReady;
|
||||
/// <summary>
|
||||
/// True if serialization has been requestsed
|
||||
/// </summary>
|
||||
private bool serializationRequested;
|
||||
|
||||
/// <summary>
|
||||
/// Main buffer of data to be transmitted or processed
|
||||
/// Queue of events to be transmitted or processed.
|
||||
/// </summary>
|
||||
private byte[][] buffer;
|
||||
private byte[][] eventsQueue;
|
||||
/// <summary>
|
||||
/// Index of <see cref="buffer"/>.
|
||||
/// Index of <see cref="eventsQueue"/>.
|
||||
/// </summary>
|
||||
private int bufferIndex;
|
||||
private int eventsQueueIndex;
|
||||
|
||||
/// <summary>
|
||||
/// The value of <see cref="eventsQueueIndex"/> at the last transmission.
|
||||
/// </summary>
|
||||
private int eventsQueueIndexAtLastTransmission;
|
||||
/// <summary>
|
||||
/// Counts of new events at recent transmissions.
|
||||
/// </summary>
|
||||
private int[] eventTransmissionHistory;
|
||||
/// <summary>
|
||||
/// Index of <see cref="eventTransmissionHistoryIndex"/>.
|
||||
/// </summary>
|
||||
private int eventTransmissionHistoryIndex;
|
||||
/// <summary>
|
||||
/// Time of last event transmission.
|
||||
/// </summary>
|
||||
private float lastEventTransmissionTime;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// The message id of the most recent event created or received.
|
||||
/// </summary>
|
||||
private byte lastEventId;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Data which is currently available on the network.
|
||||
@@ -184,13 +208,11 @@ namespace Marro.PacManUdon
|
||||
|
||||
SetOwner(Networking.IsOwner(gameObject));
|
||||
|
||||
buffer = new byte[BufferMaxTotalEvents][];
|
||||
bufferIndex = 0;
|
||||
ClearBuffer();
|
||||
|
||||
Synced = IsOwner; // Owner is always synced
|
||||
retriesWithoutSuccess = 0;
|
||||
lastEventTimestamp = 0;
|
||||
lastEventId = 0;
|
||||
fullSyncInQueue = false;
|
||||
hasFullSyncReady = false;
|
||||
|
||||
offsetTime = Time.fixedTime;
|
||||
internalTime = 0;
|
||||
@@ -207,10 +229,16 @@ namespace Marro.PacManUdon
|
||||
// Fetch the current time
|
||||
UpdateInternalTime();
|
||||
|
||||
// If able and needed, process received events
|
||||
if (Ready && !IsOwner)
|
||||
if (Ready)
|
||||
{
|
||||
ProgressEventTime();
|
||||
if (IsOwner)
|
||||
{
|
||||
ProgressPingTime(); // See if we need to send a ping
|
||||
}
|
||||
else
|
||||
{
|
||||
ProgressEventTime(); // See if there's events that need to be replayed
|
||||
}
|
||||
}
|
||||
|
||||
// Forwards simulated time at the FixedUpdate pace
|
||||
@@ -259,7 +287,7 @@ namespace Marro.PacManUdon
|
||||
}
|
||||
else
|
||||
{
|
||||
SendEvent(NetworkEventType.FullSync);
|
||||
SendEvent(NetworkEventType.FullSyncForced);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -299,8 +327,6 @@ namespace Marro.PacManUdon
|
||||
obj.AppendSyncedData(data, ref index, eventType);
|
||||
}
|
||||
|
||||
var oldIndex = this.bufferIndex;
|
||||
|
||||
var result = Flatten(data, 0, index);
|
||||
|
||||
// Validate and fill in event size
|
||||
@@ -316,13 +342,17 @@ namespace Marro.PacManUdon
|
||||
var eventSizeBytes = BitConverter.GetBytes((ushort)eventSize);
|
||||
Array.Copy(eventSizeBytes, 0, result, HeaderEventSizeIndex, eventSizeBytes.Length);
|
||||
|
||||
if (IsFullSync(eventType))
|
||||
{
|
||||
hasFullSyncReady = true;
|
||||
}
|
||||
|
||||
QueueEventInBuffer(result);
|
||||
|
||||
Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Prepared event with {eventSize} bytes and timestamp {timestamp} for serialization, index went from {oldIndex} to {this.bufferIndex}");
|
||||
Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Prepared event with {eventSize} bytes and timestamp {timestamp} for serialization, index is now {this.eventsQueueIndex}");
|
||||
|
||||
RequestSerialization();
|
||||
RequestSerializationForEvents();
|
||||
|
||||
lastEventTimestamp = timestamp;
|
||||
lastEventId = eventId;
|
||||
|
||||
retriesWithoutSuccess = 0; // We had success!
|
||||
@@ -346,6 +376,12 @@ namespace Marro.PacManUdon
|
||||
index = 1;
|
||||
}
|
||||
|
||||
private void RequestSerializationForEvents()
|
||||
{
|
||||
RequestSerialization();
|
||||
serializationRequested = true;
|
||||
}
|
||||
|
||||
[NetworkCallable]
|
||||
public void RequestEventReceived(NetworkEventType eventType)
|
||||
{
|
||||
@@ -354,8 +390,76 @@ namespace Marro.PacManUdon
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsFullSync(eventType) && hasFullSyncReady)
|
||||
{
|
||||
return; // Don't send another full sync if we're already preparing to send one
|
||||
}
|
||||
|
||||
if (eventType == NetworkEventType.FullSyncForced)
|
||||
{
|
||||
SendEvent(NetworkEventType.FullSync); // Remote is not allowed to request a forced full sync
|
||||
}
|
||||
|
||||
SendEvent(eventType);
|
||||
}
|
||||
|
||||
private void ProgressPingTime()
|
||||
{
|
||||
if (eventsQueueIndex > 0
|
||||
&& internalTime - lastEventTransmissionTime >= pingDelay)
|
||||
{
|
||||
RequestSerializationForEvents();
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnPreSerialization()
|
||||
{
|
||||
if (!Ready || !IsOwner || !serializationRequested || eventsQueue == null || eventsQueueIndex == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
networkedData = Flatten(eventsQueue, 0, eventsQueueIndex);
|
||||
|
||||
eventTransmissionHistory[eventTransmissionHistoryIndex] = eventsQueueIndex - eventsQueueIndexAtLastTransmission;
|
||||
eventTransmissionHistoryIndex += 1;
|
||||
if (eventTransmissionHistoryIndex >= eventTransmissionHistory.Length)
|
||||
{
|
||||
eventTransmissionHistoryIndex = 0;
|
||||
}
|
||||
|
||||
serializationRequested = false;
|
||||
|
||||
Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Serializing {eventsQueueIndex} event(s), eventTransmissionHistory is now {ArrayToString(eventTransmissionHistory)} with index {eventTransmissionHistoryIndex}");
|
||||
}
|
||||
|
||||
public override void OnPostSerialization(SerializationResult result)
|
||||
{
|
||||
if (!Ready || !IsOwner || networkedData.Length == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!result.success)
|
||||
{
|
||||
Debug.LogWarning($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Serialization failed! Tried to send {result.byteCount} bytes.");
|
||||
return;
|
||||
}
|
||||
|
||||
Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Serialized with {networkedData.Length} bytes.\nBytes sent:\n{ArrayToString(networkedData)}");
|
||||
|
||||
// Remove data from the buffer that no longer needs to be (re)transmitted
|
||||
DequeueEventsFromBuffer(eventTransmissionHistory[eventTransmissionHistoryIndex]);
|
||||
eventTransmissionHistory[eventTransmissionHistoryIndex] = 0; // Prevent trying to remove the same events again
|
||||
eventsQueueIndexAtLastTransmission = eventsQueueIndex;
|
||||
|
||||
networkedData = new byte[0];
|
||||
|
||||
// If there was a full sync in the queue, it has now been transmitted at least once
|
||||
hasFullSyncReady = false;
|
||||
|
||||
lastEventTransmissionTime = internalTime;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Receiver
|
||||
@@ -382,20 +486,13 @@ namespace Marro.PacManUdon
|
||||
return; // Nothing to store
|
||||
}
|
||||
|
||||
Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Received {networkedData.Length} bytes!\nBytes received:\n{BytesToString(networkedData)}");
|
||||
Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Received {networkedData.Length} bytes!\nBytes received:\n{ArrayToString(networkedData)}");
|
||||
|
||||
var length = networkedData.Length;
|
||||
int index = 0;
|
||||
int eventSize = 0; // Store event size here so we can increment the index no matter how we increment the loop
|
||||
while (true)
|
||||
while ((index += eventSize) < length)
|
||||
{
|
||||
index += eventSize;
|
||||
|
||||
if (index >= length)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if (length - index < HeaderLength)
|
||||
{
|
||||
Debug.LogWarning($"({nameof(PacManUdon)} {nameof(NetworkManager)}) {nameof(StoreIncomingData)}: Remaining data in networkedData is not long enough to form a complete event! remaining: {length - index}.");
|
||||
@@ -421,38 +518,41 @@ namespace Marro.PacManUdon
|
||||
|
||||
var @event = GetArrayPart(networkedData, index, eventSize);
|
||||
|
||||
var eventType = GetEventTypeFromHeader(@event);
|
||||
var timestamp = GetTimestampFromHeader(@event);
|
||||
var eventId = GetEventIdFromHeader(@event);
|
||||
var eventType = GetEventTypeFromHeader(@event);
|
||||
|
||||
if (Synced || fullSyncInQueue)
|
||||
if (eventType != NetworkEventType.FullSyncForced && (Synced || hasFullSyncReady))
|
||||
{
|
||||
if (timestamp == lastEventTimestamp
|
||||
&& eventId == lastEventId)
|
||||
{
|
||||
Debug.LogWarning($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Duplicate message of type {eventType}, timestamp: {timestamp}, messageId: {eventId}.");
|
||||
continue;
|
||||
}
|
||||
|
||||
// Check if event id is sequential
|
||||
if (eventId != GetNextEventId(lastEventId))
|
||||
{
|
||||
Debug.LogWarning($"({nameof(PacManUdon)} {nameof(NetworkManager)}) EventIds were not sequential! Did we miss a serialization? Timestamp: {timestamp}, eventId: {eventId}, lastEventId: {lastEventId}.");
|
||||
if (index + eventSize >= length // If this is the last event of the batch
|
||||
&& eventId != lastEventId) // Unless the eventId is the same, then this is probably just a duplicate
|
||||
{
|
||||
// The last event of the batch has to be synced up with our current event id count, else we've missed an event
|
||||
Debug.LogWarning($"({nameof(PacManUdon)} {nameof(NetworkManager)}) EventIds were not sequential! Did we miss an event? Timestamp: {timestamp}, eventId: {eventId}, lastEventId: {lastEventId}.");
|
||||
HandleError(false);
|
||||
return;
|
||||
}
|
||||
|
||||
// We've likely already processed this event, ignore it
|
||||
continue;
|
||||
}
|
||||
|
||||
QueueEventInBuffer(@event);
|
||||
|
||||
Debug.LogWarning($"({nameof(PacManUdon)} {nameof(NetworkManager)} Queued event with id {eventId}");
|
||||
}
|
||||
else
|
||||
{
|
||||
// If we're not yet synced, we only care about full sync events.
|
||||
if (eventType == NetworkEventType.FullSync)
|
||||
if (IsFullSync(eventType))
|
||||
{
|
||||
QueueFullSyncInBuffer(@event); // Immediately process full sync
|
||||
QueueFullSyncForReplay(@event); // Immediately process full sync
|
||||
}
|
||||
}
|
||||
|
||||
lastEventTimestamp = timestamp;
|
||||
lastEventId = eventId;
|
||||
}
|
||||
|
||||
@@ -462,19 +562,16 @@ namespace Marro.PacManUdon
|
||||
}
|
||||
}
|
||||
|
||||
private void QueueFullSyncInBuffer(byte[] @event)
|
||||
private void QueueFullSyncForReplay(byte[] @event)
|
||||
{
|
||||
// Intentionally not doing a buffer size check here, since this is not appended to the buffer
|
||||
// (and there is no good way to continue if this event is too large)
|
||||
|
||||
// Clear buffer and put the full sync into it
|
||||
ClearBuffer();
|
||||
QueueEventInBuffer(@event);
|
||||
|
||||
// Set this event to play after the default delay
|
||||
nextEventTime = internalTime + Delay;
|
||||
nextEventTime = internalTime + delay;
|
||||
|
||||
fullSyncInQueue = true;
|
||||
hasFullSyncReady = true;
|
||||
|
||||
Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Queued full sync in buffer, should execute at {nextEventTime}.");
|
||||
}
|
||||
@@ -483,22 +580,30 @@ namespace Marro.PacManUdon
|
||||
{
|
||||
IsEventUpdate = true;
|
||||
|
||||
while (bufferIndex != 0 && nextEventTime <= internalTime)
|
||||
while (eventsQueueIndex > 0 && nextEventTime <= internalTime)
|
||||
{
|
||||
PerformEvent(buffer[0]);
|
||||
var success = PerformEvent(eventsQueue[0]);
|
||||
|
||||
if (!success)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
DequeueEventsFromBuffer(1);
|
||||
UpdateNextEventTime();
|
||||
}
|
||||
}
|
||||
|
||||
private void PerformEvent(byte[] @event)
|
||||
private bool PerformEvent(byte[] @event)
|
||||
{
|
||||
var timestamp = GetTimestampFromHeader(@event);
|
||||
var eventType = GetEventTypeFromHeader(@event);
|
||||
|
||||
if (eventType == NetworkEventType.FullSync)
|
||||
var isFullSync = IsFullSync(eventType);
|
||||
|
||||
if (!Synced || eventType == NetworkEventType.FullSyncForced)
|
||||
{
|
||||
SyncToTimestamp(timestamp, GetEventIdFromHeader(@event));
|
||||
SyncToTimestamp(timestamp);
|
||||
}
|
||||
|
||||
var index = (int)HeaderLength; // Skip header
|
||||
@@ -518,7 +623,7 @@ namespace Marro.PacManUdon
|
||||
{
|
||||
Debug.LogWarning($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Malformed data reported by {obj.name} during event type {eventType}!");
|
||||
HandleError(true);
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -527,49 +632,69 @@ namespace Marro.PacManUdon
|
||||
{
|
||||
Debug.LogWarning($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Amount of data read does not match event size! Expected {eventSize}, read {index}.");
|
||||
HandleError(true);
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!Synced && eventType == NetworkEventType.FullSync)
|
||||
if (!Synced && isFullSync)
|
||||
{
|
||||
fullSyncInQueue = false;
|
||||
hasFullSyncReady = false;
|
||||
Synced = true;
|
||||
}
|
||||
|
||||
Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Processed incoming event! Total {index} bytes.");
|
||||
|
||||
retriesWithoutSuccess = 0; // We had success!
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void OnDeserialization()
|
||||
{
|
||||
if (!Ready || IsOwner)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
StoreIncomingData();
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Buffer
|
||||
private void ClearBuffer()
|
||||
{
|
||||
buffer = new byte[BufferMaxTotalEvents][];
|
||||
bufferIndex = 0;
|
||||
eventsQueue = new byte[BufferMaxTotalEvents][];
|
||||
eventsQueueIndex = 0;
|
||||
eventTransmissionHistory = new int[maxEventSendTries];
|
||||
eventTransmissionHistoryIndex = 0;
|
||||
eventsQueueIndexAtLastTransmission = 0;
|
||||
lastEventId = 0;
|
||||
}
|
||||
|
||||
private void DequeueEventsFromBuffer(int eventCount)
|
||||
{
|
||||
var oldBuffer = buffer;
|
||||
bufferIndex -= eventCount;
|
||||
buffer = new byte[BufferMaxTotalEvents][];
|
||||
Array.Copy(oldBuffer, eventCount, buffer, 0, bufferIndex);
|
||||
if (eventCount > eventsQueueIndex) // Never remove more events than are in the queue
|
||||
{
|
||||
eventCount = eventsQueueIndex;
|
||||
}
|
||||
|
||||
var oldBuffer = eventsQueue;
|
||||
eventsQueueIndex -= eventCount;
|
||||
eventsQueue = new byte[BufferMaxTotalEvents][];
|
||||
Array.Copy(oldBuffer, eventCount, eventsQueue, 0, eventsQueueIndex);
|
||||
}
|
||||
|
||||
private bool QueueEventInBuffer(byte[] @event)
|
||||
{
|
||||
if (bufferIndex >= BufferMaxTotalEvents)
|
||||
if (eventsQueueIndex >= BufferMaxTotalEvents)
|
||||
{
|
||||
Debug.LogWarning($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Buffer not large enough to store event! Maximum event count: {BufferMaxTotalEvents}.");
|
||||
HandleError(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
buffer[bufferIndex++] = @event;
|
||||
eventsQueue[eventsQueueIndex++] = @event;
|
||||
return true;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Time
|
||||
@@ -586,7 +711,7 @@ namespace Marro.PacManUdon
|
||||
SyncedTime = newTime;
|
||||
}
|
||||
|
||||
private void SyncToTimestamp(float timestamp, byte eventId)
|
||||
private void SyncToTimestamp(float timestamp)
|
||||
{
|
||||
var oldOffset = offsetTime;
|
||||
offsetTime = Time.fixedTime - timestamp;
|
||||
@@ -596,30 +721,33 @@ namespace Marro.PacManUdon
|
||||
SyncedTime -= delta;
|
||||
nextEventTime -= delta;
|
||||
|
||||
lastEventTimestamp = timestamp;
|
||||
lastEventId = eventId;
|
||||
|
||||
Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Synced to timestamp {timestamp}, current time is {Time.fixedTime}, offsetTime is now {offsetTime}, internalTime is now {internalTime}, SyncedTime is now {SyncedTime}, nextEventTime is now {nextEventTime}");
|
||||
}
|
||||
|
||||
private void UpdateNextEventTime()
|
||||
{
|
||||
if (bufferIndex == 0)
|
||||
if (eventsQueueIndex == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var nextEventTime = GetTimestampFromHeader(buffer[0]);
|
||||
if (nextEventTime >= this.nextEventTime)
|
||||
{
|
||||
this.nextEventTime = nextEventTime;
|
||||
}
|
||||
else
|
||||
var nextEventTime = GetTimestampFromHeader(eventsQueue[0]);
|
||||
|
||||
if (nextEventTime < this.nextEventTime)
|
||||
{
|
||||
Debug.LogWarning($"({nameof(PacManUdon)} {nameof(NetworkManager)}) New event is earlier than previous event!");
|
||||
HandleError(true);
|
||||
return;
|
||||
}
|
||||
|
||||
if (nextEventTime < SyncedTime)
|
||||
{
|
||||
Debug.LogWarning($"({nameof(PacManUdon)} {nameof(NetworkManager)}) New event timestamp is earlier than our current synced time by {SyncedTime - nextEventTime} seconds! nextEventTime: {nextEventTime} SyncedTime: {SyncedTime}, internalTime: {internalTime}");
|
||||
HandleError(true);
|
||||
return;
|
||||
}
|
||||
|
||||
this.nextEventTime = nextEventTime;
|
||||
}
|
||||
#endregion
|
||||
|
||||
@@ -636,6 +764,9 @@ namespace Marro.PacManUdon
|
||||
return currentEventId;
|
||||
}
|
||||
|
||||
private static bool IsFullSync(NetworkEventType eventType)
|
||||
=> eventType == NetworkEventType.FullSync || eventType == NetworkEventType.FullSyncForced;
|
||||
|
||||
private static ushort GetEventSizeFromHeader(byte[] @event, int eventIndex = 0)
|
||||
=> BitConverter.ToUInt16(@event, eventIndex + HeaderEventSizeIndex);
|
||||
|
||||
@@ -657,79 +788,36 @@ namespace Marro.PacManUdon
|
||||
return;
|
||||
}
|
||||
|
||||
SetOwner(newOwner == Networking.LocalPlayer);
|
||||
}
|
||||
bool newOwnerIsLocalPlayer = newOwner == Networking.LocalPlayer;
|
||||
SetOwner(newOwnerIsLocalPlayer);
|
||||
|
||||
private int indexAtLastSerialization = 0;
|
||||
|
||||
public override void OnPreSerialization()
|
||||
if (newOwnerIsLocalPlayer)
|
||||
{
|
||||
if (!Ready)
|
||||
{
|
||||
return;
|
||||
SendEvent(NetworkEventType.FullSyncForced);
|
||||
}
|
||||
|
||||
if (IsOwner)
|
||||
{
|
||||
if (buffer == null || bufferIndex == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
networkedData = Flatten(buffer, 0, bufferIndex);
|
||||
indexAtLastSerialization = bufferIndex;
|
||||
}
|
||||
else
|
||||
{
|
||||
networkedData = new byte[0]; // Prevent exception loop in VRChat SDK
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnPostSerialization(SerializationResult result)
|
||||
{
|
||||
if (!Ready)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!result.success)
|
||||
{
|
||||
Debug.LogWarning($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Serialization failed! Tried to send {result.byteCount} bytes.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!IsOwner || networkedData.Length == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Serialized with {networkedData.Length} bytes!\nBytes sent:\n{BytesToString(networkedData)}");
|
||||
|
||||
// Remove all transferred data from the buffer, leaving data that came in after serialization
|
||||
DequeueEventsFromBuffer(indexAtLastSerialization);
|
||||
networkedData = new byte[0];
|
||||
}
|
||||
|
||||
public override void OnDeserialization()
|
||||
{
|
||||
if (!Ready || IsOwner)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
StoreIncomingData();
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Utils
|
||||
public string BytesToString(byte[] bytes)
|
||||
public string ArrayToString(byte[] bytes)
|
||||
{
|
||||
var sb = new StringBuilder("new byte[] { ");
|
||||
var sb = new StringBuilder("[ ");
|
||||
foreach (var b in bytes)
|
||||
{
|
||||
sb.Append(b + ", ");
|
||||
sb.Append(b + " ");
|
||||
}
|
||||
sb.Append("}");
|
||||
sb.Append("]");
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ArrayToString(int[] bytes)
|
||||
{
|
||||
var sb = new StringBuilder("[ ");
|
||||
foreach (var b in bytes)
|
||||
{
|
||||
sb.Append(b + " ");
|
||||
}
|
||||
sb.Append("]");
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
@@ -774,7 +862,7 @@ namespace Marro.PacManUdon
|
||||
#region Debug
|
||||
public void SimulateSyncToTimestamp(float timestamp)
|
||||
{
|
||||
SyncToTimestamp(timestamp, 0);
|
||||
SyncToTimestamp(timestamp);
|
||||
}
|
||||
|
||||
public void WriteDebugOutput(TMP_InputField debugOutput)
|
||||
@@ -783,12 +871,15 @@ namespace Marro.PacManUdon
|
||||
$"IsOwner: {IsOwner}\n" +
|
||||
$"Ready: {Ready}\n" +
|
||||
$"Synced: {Synced}\n" +
|
||||
$"fullSyncInQueue: {fullSyncInQueue}\n" +
|
||||
$"hasFullSyncReady: {hasFullSyncReady}\n" +
|
||||
$"lastEventId: {lastEventId}" +
|
||||
$"Time.fixedTime: {Time.fixedTime}\n" +
|
||||
$"offsetTime: {offsetTime}\n" +
|
||||
$"internalTime: {internalTime}\n" +
|
||||
$"SyncedTime: {SyncedTime}\n" +
|
||||
$"Dt: {Dt}\n" +
|
||||
$"BufferIndex: {eventsQueueIndex}\n" +
|
||||
$"BufferIndexHistory: {ArrayToString(eventTransmissionHistory)}\n" +
|
||||
$"\n";
|
||||
}
|
||||
|
||||
|
||||
@@ -132,7 +132,8 @@ public class TestBall : SyncedObject
|
||||
|
||||
public override void AppendSyncedData(byte[][] data, ref int index, NetworkEventType eventType)
|
||||
{
|
||||
if (eventType == 0)
|
||||
if (eventType == NetworkEventType.FullSync
|
||||
|| eventType == NetworkEventType.FullSyncForced)
|
||||
{
|
||||
Debug.Log($"({nameof(TestBall)}) Sending sync data at progress {GetProgress()} and amountUp {amountUp}.");
|
||||
data[index++] = BitConverter.GetBytes(amountUp);
|
||||
@@ -142,18 +143,19 @@ public class TestBall : SyncedObject
|
||||
|
||||
public override bool SetSyncedData(byte[] data, ref int index, NetworkEventType eventType)
|
||||
{
|
||||
if (eventType == 0)
|
||||
if (eventType == NetworkEventType.FullSync
|
||||
|| eventType == NetworkEventType.FullSyncForced)
|
||||
{
|
||||
amountUp = BitConverter.ToSingle(data, index);
|
||||
SetProgress(BitConverter.ToSingle(data, index + 4));
|
||||
Debug.Log($"({nameof(TestBall)}) Received sync event, synced to progress {GetProgress()} and amountUp {amountUp}.");
|
||||
//Debug.Log($"({nameof(TestBall)}) Received sync event, synced to progress {GetProgress()} and amountUp {amountUp}.");
|
||||
index += 8;
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log($"({nameof(TestBall)}) Received up event, jumped up at {GetProgress()} from {amountUp}.");
|
||||
//Debug.Log($"({nameof(TestBall)}) Received up event, jumped up at {GetProgress()} from {amountUp}.");
|
||||
Jump();
|
||||
Debug.Log($"({nameof(TestBall)}) Received up event, jumped up at {GetProgress()} to {amountUp}.");
|
||||
//Debug.Log($"({nameof(TestBall)}) Received up event, jumped up at {GetProgress()} to {amountUp}.");
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
@@ -49,7 +49,7 @@ public class TestBallManager : UdonSharpBehaviour
|
||||
testBall.UpButtonPressed();
|
||||
}
|
||||
|
||||
networkManager.SendEvent((NetworkEventType)1);
|
||||
networkManager.SendEvent(NetworkEventType.PacManTurn);
|
||||
}
|
||||
|
||||
public void SyncButtonPressed()
|
||||
|
||||
Reference in New Issue
Block a user