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21 Commits

Author SHA1 Message Date
3be8d2f6a6 Fixed PacMan speed 2026-06-23 18:18:17 +02:00
875d0ad5f0 Fixed pellet sync 2026-06-23 14:45:30 +02:00
378d6bc7a7 Refactored input 2026-06-23 13:00:48 +02:00
540cfe16ab Amend 2026-06-22 18:50:26 +02:00
b688b4739b More better sync 2026-06-22 18:44:53 +02:00
1252933ca4 Improving sync 2026-06-22 18:31:16 +02:00
d6b870de79 SoundManager sync 2026-06-22 16:03:46 +02:00
8a6f1b482b Cleanup 2026-06-22 15:51:59 +02:00
18499ab576 More sync 2026-06-22 15:51:55 +02:00
a32df1bd09 Simplified GhostManager restart more 2026-06-22 15:34:02 +02:00
d739c9d7b5 Refactored pelletCollectedCount 2026-06-22 15:21:48 +02:00
4ba203b1de Refactored starting new level 2026-06-22 15:20:43 +02:00
7f87a9779b Expanded sync 2026-06-22 15:02:22 +02:00
99556b81b1 Simplified PacMan state 2026-06-22 15:01:57 +02:00
ca116ac77f Removed clutter from log 2026-06-22 13:35:32 +02:00
e431dab042 Fixed ghost caught queue 2026-06-22 13:11:00 +02:00
cb975c24b2 Fixed desync issue for PacMan moves 2026-06-20 14:12:18 +02:00
a4733b33b8 Applied prefab 2026-06-20 12:09:36 +02:00
95bbbcc5e2 Amend 2026-06-19 21:02:51 +02:00
74e6493108 Bunch of cleaning 2026-06-19 21:01:01 +02:00
b3d6ebaf67 Updated wait for start logic 2026-06-19 15:03:15 +02:00
50 changed files with 3219 additions and 3441 deletions

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View File

@@ -8,15 +8,16 @@ namespace Marro.PacManUdon
[RequireComponent(typeof(Renderer))] [RequireComponent(typeof(Renderer))]
public class BonusFruit : SyncedObject public class BonusFruit : SyncedObject
{ {
PacManFruitType fruitType; private PacManFruitType fruitType;
Animator animator; private Animator animator;
new Renderer renderer; private new Renderer renderer;
ScoreBonusDisplay scoreBonusDisplay; private ScoreBonusDisplay scoreBonusDisplay;
[UdonSynced] bool active; private bool active;
private int value;
private float activeCountdown; private float activeCountdown;
private int value;
private bool frozen; private bool frozen;
public void Initialize() public void Initialize()
@@ -30,15 +31,17 @@ namespace Marro.PacManUdon
public override void SyncedUpdate() public override void SyncedUpdate()
{ {
if (active && !frozen) if (!active || frozen)
{ {
return;
}
activeCountdown -= networkManager.SyncedDeltaTime; activeCountdown -= networkManager.SyncedDeltaTime;
if (activeCountdown <= 0) if (activeCountdown <= 0)
{ {
SetActive(false); SetActive(false);
} }
} }
}
public void Spawn() public void Spawn()
{ {
@@ -62,7 +65,6 @@ namespace Marro.PacManUdon
public void SetFruitType(PacManFruitType fruitType) public void SetFruitType(PacManFruitType fruitType)
{ {
this.fruitType = fruitType;
value = (int)fruitScoreValue[PacManConstants.FruitTypeToValue(fruitType)]; value = (int)fruitScoreValue[PacManConstants.FruitTypeToValue(fruitType)];
animator.SetFloat("FruitType", PacManConstants.FruitTypeToValue(fruitType)); animator.SetFloat("FruitType", PacManConstants.FruitTypeToValue(fruitType));
} }
@@ -80,31 +82,33 @@ namespace Marro.PacManUdon
public override void CollectSyncedData(byte[] data, ref int index, NetworkEventType eventType) public override void CollectSyncedData(byte[] data, ref int index, NetworkEventType eventType)
{ {
data.Append(active, ref index);
if (!active)
{
return;
}
data.Append(activeCountdown, ref index);
data.Append(frozen, ref index);
} }
public override bool WriteSyncedData(byte[] data, ref int index, NetworkEventType eventType) public override bool WriteSyncedData(byte[] data, ref int index, NetworkEventType eventType)
{
SetActive(data.ReadBool(ref index));
if (!active)
{ {
return true; return true;
} }
public PacManFruitType FruitType activeCountdown = data.ReadFloat(ref index);
{ frozen = data.ReadBool(ref index);
set
{ return true;
SetFruitType(value);
}
get => fruitType;
} }
public bool Active public bool Active => active;
{
set
{
SetActive(value);
}
get => active;
}
private readonly DataDictionary fruitScoreValue = new DataDictionary() private readonly DataDictionary fruitScoreValue = new DataDictionary()
{ {

View File

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Data: powerPellets Data: ghosts
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Entry: 7 Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -385,25 +385,25 @@ MonoBehaviour:
Data: Data:
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Entry: 1 Entry: 1
Data: ghosts Data: collisionMap
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 22|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 22|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: ghosts Data: collisionMap
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 7 Entry: 7
Data: 23|System.RuntimeType, mscorlib Data: 23|System.RuntimeType, mscorlib
- Name: - Name:
Entry: 1 Entry: 1
Data: Marro.PacManUdon.Ghost[], Assembly-CSharp Data: System.Byte[], mscorlib
- Name: - Name:
Entry: 8 Entry: 8
Data: Data:
- Name: <SystemType>k__BackingField - Name: <SystemType>k__BackingField
Entry: 9 Entry: 9
Data: 17 Data: 23
- Name: <SyncMode>k__BackingField - Name: <SyncMode>k__BackingField
Entry: 7 Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -439,19 +439,19 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: powerPelletBlinkEnabled Data: pelletIndices
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 25|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 25|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: powerPelletBlinkEnabled Data: pelletIndices
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 7 Entry: 7
Data: 26|System.RuntimeType, mscorlib Data: 26|System.RuntimeType, mscorlib
- Name: - Name:
Entry: 1 Entry: 1
Data: System.Boolean, mscorlib Data: System.Int32[], mscorlib
- Name: - Name:
Entry: 8 Entry: 8
Data: Data:
@@ -493,19 +493,19 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: powerPelletBlinkToggleInterval Data: powerPelletBlinkEnabled
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 28|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 28|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: powerPelletBlinkToggleInterval Data: powerPelletBlinkEnabled
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 7 Entry: 7
Data: 29|System.RuntimeType, mscorlib Data: 29|System.RuntimeType, mscorlib
- Name: - Name:
Entry: 1 Entry: 1
Data: System.Single, mscorlib Data: System.Boolean, mscorlib
- Name: - Name:
Entry: 8 Entry: 8
Data: Data:
@@ -547,19 +547,73 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: powerPelletBlinkProgress Data: powerPelletBlinkToggleInterval
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 31|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 31|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField
Entry: 1
Data: powerPelletBlinkToggleInterval
- Name: <UserType>k__BackingField
Entry: 7
Data: 32|System.RuntimeType, mscorlib
- Name:
Entry: 1
Data: System.Single, mscorlib
- Name:
Entry: 8
Data:
- Name: <SystemType>k__BackingField
Entry: 9
Data: 32
- Name: <SyncMode>k__BackingField
Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
- Name:
Entry: 6
Data:
- Name:
Entry: 8
Data:
- Name: <IsSerialized>k__BackingField
Entry: 5
Data: false
- Name: _fieldAttributes
Entry: 7
Data: 33|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name:
Entry: 12
Data: 0
- Name:
Entry: 13
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 7
Data:
- Name: $k
Entry: 1
Data: powerPelletBlinkProgress
- Name: $v
Entry: 7
Data: 34|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: powerPelletBlinkProgress Data: powerPelletBlinkProgress
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 9 Entry: 9
Data: 29 Data: 32
- Name: <SystemType>k__BackingField - Name: <SystemType>k__BackingField
Entry: 9 Entry: 9
Data: 29 Data: 32
- Name: <SyncMode>k__BackingField - Name: <SyncMode>k__BackingField
Entry: 7 Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -574,7 +628,7 @@ MonoBehaviour:
Data: false Data: false
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 32|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib Data: 35|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name: - Name:
Entry: 12 Entry: 12
Data: 0 Data: 0
@@ -598,70 +652,16 @@ MonoBehaviour:
Data: powerPelletBlinkCurrentlyVisible Data: powerPelletBlinkCurrentlyVisible
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 33|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 36|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: powerPelletBlinkCurrentlyVisible Data: powerPelletBlinkCurrentlyVisible
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 9 Entry: 9
Data: 26 Data: 29
- Name: <SystemType>k__BackingField - Name: <SystemType>k__BackingField
Entry: 9 Entry: 9
Data: 26 Data: 29
- Name: <SyncMode>k__BackingField
Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
- Name:
Entry: 6
Data:
- Name:
Entry: 8
Data:
- Name: <IsSerialized>k__BackingField
Entry: 5
Data: false
- Name: _fieldAttributes
Entry: 7
Data: 34|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name:
Entry: 12
Data: 0
- Name:
Entry: 13
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 7
Data:
- Name: $k
Entry: 1
Data: syncedPelletsCollected
- Name: $v
Entry: 7
Data: 35|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField
Entry: 1
Data: syncedPelletsCollected
- Name: <UserType>k__BackingField
Entry: 7
Data: 36|System.RuntimeType, mscorlib
- Name:
Entry: 1
Data: System.Byte[], mscorlib
- Name:
Entry: 8
Data:
- Name: <SystemType>k__BackingField
Entry: 9
Data: 36
- Name: <SyncMode>k__BackingField - Name: <SyncMode>k__BackingField
Entry: 7 Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -697,19 +697,19 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: collisionMap Data: pelletMap
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 38|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 38|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: collisionMap Data: pelletMap
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 9 Entry: 9
Data: 36 Data: 23
- Name: <SystemType>k__BackingField - Name: <SystemType>k__BackingField
Entry: 9 Entry: 9
Data: 36 Data: 23
- Name: <SyncMode>k__BackingField - Name: <SyncMode>k__BackingField
Entry: 7 Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -745,19 +745,19 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: pelletMap Data: syncedPelletsCollected
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 40|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 40|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: pelletMap Data: syncedPelletsCollected
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 9 Entry: 9
Data: 36 Data: 23
- Name: <SystemType>k__BackingField - Name: <SystemType>k__BackingField
Entry: 9 Entry: 9
Data: 36 Data: 23
- Name: <SyncMode>k__BackingField - Name: <SyncMode>k__BackingField
Entry: 7 Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -793,19 +793,19 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: ghostPositions Data: pelletCollectedCount
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 42|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 42|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: ghostPositions Data: pelletCollectedCount
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 7 Entry: 7
Data: 43|System.RuntimeType, mscorlib Data: 43|System.RuntimeType, mscorlib
- Name: - Name:
Entry: 1 Entry: 1
Data: System.Int32[], mscorlib Data: System.Byte, mscorlib
- Name: - Name:
Entry: 8 Entry: 8
Data: Data:
@@ -847,19 +847,19 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: pacManPosition Data: ghostPositions
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 45|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 45|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: pacManPosition Data: ghostPositions
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 9 Entry: 9
Data: 7 Data: 26
- Name: <SystemType>k__BackingField - Name: <SystemType>k__BackingField
Entry: 9 Entry: 9
Data: 7 Data: 26
- Name: <SyncMode>k__BackingField - Name: <SyncMode>k__BackingField
Entry: 7 Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -890,6 +890,108 @@ MonoBehaviour:
- Name: - Name:
Entry: 8 Entry: 8
Data: Data:
- Name:
Entry: 7
Data:
- Name: $k
Entry: 1
Data: pacManPosition
- Name: $v
Entry: 7
Data: 47|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField
Entry: 1
Data: pacManPosition
- Name: <UserType>k__BackingField
Entry: 7
Data: 48|System.RuntimeType, mscorlib
- Name:
Entry: 1
Data: System.Int32, mscorlib
- Name:
Entry: 8
Data:
- Name: <SystemType>k__BackingField
Entry: 9
Data: 48
- Name: <SyncMode>k__BackingField
Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
- Name:
Entry: 6
Data:
- Name:
Entry: 8
Data:
- Name: <IsSerialized>k__BackingField
Entry: 5
Data: false
- Name: _fieldAttributes
Entry: 7
Data: 49|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name:
Entry: 12
Data: 0
- Name:
Entry: 13
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 7
Data:
- Name: $k
Entry: 1
Data: frozen
- Name: $v
Entry: 7
Data: 50|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField
Entry: 1
Data: frozen
- Name: <UserType>k__BackingField
Entry: 9
Data: 29
- Name: <SystemType>k__BackingField
Entry: 9
Data: 29
- Name: <SyncMode>k__BackingField
Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
- Name:
Entry: 6
Data:
- Name:
Entry: 8
Data:
- Name: <IsSerialized>k__BackingField
Entry: 5
Data: false
- Name: _fieldAttributes
Entry: 7
Data: 51|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name:
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Data: 0
- Name:
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Data:
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Entry: 8
Data:
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Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name: - Name:
Entry: 13 Entry: 13
Data: Data:

View File

@@ -13,31 +13,33 @@ namespace Marro.PacManUdon
public class CollisionManager : SyncedObject public class CollisionManager : SyncedObject
{ {
public int PelletCount => pellets.Length; public int PelletCount => pellets.Length;
public int PelletCollectedCount { get; private set; }
private GameManager gameManager; private GameManager gameManager;
private BonusFruit bonusFruit; private BonusFruit bonusFruit;
private Pellet[] pellets;
private Animator[] powerPellets;
private Ghost[] ghosts;
Pellet[] pellets; private byte[] collisionMap;
Animator[] powerPellets; private int[] pelletIndices;
Ghost[] ghosts;
bool powerPelletBlinkEnabled; private const int mazeWidth = 32;
float powerPelletBlinkToggleInterval; private const int mazeHeight = 32;
float powerPelletBlinkProgress;
bool powerPelletBlinkCurrentlyVisible;
byte[] syncedPelletsCollected; private bool powerPelletBlinkEnabled;
private float powerPelletBlinkToggleInterval;
private float powerPelletBlinkProgress;
private bool powerPelletBlinkCurrentlyVisible;
byte[] collisionMap; private byte[] pelletMap;
byte[] pelletMap; private byte[] syncedPelletsCollected;
private byte pelletCollectedCount;
const int mazeWidth = 32;
const int mazeHeight = 32;
private int[] ghostPositions = new int[4]; private int[] ghostPositions = new int[4];
private int pacManPosition; private int pacManPosition;
private bool frozen;
public void Initialize(GameManager gameManager, BonusFruit bonusFruit, Ghost[] ghosts) public void Initialize(GameManager gameManager, BonusFruit bonusFruit, Ghost[] ghosts)
{ {
this.gameManager = gameManager; this.gameManager = gameManager;
@@ -49,13 +51,28 @@ namespace Marro.PacManUdon
powerPellets = GetComponentsInChildren<Animator>(true); powerPellets = GetComponentsInChildren<Animator>(true);
powerPelletBlinkToggleInterval = PacManConstants.GetPowerPelletBlinkToggleInterval(); powerPelletBlinkToggleInterval = PacManConstants.GetPowerPelletBlinkToggleInterval();
SetPowerPelletsBlink(false);
collisionMap = PacManConstants.GetMazeCollisionInfo(); collisionMap = PacManConstants.GetMazeCollisionInfo();
pelletIndices = PacManConstants.GetMazePelletIndices();
Reset();
}
public void Reset()
{
SetPowerPelletsBlink(false);
RestoreAllPellets(); RestoreAllPellets();
}
SubscribeToEvent(NetworkEventType.SyncPellets); internal void SetFrozen(bool frozen)
{
this.frozen = frozen;
if (!frozen)
{
SetPowerPelletsBlink(true);
}
} }
#region Collision #region Collision
@@ -74,9 +91,9 @@ namespace Marro.PacManUdon
ghostPositions[ghostIndex] = tile; ghostPositions[ghostIndex] = tile;
if (tile == pacManPosition) if (!frozen && tile == pacManPosition)
{ {
Debug.Log("Ghost hit PacMan!"); //Debug.Log("Ghost hit PacMan!");
ghosts[ghostIndex].HitPacMan(); ghosts[ghostIndex].HitPacMan();
} }
@@ -90,20 +107,28 @@ namespace Marro.PacManUdon
pacManPosition = tilemapIndex; pacManPosition = tilemapIndex;
TryEatGhost(tilemapIndex); if (!frozen)
{
PacManTryEatGhost();
}
TryCollectFruit(tile, position); TryCollectFruit(tile, position);
return TryCollectPellet(tile, tilemapIndex); return TryCollectPellet(tile, tilemapIndex);
} }
private void TryEatGhost(int tilemapIndex) internal void PacManTryEatGhost()
{ {
for (int i = 0; i < ghosts.Length; i++) for (int i = 0; i < ghosts.Length; i++)
{ {
if (ghostPositions[i] == tilemapIndex) if (ghostPositions[i] != pacManPosition)
{ {
Debug.Log("PacMan hit ghost!"); continue;
ghosts[i].HitPacMan(); }
if (ghosts[i].HitPacMan()) // Only one collision may happen at a time
{
//Debug.Log("PacMan hit ghost!");
return;
} }
} }
} }
@@ -162,11 +187,11 @@ namespace Marro.PacManUdon
var index = pellet.transform.GetSiblingIndex(); var index = pellet.transform.GetSiblingIndex();
syncedPelletsCollected[index / 8] |= (byte)(1 << index % 8); syncedPelletsCollected[index / 8] |= (byte)(1 << index % 8);
PelletCollectedCount++; pelletCollectedCount++;
var pelletType = pellet.isPowerPellet ? EatResult.PowerPellet : EatResult.Pellet; var pelletType = pellet.isPowerPellet ? EatResult.PowerPellet : EatResult.Pellet;
gameManager.GotPellet(pellet, pellet.isPowerPellet, PelletCollectedCount, PelletCount - PelletCollectedCount); gameManager.GotPellet(pellet, pellet.isPowerPellet, pelletCollectedCount, PelletCount - pelletCollectedCount);
return pelletType; return pelletType;
} }
@@ -179,7 +204,7 @@ namespace Marro.PacManUdon
} }
syncedPelletsCollected = new byte[pellets.Length/8 + 1]; syncedPelletsCollected = new byte[pellets.Length/8 + 1];
PelletCollectedCount = 0; pelletCollectedCount = 0;
pelletMap = PacManConstants.GetMazePelletMap(); pelletMap = PacManConstants.GetMazePelletMap();
@@ -188,10 +213,11 @@ namespace Marro.PacManUdon
private void SetPelletsCollectedFromSync() private void SetPelletsCollectedFromSync()
{ {
for (int i = 0; i < pellets.Length; i++) for (byte i = 0; i < pellets.Length; i++)
{ {
var active = (syncedPelletsCollected[i/8] & (byte)(1 << i%8)) == 0; var active = (syncedPelletsCollected[i/8] & (byte)(1 << i%8)) == 0;
pellets[i].gameObject.SetActive(active); pellets[i].gameObject.SetActive(active);
pelletMap[pelletIndices[i]] = active ? i : (byte)PacManConsumableType.None;
} }
} }
#endregion #endregion
@@ -241,26 +267,20 @@ namespace Marro.PacManUdon
public override void CollectSyncedData(byte[] data, ref int index, NetworkEventType eventType) public override void CollectSyncedData(byte[] data, ref int index, NetworkEventType eventType)
{ {
if (eventType != NetworkEventType.SyncPellets) data.Append(pelletCollectedCount, ref index);
{
return;
}
data.Append((byte)PelletCollectedCount, ref index);
data.Append(syncedPelletsCollected, ref index); data.Append(syncedPelletsCollected, ref index);
data.Append(frozen, ref index);
} }
public override bool WriteSyncedData(byte[] data, ref int index, NetworkEventType eventType) public override bool WriteSyncedData(byte[] data, ref int index, NetworkEventType eventType)
{ {
if (eventType != NetworkEventType.SyncPellets) pelletCollectedCount = data.ReadByte(ref index);
{
return true;
}
PelletCollectedCount = data.ReadByte(ref index);
Array.Copy(data, index, syncedPelletsCollected, 0, syncedPelletsCollected.Length); Array.Copy(data, index, syncedPelletsCollected, 0, syncedPelletsCollected.Length);
index += syncedPelletsCollected.Length; index += syncedPelletsCollected.Length;
SetPelletsCollectedFromSync(); SetPelletsCollectedFromSync();
frozen = data.ReadBool(ref index);
return true; return true;
} }
} }

View File

@@ -354,8 +354,8 @@ MonoBehaviour:
Entry: 7 Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
- Name: - Name:
Entry: 3 Entry: 6
Data: 1 Data:
- Name: - Name:
Entry: 8 Entry: 8
Data: Data:
@@ -367,13 +367,7 @@ MonoBehaviour:
Data: 21|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib Data: 21|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name: - Name:
Entry: 12 Entry: 12
Data: 1 Data: 0
- Name:
Entry: 7
Data: 22|UdonSharp.UdonSyncedAttribute, UdonSharp.Runtime
- Name:
Entry: 8
Data:
- Name: - Name:
Entry: 13 Entry: 13
Data: Data:
@@ -391,19 +385,25 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: value Data: activeCountdown
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 23|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 22|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: value Data: activeCountdown
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 9 Entry: 7
Data: 8 Data: 23|System.RuntimeType, mscorlib
- Name:
Entry: 1
Data: System.Single, mscorlib
- Name:
Entry: 8
Data:
- Name: <SystemType>k__BackingField - Name: <SystemType>k__BackingField
Entry: 9 Entry: 9
Data: 8 Data: 23
- Name: <SyncMode>k__BackingField - Name: <SyncMode>k__BackingField
Entry: 7 Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -439,25 +439,19 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: activeCountdown Data: value
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 25|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 25|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: activeCountdown Data: value
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 7 Entry: 9
Data: 26|System.RuntimeType, mscorlib Data: 8
- Name:
Entry: 1
Data: System.Single, mscorlib
- Name:
Entry: 8
Data:
- Name: <SystemType>k__BackingField - Name: <SystemType>k__BackingField
Entry: 9 Entry: 9
Data: 26 Data: 8
- Name: <SyncMode>k__BackingField - Name: <SyncMode>k__BackingField
Entry: 7 Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -472,7 +466,7 @@ MonoBehaviour:
Data: false Data: false
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 27|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib Data: 26|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name: - Name:
Entry: 12 Entry: 12
Data: 0 Data: 0
@@ -496,7 +490,7 @@ MonoBehaviour:
Data: frozen Data: frozen
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 28|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 27|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: frozen Data: frozen
@@ -520,7 +514,7 @@ MonoBehaviour:
Data: false Data: false
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 29|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib Data: 28|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name: - Name:
Entry: 12 Entry: 12
Data: 0 Data: 0
@@ -544,13 +538,13 @@ MonoBehaviour:
Data: fruitScoreValue Data: fruitScoreValue
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 30|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 29|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: fruitScoreValue Data: fruitScoreValue
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 7 Entry: 7
Data: 31|System.RuntimeType, mscorlib Data: 30|System.RuntimeType, mscorlib
- Name: - Name:
Entry: 1 Entry: 1
Data: VRC.SDK3.Data.DataDictionary, VRCSDK3 Data: VRC.SDK3.Data.DataDictionary, VRCSDK3
@@ -559,7 +553,7 @@ MonoBehaviour:
Data: Data:
- Name: <SystemType>k__BackingField - Name: <SystemType>k__BackingField
Entry: 9 Entry: 9
Data: 31 Data: 30
- Name: <SyncMode>k__BackingField - Name: <SyncMode>k__BackingField
Entry: 7 Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -574,7 +568,7 @@ MonoBehaviour:
Data: false Data: false
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 32|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib Data: 31|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name: - Name:
Entry: 12 Entry: 12
Data: 0 Data: 0

View File

@@ -43,7 +43,7 @@ MonoBehaviour:
Data: Data:
- Name: - Name:
Entry: 12 Entry: 12
Data: 34 Data: 33
- Name: - Name:
Entry: 7 Entry: 7
Data: Data:
@@ -1078,25 +1078,25 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: demo Data: soundManager
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 65|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 65|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: demo Data: soundManager
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 7 Entry: 7
Data: 66|System.RuntimeType, mscorlib Data: 66|System.RuntimeType, mscorlib
- Name: - Name:
Entry: 1 Entry: 1
Data: UnityEngine.Animator, UnityEngine.AnimationModule Data: SoundManager, Assembly-CSharp
- Name: - Name:
Entry: 8 Entry: 8
Data: Data:
- Name: <SystemType>k__BackingField - Name: <SystemType>k__BackingField
Entry: 9 Entry: 9
Data: 66 Data: 4
- Name: <SyncMode>k__BackingField - Name: <SyncMode>k__BackingField
Entry: 7 Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -1136,72 +1136,12 @@ MonoBehaviour:
- Name: - Name:
Entry: 7 Entry: 7
Data: Data:
- Name: $k
Entry: 1
Data: soundManager
- Name: $v
Entry: 7
Data: 69|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField
Entry: 1
Data: soundManager
- Name: <UserType>k__BackingField
Entry: 7
Data: 70|System.RuntimeType, mscorlib
- Name:
Entry: 1
Data: SoundManager, Assembly-CSharp
- Name:
Entry: 8
Data:
- Name: <SystemType>k__BackingField
Entry: 9
Data: 4
- Name: <SyncMode>k__BackingField
Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
- Name:
Entry: 6
Data:
- Name:
Entry: 8
Data:
- Name: <IsSerialized>k__BackingField
Entry: 5
Data: true
- Name: _fieldAttributes
Entry: 7
Data: 71|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name:
Entry: 12
Data: 1
- Name:
Entry: 7
Data: 72|UnityEngine.SerializeField, UnityEngine.CoreModule
- Name:
Entry: 8
Data:
- Name:
Entry: 13
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 7
Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: networkManagerSetup Data: networkManagerSetup
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 73|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 69|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: networkManagerSetup Data: networkManagerSetup
@@ -1225,13 +1165,13 @@ MonoBehaviour:
Data: true Data: true
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 74|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib Data: 70|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name: - Name:
Entry: 12 Entry: 12
Data: 1 Data: 1
- Name: - Name:
Entry: 7 Entry: 7
Data: 75|UnityEngine.SerializeField, UnityEngine.CoreModule Data: 71|UnityEngine.SerializeField, UnityEngine.CoreModule
- Name: - Name:
Entry: 8 Entry: 8
Data: Data:
@@ -1255,7 +1195,7 @@ MonoBehaviour:
Data: recorder Data: recorder
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 76|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 72|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: recorder Data: recorder
@@ -1279,10 +1219,73 @@ MonoBehaviour:
Data: true Data: true
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 77|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib Data: 73|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name: - Name:
Entry: 12 Entry: 12
Data: 1 Data: 1
- Name:
Entry: 7
Data: 74|UnityEngine.SerializeField, UnityEngine.CoreModule
- Name:
Entry: 8
Data:
- Name:
Entry: 13
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 7
Data:
- Name: $k
Entry: 1
Data: startingExtraLives
- Name: $v
Entry: 7
Data: 75|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField
Entry: 1
Data: startingExtraLives
- Name: <UserType>k__BackingField
Entry: 9
Data: 15
- Name: <SystemType>k__BackingField
Entry: 9
Data: 15
- Name: <SyncMode>k__BackingField
Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
- Name:
Entry: 6
Data:
- Name:
Entry: 8
Data:
- Name: <IsSerialized>k__BackingField
Entry: 5
Data: true
- Name: _fieldAttributes
Entry: 7
Data: 76|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name:
Entry: 12
Data: 2
- Name:
Entry: 7
Data: 77|UnityEngine.HeaderAttribute, UnityEngine.CoreModule
- Name: header
Entry: 1
Data: Game settings
- Name:
Entry: 8
Data:
- Name: - Name:
Entry: 7 Entry: 7
Data: 78|UnityEngine.SerializeField, UnityEngine.CoreModule Data: 78|UnityEngine.SerializeField, UnityEngine.CoreModule
@@ -1306,13 +1309,13 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: startingExtraLives Data: scoreToExtraLife
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 79|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 79|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: startingExtraLives Data: scoreToExtraLife
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 9 Entry: 9
Data: 15 Data: 15
@@ -1334,75 +1337,12 @@ MonoBehaviour:
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 80|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib Data: 80|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name:
Entry: 12
Data: 2
- Name:
Entry: 7
Data: 81|UnityEngine.HeaderAttribute, UnityEngine.CoreModule
- Name: header
Entry: 1
Data: Game settings
- Name:
Entry: 8
Data:
- Name:
Entry: 7
Data: 82|UnityEngine.SerializeField, UnityEngine.CoreModule
- Name:
Entry: 8
Data:
- Name:
Entry: 13
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 7
Data:
- Name: $k
Entry: 1
Data: scoreToExtraLife
- Name: $v
Entry: 7
Data: 83|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField
Entry: 1
Data: scoreToExtraLife
- Name: <UserType>k__BackingField
Entry: 9
Data: 15
- Name: <SystemType>k__BackingField
Entry: 9
Data: 15
- Name: <SyncMode>k__BackingField
Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
- Name:
Entry: 6
Data:
- Name:
Entry: 8
Data:
- Name: <IsSerialized>k__BackingField
Entry: 5
Data: true
- Name: _fieldAttributes
Entry: 7
Data: 84|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name: - Name:
Entry: 12 Entry: 12
Data: 1 Data: 1
- Name: - Name:
Entry: 7 Entry: 7
Data: 85|UnityEngine.SerializeField, UnityEngine.CoreModule Data: 81|UnityEngine.SerializeField, UnityEngine.CoreModule
- Name: - Name:
Entry: 8 Entry: 8
Data: Data:
@@ -1426,13 +1366,13 @@ MonoBehaviour:
Data: maze Data: maze
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 86|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 82|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: maze Data: maze
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 7 Entry: 7
Data: 87|System.RuntimeType, mscorlib Data: 83|System.RuntimeType, mscorlib
- Name: - Name:
Entry: 1 Entry: 1
Data: Marro.PacManUdon.Maze, Assembly-CSharp Data: Marro.PacManUdon.Maze, Assembly-CSharp
@@ -1456,7 +1396,7 @@ MonoBehaviour:
Data: false Data: false
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 88|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib Data: 84|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name: - Name:
Entry: 12 Entry: 12
Data: 0 Data: 0
@@ -1480,13 +1420,13 @@ MonoBehaviour:
Data: intermission2Pole Data: intermission2Pole
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 89|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 85|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: intermission2Pole Data: intermission2Pole
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 7 Entry: 7
Data: 90|System.RuntimeType, mscorlib Data: 86|System.RuntimeType, mscorlib
- Name: - Name:
Entry: 1 Entry: 1
Data: Marro.PacManUdon.Intermission2Pole, Assembly-CSharp Data: Marro.PacManUdon.Intermission2Pole, Assembly-CSharp
@@ -1510,7 +1450,7 @@ MonoBehaviour:
Data: false Data: false
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 91|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib Data: 87|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name: - Name:
Entry: 12 Entry: 12
Data: 0 Data: 0
@@ -1534,16 +1474,76 @@ MonoBehaviour:
Data: mazeSpriteAnimator Data: mazeSpriteAnimator
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 92|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 88|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: mazeSpriteAnimator Data: mazeSpriteAnimator
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 9 Entry: 7
Data: 66 Data: 89|System.RuntimeType, mscorlib
- Name:
Entry: 1
Data: UnityEngine.Animator, UnityEngine.AnimationModule
- Name:
Entry: 8
Data:
- Name: <SystemType>k__BackingField - Name: <SystemType>k__BackingField
Entry: 9 Entry: 9
Data: 66 Data: 89
- Name: <SyncMode>k__BackingField
Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
- Name:
Entry: 6
Data:
- Name:
Entry: 8
Data:
- Name: <IsSerialized>k__BackingField
Entry: 5
Data: false
- Name: _fieldAttributes
Entry: 7
Data: 90|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name:
Entry: 12
Data: 0
- Name:
Entry: 13
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 7
Data:
- Name: $k
Entry: 1
Data: attractScreenElements
- Name: $v
Entry: 7
Data: 91|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField
Entry: 1
Data: attractScreenElements
- Name: <UserType>k__BackingField
Entry: 7
Data: 92|System.RuntimeType, mscorlib
- Name:
Entry: 1
Data: UnityEngine.GameObject[], UnityEngine.CoreModule
- Name:
Entry: 8
Data:
- Name: <SystemType>k__BackingField
Entry: 9
Data: 92
- Name: <SyncMode>k__BackingField - Name: <SyncMode>k__BackingField
Entry: 7 Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -1579,25 +1579,19 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: attractScreenElements Data: intermissionScreenElements
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 94|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 94|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: attractScreenElements Data: intermissionScreenElements
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 7 Entry: 9
Data: 95|System.RuntimeType, mscorlib Data: 92
- Name:
Entry: 1
Data: UnityEngine.GameObject[], UnityEngine.CoreModule
- Name:
Entry: 8
Data:
- Name: <SystemType>k__BackingField - Name: <SystemType>k__BackingField
Entry: 9 Entry: 9
Data: 95 Data: 92
- Name: <SyncMode>k__BackingField - Name: <SyncMode>k__BackingField
Entry: 7 Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -1612,7 +1606,7 @@ MonoBehaviour:
Data: false Data: false
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 96|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib Data: 95|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name: - Name:
Entry: 12 Entry: 12
Data: 0 Data: 0
@@ -1633,19 +1627,25 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: intermissionScreenElements Data: gameState
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 97|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 96|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: intermissionScreenElements Data: gameState
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 9 Entry: 7
Data: 95 Data: 97|System.RuntimeType, mscorlib
- Name:
Entry: 1
Data: Marro.PacManUdon.PacManGameState, Assembly-CSharp
- Name:
Entry: 8
Data:
- Name: <SystemType>k__BackingField - Name: <SystemType>k__BackingField
Entry: 9 Entry: 9
Data: 95 Data: 15
- Name: <SyncMode>k__BackingField - Name: <SyncMode>k__BackingField
Entry: 7 Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -1681,65 +1681,10 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: gameState Data: score
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 99|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 99|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField
Entry: 1
Data: gameState
- Name: <UserType>k__BackingField
Entry: 7
Data: 100|System.RuntimeType, mscorlib
- Name:
Entry: 1
Data: Marro.PacManUdon.PacManGameState, Assembly-CSharp
- Name:
Entry: 8
Data:
- Name: <SystemType>k__BackingField
Entry: 9
Data: 15
- Name: <SyncMode>k__BackingField
Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
- Name:
Entry: 6
Data:
- Name:
Entry: 8
Data:
- Name: <IsSerialized>k__BackingField
Entry: 5
Data: false
- Name: _fieldAttributes
Entry: 7
Data: 101|System.Collections.Generic.List`1[[System.Attribute, mscorlib]],
mscorlib
- Name:
Entry: 12
Data: 0
- Name:
Entry: 13
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 7
Data:
- Name: $k
Entry: 1
Data: score
- Name: $v
Entry: 7
Data: 102|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: score Data: score
@@ -1763,7 +1708,7 @@ MonoBehaviour:
Data: false Data: false
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 103|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], Data: 100|System.Collections.Generic.List`1[[System.Attribute, mscorlib]],
mscorlib mscorlib
- Name: - Name:
Entry: 12 Entry: 12
@@ -1788,7 +1733,7 @@ MonoBehaviour:
Data: level Data: level
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 104|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 101|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: level Data: level
@@ -1812,7 +1757,7 @@ MonoBehaviour:
Data: false Data: false
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 105|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], Data: 102|System.Collections.Generic.List`1[[System.Attribute, mscorlib]],
mscorlib mscorlib
- Name: - Name:
Entry: 12 Entry: 12
@@ -1837,7 +1782,7 @@ MonoBehaviour:
Data: highScore Data: highScore
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 106|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 103|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: highScore Data: highScore
@@ -1861,7 +1806,7 @@ MonoBehaviour:
Data: false Data: false
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 107|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], Data: 104|System.Collections.Generic.List`1[[System.Attribute, mscorlib]],
mscorlib mscorlib
- Name: - Name:
Entry: 12 Entry: 12
@@ -1886,7 +1831,7 @@ MonoBehaviour:
Data: extraLives Data: extraLives
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 108|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 105|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: extraLives Data: extraLives
@@ -1910,7 +1855,7 @@ MonoBehaviour:
Data: false Data: false
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 109|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], Data: 106|System.Collections.Generic.List`1[[System.Attribute, mscorlib]],
mscorlib mscorlib
- Name: - Name:
Entry: 12 Entry: 12

View File

@@ -16,7 +16,6 @@ namespace Marro.PacManUdon
[SerializeField] private GameObject intermissionScreen; [SerializeField] private GameObject intermissionScreen;
[SerializeField] private GameObject pressStartButtonScreen; [SerializeField] private GameObject pressStartButtonScreen;
[SerializeField] private PlayerInput playerInput; [SerializeField] private PlayerInput playerInput;
[SerializeField] private Animator demo;
[SerializeField] private SoundManager soundManager; [SerializeField] private SoundManager soundManager;
[SerializeField] private NetworkManager networkManagerSetup; [SerializeField] private NetworkManager networkManagerSetup;
@@ -68,7 +67,7 @@ namespace Marro.PacManUdon
intermission2Pole.Initialize(this, ghostManager.Ghosts[0]); intermission2Pole.Initialize(this, ghostManager.Ghosts[0]);
SubscribeToEvent(NetworkEventType.StartGameButtonPressed); SubscribeToEvent(NetworkEventType.StartGameButtonPressed);
SubscribeToEvent(NetworkEventType.TimeSequenceSync); SubscribeToEvent(NetworkEventType.FullSync);
HideEverything(); HideEverything();
@@ -107,7 +106,7 @@ namespace Marro.PacManUdon
Debug.Log($"{gameObject} Start Game Button was pressed!"); Debug.Log($"{gameObject} Start Game Button was pressed!");
if (networkManager.IsOwner) if (networkManager.IsOwner)
{ {
networkManager.SendEventNow(NetworkEventType.StartGameButtonPressed); networkManager.SendEventSoon(NetworkEventType.StartGameButtonPressed, false);
} }
StartTimeSequence(PacManTimeSequence.StartNewGame); StartTimeSequence(PacManTimeSequence.StartNewGame);
} }
@@ -132,28 +131,18 @@ namespace Marro.PacManUdon
SetLevel(1); SetLevel(1);
} }
private void InitializeLevel()
{
//Debug.Log($"{gameObject} New level started!");
collisionManager.RestoreAllPellets();
ghostManager.NewLevel();
mazeSpriteAnimator.SetBool("Blinking", false);
}
private void RestartLevel(bool afterLifeLost = false) private void RestartLevel(bool afterLifeLost = false)
{ {
//Debug.Log($"{gameObject} (Re)started level!"); //Debug.Log($"{gameObject} (Re)started level!");
// SetInGameComponentVisibility(true); mazeSpriteAnimator.SetBool("Blinking", false);
ghostManager.RestartLevel(afterLifeLost); ghostManager.RestartLevel(afterLifeLost);
pacMan.Reset(); pacMan.Reset();
bonusFruit.Despawn(); bonusFruit.Despawn();
soundManager.Reset(); soundManager.Reset();
collisionManager.SetPowerPelletsBlink(false); collisionManager.Reset();
statusDisplay.Reset();
} }
private void PrepareForCutscene() private void PrepareForCutscene()
@@ -229,12 +218,11 @@ namespace Marro.PacManUdon
AddScore(scoreBonus); AddScore(scoreBonus);
StartTimeSequence(PacManTimeSequence.GhostCaught); StartTimeSequence(PacManTimeSequence.GhostCaught);
pacMan.HideUntilUnfrozen();
} }
public void PacManCaught() public void PacManCaught()
{ {
//return; return;
StartTimeSequence(PacManTimeSequence.PacManCaught); StartTimeSequence(PacManTimeSequence.PacManCaught);
} }
@@ -275,7 +263,6 @@ namespace Marro.PacManUdon
statusDisplay.SetLevelDisplayVisible(false); statusDisplay.SetLevelDisplayVisible(false);
statusDisplay.SetPlayer1TextVisible(false); statusDisplay.SetPlayer1TextVisible(false);
statusDisplay.SetReadyTextVisible(false); statusDisplay.SetReadyTextVisible(false);
demo.gameObject.SetActive(false);
} }
void SetPelletsActive(bool active) void SetPelletsActive(bool active)
@@ -385,23 +372,49 @@ namespace Marro.PacManUdon
soundManager.PlayExtraLifeSound(); soundManager.PlayExtraLifeSound();
} }
private void SetupInGameState()
{
gameState = PacManGameState.InGame;
attractScreen.gameObject.SetActive(false);
SetPelletsActive(true);
SetMazeVisible(true);
SetGhostsActive(true);
SetPacManActive(true);
statusDisplay.SetExtraLivesDisplayVisible(true);
statusDisplay.SetLevelDisplayVisible(true);
statusDisplay.SetLabel1UPTextBlinking(true);
soundManager.SuppressSound(false);
soundManager.StartGhostSound();
SetFrozen(false);
}
public void SetFrozen(bool frozen, bool ghostIgnoreIfCaught = false, bool ghostKeepAnimating = false) public void SetFrozen(bool frozen, bool ghostIgnoreIfCaught = false, bool ghostKeepAnimating = false)
{ {
// Debug.Log($"{gameObject} Set Frozen: {frozen}"); // Debug.Log($"{gameObject} Set Frozen: {frozen}");
pacMan.SetFrozen(frozen); pacMan.SetFrozen(frozen);
bonusFruit.SetFrozen(frozen); bonusFruit.SetFrozen(frozen);
ghostManager.SetFrozen(frozen, ignoreIfCaught: ghostIgnoreIfCaught); ghostManager.SetFrozen(frozen, ignoreIfCaught: ghostIgnoreIfCaught);
collisionManager.SetFrozen(frozen);
if (!frozen)
{
collisionManager.SetPowerPelletsBlink(true);
}
} }
public override void CollectSyncedData(byte[] data, ref int index, NetworkEventType eventType) public override void CollectSyncedData(byte[] data, ref int index, NetworkEventType eventType)
{ {
if (eventType == NetworkEventType.TimeSequenceSync) if (eventType != NetworkEventType.FullSync)
{ {
return;
}
data.Append(gameState == PacManGameState.InGame, ref index);
data.AppendAsByte(level, ref index);
data.Append(score, ref index);
data.AppendAsByte(extraLives, ref index);
data.Append(currentlyInTimeSequence, ref index); data.Append(currentlyInTimeSequence, ref index);
if (currentlyInTimeSequence) if (currentlyInTimeSequence)
@@ -409,12 +422,16 @@ namespace Marro.PacManUdon
data.AppendAsByte((int)currentTimeSequence, ref index); data.AppendAsByte((int)currentTimeSequence, ref index);
data.Append(timeSequenceSecondsPassed, ref index); data.Append(timeSequenceSecondsPassed, ref index);
} }
}
//data[offset++] = new byte[] { NetworkManager.Int32ToByte((int)gameState) }; bonusFruit.CollectSyncedData(data, ref index, eventType);
//data[offset++] = BitConverter.GetBytes(currentlyInTimeSequence);
//data[offset++] = new byte[] { NetworkManager.Int32ToByte((int)currentTimeSequence) }; collisionManager.CollectSyncedData(data, ref index, eventType);
//data[offset++] = BitConverter.GetBytes(timeSequenceSecondsPassed);
ghostManager.CollectSyncedData(data, ref index, eventType);
pacMan.CollectSyncedData(data, ref index, eventType);
soundManager.CollectSyncedData(data, ref index, eventType);
} }
public override bool WriteSyncedData(byte[] data, ref int index, NetworkEventType eventType) public override bool WriteSyncedData(byte[] data, ref int index, NetworkEventType eventType)
@@ -422,30 +439,48 @@ namespace Marro.PacManUdon
if (eventType == NetworkEventType.StartGameButtonPressed) if (eventType == NetworkEventType.StartGameButtonPressed)
{ {
StartGameButtonPressed(); StartGameButtonPressed();
return true;
} }
if (eventType == NetworkEventType.TimeSequenceSync) if (eventType != NetworkEventType.FullSync)
{ {
var currentlyInTimeSequence = data.ReadBool(ref index); return true;
if (currentlyInTimeSequence) }
// If we're currently in-game, we'll need to make sure the state is setup correctly
var remoteCurrentlyInGame = data.ReadBool(ref index);
if (remoteCurrentlyInGame)
{
currentlyInTimeSequence = false; // Kill the current time sequence, otherwise it might interfere
// No need to run it to completion since we're overriding all state
SetupInGameState();
}
SetLevel(data.ReadByte(ref index));
SetScore(data.ReadInt(ref index));
SetExtraLives(data.ReadByte(ref index));
// Sync up with the remote's time sequence
var remoteCurrentlyInTimeSequence = data.ReadBool(ref index);
if (remoteCurrentlyInTimeSequence)
{ {
var currentTimeSequence = (PacManTimeSequence)data.ReadByte(ref index); var currentTimeSequence = (PacManTimeSequence)data.ReadByte(ref index);
var timeSequenceSecondsPassed = data.ReadFloat(ref index); var timeSequenceSecondsPassed = data.ReadFloat(ref index);
TimeSequenceSyncWithRemote(currentTimeSequence, timeSequenceSecondsPassed); TimeSequenceSyncWithRemote(currentTimeSequence, timeSequenceSecondsPassed);
} }
else
{
TimeSequenceTryEndCurrent();
}
}
//SetGameState((PacManGameState)data[offset++]); // Note that we don't have any logic for if the remote is not in-game and not in a time sequence.
// Such a state should be impossible.
//var currentlyInTimeSequence = BitConverter.ToBoolean(data, offset++); bonusFruit.WriteSyncedData(data, ref index, eventType);
//var currentTimeSequence = (PacManTimeSequence)data[offset++];
//var timeSequenceSecondsPassed = BitConverter.ToSingle(data, offset); collisionManager.WriteSyncedData(data, ref index, eventType);
//offset += 4;
//TimeSequenceSyncWithRemote(currentlyInTimeSequence, currentTimeSequence, timeSequenceSecondsPassed); ghostManager.WriteSyncedData(data, ref index, eventType);
pacMan.WriteSyncedData(data, ref index, eventType);
soundManager.WriteSyncedData(data, ref index, eventType);
return true; return true;
} }

File diff suppressed because it is too large Load Diff

View File

@@ -15,6 +15,15 @@ namespace Marro.PacManUdon
Special, Special,
} }
enum PacManGhostAnimatorState
{
Normal,
Caught,
Scared,
ScaredWhite,
Special
}
public enum PacManGhostState public enum PacManGhostState
{ {
Normal, Normal,
@@ -22,7 +31,8 @@ namespace Marro.PacManUdon
Returning, Returning,
Entering, Entering,
Home, Home,
Exiting Exiting,
WaitingForStart,
} }
public enum PacManGhostStartState public enum PacManGhostStartState
@@ -38,6 +48,7 @@ namespace Marro.PacManUdon
{ {
[SerializeField] private PacManGhostType ghostType; [SerializeField] private PacManGhostType ghostType;
[SerializeField] private PacManGhostStartState startState; [SerializeField] private PacManGhostStartState startState;
[SerializeField] private GameObject targetIndicator;
// External references // External references
private GhostManager ghostManager; private GhostManager ghostManager;
@@ -48,9 +59,7 @@ namespace Marro.PacManUdon
private Ghost blinky; private Ghost blinky;
private ScoreBonusDisplay scoreBonusDisplay; private ScoreBonusDisplay scoreBonusDisplay;
private Vector3 startPosition; private Vector2 startPosition;
private Quaternion startRotation;
private Vector2 homePosition; private Vector2 homePosition;
private Vector2 idlePosition1; private Vector2 idlePosition1;
private Vector2 idlePosition2; private Vector2 idlePosition2;
@@ -68,6 +77,7 @@ namespace Marro.PacManUdon
// State // State
private PacManGhostState ghostState; private PacManGhostState ghostState;
private bool isScared; private bool isScared;
private bool whiteScared;
private bool scattering; private bool scattering;
private PacManGhostFrozenState frozenState; private PacManGhostFrozenState frozenState;
@@ -108,51 +118,44 @@ namespace Marro.PacManUdon
scoreBonusDisplay = transform.Find("ScoreBonusDisplay").gameObject.GetComponent<ScoreBonusDisplay>(); scoreBonusDisplay = transform.Find("ScoreBonusDisplay").gameObject.GetComponent<ScoreBonusDisplay>();
scoreBonusDisplay.Initialize(); scoreBonusDisplay.Initialize();
startPosition = startTransform.localPosition; startPosition = startTransform.localPosition;
startRotation = startTransform.localRotation;
frozenState = PacManGhostFrozenState.Frozen; frozenState = PacManGhostFrozenState.Frozen;
Index = index; Index = index;
SubscribeToEvent(NetworkEventType.GhostUpdate); targetIndicator.transform.parent = transform.parent;
} }
public void Reset() public void Reset()
{ {
// Debug.Log($"{gameObject} Reset!"); // Debug.Log($"{gameObject} Reset!");
transform.SetLocalPositionAndRotation(startPosition, startRotation); SetPosition(startPosition);
if (startState == PacManGhostStartState.Outside)
{
ghostState = PacManGhostState.Exiting;
OffGridTargetReached();
}
else
{
if (startState == PacManGhostStartState.TargetingIdlePosition1)
{
SetOffGridTarget(idlePosition1, false);
SetTargetDirection(Direction.Down);
}
else
{
SetTargetDirection(Direction.Up);
}
ghostState = PacManGhostState.Entering;
OffGridTargetReached();
}
offGrid = true;
isScared = false; isScared = false;
inTunnel = false; inTunnel = false;
kinematic = false; kinematic = false;
followingPredefinedPath = false; followingPredefinedPath = false;
turnAroundSoon = false; turnAroundSoon = false;
specialLook = false; specialLook = false;
rngState = 1; rngState = 1;
UpdateSpeed();
UpdateAnimator(); ghostState = PacManGhostState.WaitingForStart;
switch (startState)
{
case PacManGhostStartState.TargetingIdlePosition1:
SetTargetDirection(Direction.Up);
break;
case PacManGhostStartState.TargetingIdlePosition2:
SetTargetDirection(Direction.Down);
break;
default:
SetTargetDirection(Direction.Left);
break;
}
UpdateSpeed();
// Debug.Log($"{gameObject} reset with state: {state}, target: {target}, offGrid: {offGrid}"); // Debug.Log($"{gameObject} reset with state: {state}, target: {target}, offGrid: {offGrid}");
} }
@@ -189,6 +192,25 @@ namespace Marro.PacManUdon
return nextPosition; return nextPosition;
} }
if (ghostState == PacManGhostState.WaitingForStart)
{
switch (startState)
{
case PacManGhostStartState.TargetingIdlePosition1:
SetOffGridTarget(idlePosition1, false);
ghostState = PacManGhostState.Entering;
break;
case PacManGhostStartState.TargetingIdlePosition2:
SetOffGridTarget(idlePosition2, false);
ghostState = PacManGhostState.Entering;
break;
default:
ghostState = PacManGhostState.Exiting;
break;
}
OffGridTargetReached();
}
if (offGrid || ghostState == PacManGhostState.Returning) if (offGrid || ghostState == PacManGhostState.Returning)
{ {
PerformOffgridRelatedMovement(position, ref nextPosition); PerformOffgridRelatedMovement(position, ref nextPosition);
@@ -271,25 +293,45 @@ namespace Marro.PacManUdon
return; return;
} }
availableDirections &= ~(int)GetInverseDirection(direction); // Not allowed to turn around
if (!isScared && (availableDirections & (int)PacManCollisionInfoType.HorizontalOnly) != 0) if (!isScared && (availableDirections & (int)PacManCollisionInfoType.HorizontalOnly) != 0)
{ {
availableDirections &= ~0b0011; availableDirections &= 0b1100;
} }
availableDirections &= ~(int)GetInverseDirection(direction) & 0b1111; // Not allowed to turn around, also filter flags other than direction
if (availableDirections == 0)
{
return;
}
Direction newDirection;
if (isSingleBitSet[availableDirections])
{
newDirection = (Direction)availableDirections;
}
else
{
target = GetGridTarget(upcomingGridPosition); target = GetGridTarget(upcomingGridPosition);
var newDirection = GetGridDirectionToTargetGreedy(availableDirections, upcomingGridPosition, target); targetIndicator.transform.localPosition = target;
newDirection = GetGridDirectionToTargetGreedy(availableDirections, upcomingGridPosition, target);
}
if (newDirection == direction) if (newDirection == direction)
{ {
return; return;
} }
SetTargetDirection(newDirection); SetTargetDirection(newDirection);
//Debug.Log($"{gameObject.name} Turned from direction {direction} to direction {newDirection}");
} }
// Static fields are not yet supported on user-defined types
private readonly bool[] isSingleBitSet = new bool[]
{
//0000,0001, 0010, 0011 , 0100, 0101 , 0110 , 0111 , 1000, 1001 , 1010 , 1011 , 1100 , 1101 , 1110 , 1111
false, true, true, false, true, false, false, false, true, false, false, false, false, false, false, false
};
private void ApplyTargetDirection(Vector2 position, out Vector2 nextPosition) private void ApplyTargetDirection(Vector2 position, out Vector2 nextPosition)
{ {
var gridPosition = PositionToGrid(position); var gridPosition = PositionToGrid(position);
@@ -313,7 +355,7 @@ namespace Marro.PacManUdon
if (nextValidDirectionIndex == predefinedPathIndex) if (nextValidDirectionIndex == predefinedPathIndex)
{ {
SetDirectionAndTargetDirection(predefinedPath[nextValidDirectionIndex]); SetDirectionAndTargetDirection(predefinedPath[nextValidDirectionIndex]);
nextPosition = PositionToGrid(nextPosition) + GetVector(direction) * 0.01f; nextPosition = PositionToGrid(nextPosition) + directionVectors[(int)direction] * 0.01f;
// Check if we've reached the end of the path, which includes making sure the path doesn't end on Vector2.zero // Check if we've reached the end of the path, which includes making sure the path doesn't end on Vector2.zero
do do
@@ -334,55 +376,55 @@ namespace Marro.PacManUdon
} }
} }
Vector2 GetGridTarget(Vector2 gridPosition) private Vector2 GetGridTarget(Vector2 gridPosition)
{ {
// if (followingPredefinedPath)
// {
// predefinedPathIndex++;
// if (predefinedPathIndex >= predefinedPath.Length)
// {
// followingPredefinedPath = false;
// }
// return gridPosition + predefinedPath[predefinedPathIndex];
// }
if (isScared) if (isScared)
{ {
return gridPosition + directionVectors[(int)cardinalDirections[PseudoRNG() % 4]]; return gridPosition + directionVectors[(int)cardinalDirections[PseudoRNG() % 4]];
} }
switch (ghostState) if (ghostState == PacManGhostState.Returning)
{ {
default: return homePosition;
return gridPosition; }
case PacManGhostState.Normal:
if (scattering) if (scattering)
{ {
return cornerPosition; return cornerPosition;
} }
switch (ghostType) switch (ghostType)
{ {
default: default:
return gridPosition; return gridPosition;
case PacManGhostType.Blinky: case PacManGhostType.Blinky: // Chase PacMan directly
return PositionToGrid(pacMan.transform.localPosition); return PositionToGrid(pacMan.GetPosition());
case PacManGhostType.Pinky: case PacManGhostType.Pinky: // Try to get ahead of PacMan
return PositionToGrid(pacMan.transform.localPosition) + pacMan.GetVector(direction) * 4; return GetTargetAheadOfPacMan(4);
case PacManGhostType.Inky: case PacManGhostType.Inky: // Try to attack from the opposite side of Blinky
return 2 * PositionToGrid(pacMan.transform.localPosition) + 4 * pacMan.GetVector(direction) - PositionToGrid(blinky.transform.localPosition); var blinkyPosition = PositionToGrid(blinky.GetPosition());
case PacManGhostType.Clyde: return ((GetTargetAheadOfPacMan(2) - blinkyPosition) * 2) + blinkyPosition;
if (Vector2.Distance(gridPosition, PositionToGrid(pacMan.transform.localPosition)) >= 8) case PacManGhostType.Clyde: // Chase PacMan, but retreat to corner if PacMan gets to close
var pacManPosition = PositionToGrid(pacMan.GetPosition());
if (Vector2.Distance(gridPosition, pacManPosition) < 8)
{ {
return PositionToGrid(pacMan.transform.localPosition);
}
else
{
// Debug.Log($"{gameObject} goes to cornerPosition {cornerPosition}");
return cornerPosition; return cornerPosition;
} }
return pacManPosition;
} }
case PacManGhostState.Returning:
return homePosition;
} }
private Vector2 GetTargetAheadOfPacMan(int tilesInFront)
{
var direction = pacMan.GetTargetDirection();
var result = PositionToGrid(pacMan.GetPosition()) + directionVectors[(int)direction] * tilesInFront;
if (direction == Direction.Up) // Reproducing a bug in the original game
{
result.x -= tilesInFront;
}
return result;
} }
bool CheckAndAllignToTargetX(Vector2 currentPosition, Vector2 nextPosition, Vector2 target) bool CheckAndAllignToTargetX(Vector2 currentPosition, Vector2 nextPosition, Vector2 target)
@@ -455,13 +497,12 @@ namespace Marro.PacManUdon
} }
private readonly Direction[] cardinalDirections = new Direction[] { Direction.Up, Direction.Left, Direction.Down, Direction.Right }; private readonly Direction[] cardinalDirections = new Direction[] { Direction.Up, Direction.Left, Direction.Down, Direction.Right };
private readonly Direction[] horizontalDirections = new Direction[] { Direction.Left, Direction.Right };
Direction GetGridDirectionToTargetGreedy(int availableDirections, Vector2 gridPosition, Vector2 targetGridPosition) Direction GetGridDirectionToTargetGreedy(int availableDirections, Vector2 gridPosition, Vector2 targetGridPosition)
{ {
Direction bestDirection = Direction.Zero; Direction bestDirection = Direction.Zero;
float bestDistance = float.MaxValue; float bestDistance = float.MaxValue;
foreach (var direction in horizontalOnly ? horizontalDirections : cardinalDirections) foreach (var direction in cardinalDirections)
{ {
if (((int)direction & availableDirections) == 0) if (((int)direction & availableDirections) == 0)
{ {
@@ -499,33 +540,32 @@ namespace Marro.PacManUdon
if (!gameObject.activeInHierarchy) if (!gameObject.activeInHierarchy)
return; return;
// Debug.Log($"{gameObject} UpdateAnimator with state: {ghostState}, isScared: {isScared}, direction: {direction}"); if (frozenState == PacManGhostFrozenState.FrozenIfNotCaught) // Looks like a bug but matches the original game
if (specialLook)
{ {
SetAnimatorGhostType((int)PacManGhostType.Special); return;
}
else if (!isScared) // Note: Don't update ghost type while scared as this interrupts the white/blue blinking
{
switch (ghostState)
{
default:
case PacManGhostState.Normal:
case PacManGhostState.Home:
case PacManGhostState.Exiting:
// Debug.Log($"{gameObject} Set GhostType in animator to: {GhostTypeToAnimationValue(ghostType)}");
SetAnimatorGhostType((int)ghostType);
break;
case PacManGhostState.Returning:
case PacManGhostState.Entering:
SetAnimatorGhostType((int)PacManGhostType.Caught);
break;
}
} }
if (specialLook || targetDirection != Direction.Zero) if (specialLook || targetDirection != Direction.Zero)
{ {
SetAnimatorDirection((int)targetDirection); SetAnimatorDirection((int)targetDirection);
} }
PacManGhostType ghostType = this.ghostType;
if (isScared)
{
ghostType = whiteScared ? PacManGhostType.ScaredWhite : PacManGhostType.Scared;
}
else if (ghostState == PacManGhostState.Returning || ghostState == PacManGhostState.Entering)
{
ghostType = PacManGhostType.Caught;
}
else if (specialLook)
{
ghostType = PacManGhostType.Special;
}
SetAnimatorGhostType((int)ghostType);
} }
// A Udon bug means converting an enum to a float causes an exception unless the conversion from int to float is in a separate method // A Udon bug means converting an enum to a float causes an exception unless the conversion from int to float is in a separate method
@@ -560,18 +600,23 @@ namespace Marro.PacManUdon
} }
} }
internal void HitPacMan() internal bool HitPacMan()
{ {
if (ghostState != PacManGhostState.Normal)
{
return false;
}
if (isScared) if (isScared)
{ {
Debug.Log($"{gameObject} was cought!"); //Debug.Log($"{gameObject} was cought!");
ghostManager.GhostCaughtQueue(this); ghostManager.GhostCaught(this);
return true;
} }
else if (ghostState == PacManGhostState.Normal)
{ //Debug.Log($"{gameObject} cought PacMan!");
Debug.Log($"{gameObject} cought PacMan!");
ghostManager.CapturedPacMan(); ghostManager.CapturedPacMan();
} return true;
} }
public void Caught(int scoreBonus) public void Caught(int scoreBonus)
@@ -635,13 +680,8 @@ namespace Marro.PacManUdon
private void SetScared(bool scared) private void SetScared(bool scared)
{ {
isScared = scared; isScared = scared;
UpdateAnimator();
UpdateSpeed();
if (isScared)
{
SetWhite(false); SetWhite(false);
} UpdateSpeed();
} }
public void SetScattering(bool scattering, bool reverseDirection = true) public void SetScattering(bool scattering, bool reverseDirection = true)
@@ -662,19 +702,32 @@ namespace Marro.PacManUdon
public void SetFrozen(bool frozen, bool ignoreIfCaught = false, bool keepAnimating = false) public void SetFrozen(bool frozen, bool ignoreIfCaught = false, bool keepAnimating = false)
{ {
animator.speed = frozen && !keepAnimating ? 0 : 1; // This would cause issues if the returning sprite was animated, luckily it isn't :)
if (frozen && !ignoreIfCaught) if (frozen && !ignoreIfCaught)
{ {
frozenState = PacManGhostFrozenState.Frozen; frozenState = PacManGhostFrozenState.Frozen;
return;
} }
else if (frozen && ignoreIfCaught)
if (frozen && ignoreIfCaught)
{ {
frozenState = PacManGhostFrozenState.FrozenIfNotCaught; frozenState = PacManGhostFrozenState.FrozenIfNotCaught;
return;
} }
else
{ var oldFrozenState = frozenState;
frozenState = PacManGhostFrozenState.NotFrozen; frozenState = PacManGhostFrozenState.NotFrozen;
if (oldFrozenState == PacManGhostFrozenState.FrozenIfNotCaught) // Catch animator up after not updating during FrozenIfNotCaught
{
UpdateAnimator();
}
if (ghostState == PacManGhostState.CaughtScore)
{
ReturnHome(); // Return home when unfreezing after being caught
} }
animator.speed = frozen && !keepAnimating ? 0 : 1; // This would cause issues if the returning sprite was animated, luckily it isn't :)
} }
public void SetHousePelletCounterActive(bool active) public void SetHousePelletCounterActive(bool active)
@@ -689,10 +742,8 @@ namespace Marro.PacManUdon
public void SetWhite(bool white) public void SetWhite(bool white)
{ {
if (!isScared || !gameObject.activeInHierarchy) whiteScared = white;
return; UpdateAnimator();
SetAnimatorGhostType(white ? (int)PacManGhostType.ScaredWhite : (int)PacManGhostType.Scared);
} }
public void SetElroy(int elroyLevel) public void SetElroy(int elroyLevel)
@@ -757,7 +808,7 @@ namespace Marro.PacManUdon
public override void CollectSyncedData(byte[] data, ref int index, NetworkEventType eventType) public override void CollectSyncedData(byte[] data, ref int index, NetworkEventType eventType)
{ {
if (eventType != NetworkEventType.GhostUpdate) if (eventType != NetworkEventType.FullSync)
{ {
return; return;
} }
@@ -771,8 +822,8 @@ namespace Marro.PacManUdon
data.AppendAsByte((int)ghostState, ref index); data.AppendAsByte((int)ghostState, ref index);
data.Append(isScared, ref index); data.Append(isScared, ref index);
data.Append(whiteScared, ref index);
data.Append(scattering, ref index); data.Append(scattering, ref index);
data.AppendAsByte((int)frozenState, ref index);
data.Append(offGrid, ref index); data.Append(offGrid, ref index);
data.AppendAsByte(housePelletCounter, ref index); data.AppendAsByte(housePelletCounter, ref index);
@@ -780,11 +831,13 @@ namespace Marro.PacManUdon
data.AppendAsByte(housePelletCounterLimit, ref index); data.AppendAsByte(housePelletCounterLimit, ref index);
base.CollectSyncedData(data, ref index, eventType); base.CollectSyncedData(data, ref index, eventType);
data.AppendAsByte((int)frozenState, ref index);
} }
public override bool WriteSyncedData(byte[] data, ref int index, NetworkEventType eventType) public override bool WriteSyncedData(byte[] data, ref int index, NetworkEventType eventType)
{ {
if (eventType != NetworkEventType.GhostUpdate) if (eventType != NetworkEventType.FullSync)
{ {
return true; return true;
} }
@@ -798,15 +851,23 @@ namespace Marro.PacManUdon
ghostState = (PacManGhostState)data.ReadByte(ref index); ghostState = (PacManGhostState)data.ReadByte(ref index);
isScared = data.ReadBool(ref index); isScared = data.ReadBool(ref index);
whiteScared = data.ReadBool(ref index);
scattering = data.ReadBool(ref index); scattering = data.ReadBool(ref index);
frozenState = (PacManGhostFrozenState)data.ReadByte(ref index);
offGrid = data.ReadBool(ref index); offGrid = data.ReadBool(ref index);
housePelletCounter = data.ReadByte(ref index); housePelletCounter = data.ReadByte(ref index);
housePelletCounterActive = data.ReadBool(ref index); housePelletCounterActive = data.ReadBool(ref index);
housePelletCounterLimit = data.ReadByte(ref index); housePelletCounterLimit = data.ReadByte(ref index);
return base.WriteSyncedData(data, ref index, eventType); UpdateSpeed();
frozenState = PacManGhostFrozenState.NotFrozen; // Ensure UpdateAnimator runs fully
var success = base.WriteSyncedData(data, ref index, eventType);
frozenState = (PacManGhostFrozenState)data.ReadByte(ref index);
return success;
} }
} }
} }

View File

@@ -43,7 +43,7 @@ MonoBehaviour:
Data: Data:
- Name: - Name:
Entry: 12 Entry: 12
Data: 33 Data: 32
- Name: - Name:
Entry: 7 Entry: 7
Data: Data:
@@ -1081,64 +1081,10 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: ghostScaredQueue Data: blinkingActivated
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 54|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 54|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField
Entry: 1
Data: ghostScaredQueue
- Name: <UserType>k__BackingField
Entry: 7
Data: 55|System.RuntimeType, mscorlib
- Name:
Entry: 1
Data: VRC.SDK3.Data.DataList, VRCSDK3
- Name:
Entry: 8
Data:
- Name: <SystemType>k__BackingField
Entry: 9
Data: 55
- Name: <SyncMode>k__BackingField
Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
- Name:
Entry: 6
Data:
- Name:
Entry: 8
Data:
- Name: <IsSerialized>k__BackingField
Entry: 5
Data: false
- Name: _fieldAttributes
Entry: 7
Data: 56|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name:
Entry: 12
Data: 0
- Name:
Entry: 13
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 7
Data:
- Name: $k
Entry: 1
Data: blinkingActivated
- Name: $v
Entry: 7
Data: 57|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: blinkingActivated Data: blinkingActivated
@@ -1162,7 +1108,7 @@ MonoBehaviour:
Data: false Data: false
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 58|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib Data: 55|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name: - Name:
Entry: 12 Entry: 12
Data: 0 Data: 0
@@ -1186,7 +1132,7 @@ MonoBehaviour:
Data: blinkCountdown Data: blinkCountdown
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 59|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 56|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: blinkCountdown Data: blinkCountdown
@@ -1210,7 +1156,7 @@ MonoBehaviour:
Data: false Data: false
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 60|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib Data: 57|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name: - Name:
Entry: 12 Entry: 12
Data: 0 Data: 0
@@ -1234,7 +1180,7 @@ MonoBehaviour:
Data: blinkCurrentlyWhite Data: blinkCurrentlyWhite
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 61|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 58|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: blinkCurrentlyWhite Data: blinkCurrentlyWhite
@@ -1258,7 +1204,7 @@ MonoBehaviour:
Data: false Data: false
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 62|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib Data: 59|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name: - Name:
Entry: 12 Entry: 12
Data: 0 Data: 0
@@ -1282,7 +1228,7 @@ MonoBehaviour:
Data: scatterCounter Data: scatterCounter
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 63|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 60|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: scatterCounter Data: scatterCounter
@@ -1306,7 +1252,7 @@ MonoBehaviour:
Data: false Data: false
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 64|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib Data: 61|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name: - Name:
Entry: 12 Entry: 12
Data: 0 Data: 0
@@ -1330,7 +1276,7 @@ MonoBehaviour:
Data: scatterPatternIndex Data: scatterPatternIndex
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 65|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 62|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: scatterPatternIndex Data: scatterPatternIndex
@@ -1354,7 +1300,7 @@ MonoBehaviour:
Data: false Data: false
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 66|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib Data: 63|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name: - Name:
Entry: 12 Entry: 12
Data: 0 Data: 0
@@ -1378,7 +1324,7 @@ MonoBehaviour:
Data: elroyLevel Data: elroyLevel
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 67|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 64|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: elroyLevel Data: elroyLevel
@@ -1402,7 +1348,7 @@ MonoBehaviour:
Data: true Data: true
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 68|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib Data: 65|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name: - Name:
Entry: 12 Entry: 12
Data: 0 Data: 0
@@ -1426,7 +1372,7 @@ MonoBehaviour:
Data: sharedPelletCounterActive Data: sharedPelletCounterActive
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 69|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 66|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: sharedPelletCounterActive Data: sharedPelletCounterActive
@@ -1450,7 +1396,7 @@ MonoBehaviour:
Data: false Data: false
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 70|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib Data: 67|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name: - Name:
Entry: 12 Entry: 12
Data: 0 Data: 0
@@ -1474,7 +1420,7 @@ MonoBehaviour:
Data: sharedPelletCounter Data: sharedPelletCounter
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 71|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 68|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: sharedPelletCounter Data: sharedPelletCounter
@@ -1496,6 +1442,60 @@ MonoBehaviour:
- Name: <IsSerialized>k__BackingField - Name: <IsSerialized>k__BackingField
Entry: 5 Entry: 5
Data: false Data: false
- Name: _fieldAttributes
Entry: 7
Data: 69|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name:
Entry: 12
Data: 0
- Name:
Entry: 13
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 7
Data:
- Name: $k
Entry: 1
Data: sharedPelletCounterReleaseValues
- Name: $v
Entry: 7
Data: 70|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField
Entry: 1
Data: sharedPelletCounterReleaseValues
- Name: <UserType>k__BackingField
Entry: 7
Data: 71|System.RuntimeType, mscorlib
- Name:
Entry: 1
Data: System.Int32[], mscorlib
- Name:
Entry: 8
Data:
- Name: <SystemType>k__BackingField
Entry: 9
Data: 71
- Name: <SyncMode>k__BackingField
Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
- Name:
Entry: 6
Data:
- Name:
Entry: 8
Data:
- Name: <IsSerialized>k__BackingField
Entry: 5
Data: false
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 72|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib Data: 72|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
@@ -1519,64 +1519,10 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: sharedPelletCounterReleaseValues Data: pelletTimeout
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 73|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 73|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField
Entry: 1
Data: sharedPelletCounterReleaseValues
- Name: <UserType>k__BackingField
Entry: 7
Data: 74|System.RuntimeType, mscorlib
- Name:
Entry: 1
Data: System.Int32[], mscorlib
- Name:
Entry: 8
Data:
- Name: <SystemType>k__BackingField
Entry: 9
Data: 74
- Name: <SyncMode>k__BackingField
Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
- Name:
Entry: 6
Data:
- Name:
Entry: 8
Data:
- Name: <IsSerialized>k__BackingField
Entry: 5
Data: false
- Name: _fieldAttributes
Entry: 7
Data: 75|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name:
Entry: 12
Data: 0
- Name:
Entry: 13
Data:
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Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
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Data:
- Name:
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Data:
- Name: $k
Entry: 1
Data: pelletTimeout
- Name: $v
Entry: 7
Data: 76|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: pelletTimeout Data: pelletTimeout
@@ -1600,7 +1546,7 @@ MonoBehaviour:
Data: false Data: false
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 77|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib Data: 74|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name: - Name:
Entry: 12 Entry: 12
Data: 0 Data: 0
@@ -1624,7 +1570,7 @@ MonoBehaviour:
Data: frozen Data: frozen
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 78|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 75|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: frozen Data: frozen
@@ -1648,7 +1594,7 @@ MonoBehaviour:
Data: false Data: false
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 79|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib Data: 76|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name: - Name:
Entry: 12 Entry: 12
Data: 0 Data: 0
@@ -1672,7 +1618,7 @@ MonoBehaviour:
Data: kinematic Data: kinematic
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 80|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 77|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: kinematic Data: kinematic
@@ -1696,7 +1642,7 @@ MonoBehaviour:
Data: false Data: false
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 81|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib Data: 78|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name: - Name:
Entry: 12 Entry: 12
Data: 0 Data: 0

View File

@@ -33,8 +33,6 @@ namespace Marro.PacManUdon
private float powerPelletCountdown; private float powerPelletCountdown;
private int powerPelletMultiplier; private int powerPelletMultiplier;
private DataList ghostScaredQueue;
// Blink logic // Blink logic
private const float blinkCycleRate = 0.233333333f; private const float blinkCycleRate = 0.233333333f;
private bool blinkingActivated; private bool blinkingActivated;
@@ -74,13 +72,10 @@ namespace Marro.PacManUdon
ghosts[ghostIndex].Initialize(collisionManager, pacMan, blinky, startTransform, homePosition, idlePosition1, idlePosition2, cornerPosition, ghostIndex); ghosts[ghostIndex].Initialize(collisionManager, pacMan, blinky, startTransform, homePosition, idlePosition1, idlePosition2, cornerPosition, ghostIndex);
} }
SubscribeToEvent(NetworkEventType.GhostUpdate);
} }
public void RestartLevel(bool afterLifeLost = false) public void RestartLevel(bool afterLifeLost = false)
{ {
ghostScaredQueue = new DataList();
powerPelletActive = false; powerPelletActive = false;
scatterCounter = 0; scatterCounter = 0;
scatterPatternIndex = 0; scatterPatternIndex = 0;
@@ -100,10 +95,7 @@ namespace Marro.PacManUdon
} }
SetScattering(true, reverseDirection: false); SetScattering(true, reverseDirection: false);
}
public void NewLevel()
{
SetSharedPelletCounterActive(false); SetSharedPelletCounterActive(false);
UpdateElroyLevel(collisionManager.PelletCount); UpdateElroyLevel(collisionManager.PelletCount);
foreach (Ghost ghost in ghosts) foreach (Ghost ghost in ghosts)
@@ -186,7 +178,7 @@ namespace Marro.PacManUdon
} }
} }
public void GhostCaughtQueue(Ghost ghost) public void GhostCaught(Ghost ghost)
{ {
if (gameController.GameState == PacManGameState.AttractMode) if (gameController.GameState == PacManGameState.AttractMode)
{ {
@@ -194,34 +186,6 @@ namespace Marro.PacManUdon
return; return;
} }
// Debug.Log($"{gameObject} GhostCaughtQueue with ghost {ghost}");
//networkManager.SendEventSoon(NetworkEventType.TimeSequenceSync);
//networkManager.SendEventSoon(NetworkEventType.GhostUpdate);
ghostScaredQueue.Add(ghost);
GhostCaughtExecute(ghost);
}
public void GhostCaughtContinue()
{
// Debug.Log($"{gameObject} GhostCaughtContinue with ghost queue length {ghostScaredQueue.Count}");
if (!ghostScaredQueue.TryGetValue(0, out DataToken currentGhost))
{
Debug.LogError("Called GhostCaughtContinue without a ghost in the queue!");
return;
}
((Ghost)currentGhost.Reference).ReturnHome();
ghostScaredQueue.RemoveAt(0);
if (ghostScaredQueue.TryGetValue(0, out DataToken nextGhost))
{
GhostCaughtExecute((Ghost)nextGhost.Reference);
}
}
void GhostCaughtExecute(Ghost ghost)
{
int scoreBonus = 200 * (int)Math.Pow(2, powerPelletMultiplier); int scoreBonus = 200 * (int)Math.Pow(2, powerPelletMultiplier);
powerPelletMultiplier += 1; powerPelletMultiplier += 1;
ghost.Caught(scoreBonus); ghost.Caught(scoreBonus);
@@ -325,7 +289,7 @@ namespace Marro.PacManUdon
for (int i = 0; i < ghosts.Length; i++) for (int i = 0; i < ghosts.Length; i++)
{ {
ghosts[i].SetHousePelletCounterLimit(privatePelletCounterReleaseValues[i]); ghosts[i].SetHousePelletCounterLimit(privatePelletCounterReleaseValues[i]);
RestartLevel(); // Reset needed to properly apply level ghosts[i].UpdateSpeed();
} }
} }
@@ -487,11 +451,6 @@ namespace Marro.PacManUdon
public override void CollectSyncedData(byte[] data, ref int index, NetworkEventType eventType) public override void CollectSyncedData(byte[] data, ref int index, NetworkEventType eventType)
{ {
if (eventType != NetworkEventType.GhostUpdate)
{
return;
}
// Power Pellet logic // Power Pellet logic
data.Append(powerPelletActive, ref index); data.Append(powerPelletActive, ref index);
data.Append(powerPelletCountdown, ref index); data.Append(powerPelletCountdown, ref index);
@@ -519,28 +478,14 @@ namespace Marro.PacManUdon
data.AppendAsByte(gameController.Level, ref index); data.AppendAsByte(gameController.Level, ref index);
var ghostScaredQueueArray = new byte[ghosts.Length]; foreach (var ghost in ghosts)
for (int i = 0; i < ghostScaredQueueArray.Length; i++)
{ {
var add = ghostScaredQueue.TryGetValue(i, out var ghost); ghost.CollectSyncedData(data, ref index, eventType);
if (!add)
{
ghostScaredQueueArray[i] = byte.MaxValue; // Add a terminator
break;
} }
ghostScaredQueueArray[i] = (byte)((Ghost)ghost.Reference).Index;
}
//Debug.Log($"{gameObject} Sent a ghostScareQueue of length {ghostScaredQueue.Count}");
data.Append(ghostScaredQueueArray, ref index);
} }
public override bool WriteSyncedData(byte[] data, ref int index, NetworkEventType eventType) public override bool WriteSyncedData(byte[] data, ref int index, NetworkEventType eventType)
{ {
if (eventType != NetworkEventType.GhostUpdate)
{
return true;
}
// Power Pellet logic // Power Pellet logic
powerPelletActive = data.ReadBool(ref index); powerPelletActive = data.ReadBool(ref index);
powerPelletCountdown = data.ReadFloat(ref index); powerPelletCountdown = data.ReadFloat(ref index);
@@ -569,18 +514,10 @@ namespace Marro.PacManUdon
var level = data.ReadByte(ref index); var level = data.ReadByte(ref index);
SetLevelConstants(level); SetLevelConstants(level);
ghostScaredQueue.Clear(); foreach (var ghost in ghosts)
for (int i = 0; i < ghosts.Length; i++)
{ {
var ghostIndex = data[index + i]; ghost.WriteSyncedData(data, ref index, eventType);
if (ghostIndex > ghosts.Length) // Reached terminator
{
break;
} }
ghostScaredQueue.Add(ghosts[ghostIndex]);
}
index += ghosts.Length;
//Debug.Log($"{gameObject} Read back a ghostScareQueue of length {ghostScaredQueue.Count}");
return true; return true;
} }

View File

@@ -17,10 +17,11 @@ namespace Marro.PacManUdon
public abstract class GridMover : SyncedObject public abstract class GridMover : SyncedObject
{ {
protected Vector2 position;
protected Direction direction; protected Direction direction;
protected Direction targetDirection; protected Direction targetDirection;
// Cannot be static, much to my annoyance // Cannot be static
public readonly Vector2[] directionVectors = public readonly Vector2[] directionVectors =
{ {
Vector2.zero, // 0 Vector2.zero, // 0
@@ -43,24 +44,26 @@ namespace Marro.PacManUdon
public virtual Vector2 GetPosition() public virtual Vector2 GetPosition()
{ {
return (Vector2)transform.localPosition; //return (Vector2)transform.localPosition;
return position;
} }
public virtual void SetPosition(Vector2 position) public virtual void SetPosition(Vector2 position)
{ {
this.position = position;
transform.localPosition = new Vector3(position.x, position.y, transform.localPosition.z); transform.localPosition = new Vector3(position.x, position.y, transform.localPosition.z);
} }
public Vector2 GetVector(Direction direction)
{
return directionVectors[(int)direction];
}
public Direction GetDirection() public Direction GetDirection()
{ {
return direction; return direction;
} }
public Direction GetTargetDirection()
{
return targetDirection;
}
public void SetDirection(Direction direction) public void SetDirection(Direction direction)
{ {
this.direction = direction; this.direction = direction;
@@ -80,31 +83,6 @@ namespace Marro.PacManUdon
UpdateAnimator(); UpdateAnimator();
} }
protected static Direction VectorToDirection(Vector2 vector)
{
var directionId = 0;
if (vector.x < 0)
{
directionId = 4;
}
else if (vector.x > 0)
{
directionId = 8;
}
if (vector.y < 0)
{
directionId += 1;
}
else if (vector.y > 0)
{
directionId += 2;
}
return (Direction)directionId;
}
protected static Direction HorizontalToDirection(float horizontal) protected static Direction HorizontalToDirection(float horizontal)
{ {
if (horizontal < 0) if (horizontal < 0)
@@ -137,26 +115,22 @@ namespace Marro.PacManUdon
{ {
data.Append(GetPosition(), ref index); data.Append(GetPosition(), ref index);
data.AppendAsByte((int)direction, ref index); data.AppendAsByte((int)direction, ref index);
} data.AppendAsByte((int)targetDirection, ref index);
public void PadSyncedData(byte[] data, ref int index, NetworkEventType eventType)
{
index += 9;
} }
public override bool WriteSyncedData(byte[] data, ref int index, NetworkEventType eventType) public override bool WriteSyncedData(byte[] data, ref int index, NetworkEventType eventType)
{ {
SetPosition(data.ReadVector2(ref index)); SetPosition(data.ReadVector2(ref index));
SetDirection((Direction)data.ReadByte(ref index)); direction = (Direction)data.ReadByte(ref index);
targetDirection = (Direction)data.ReadByte(ref index);
UpdateAnimator();
return true; return true;
} }
public bool ConsumeSyncedData(byte[] data, ref int index, NetworkEventType eventType) public void PadSyncedData(ref int index)
{ {
index += 9; index += 10;
return true;
} }
#region Utils #region Utils
@@ -231,6 +205,7 @@ namespace Marro.PacManUdon
{ {
result = Math.Round(currentPosition.y) != Math.Round(nextPosition.y); result = Math.Round(currentPosition.y) != Math.Round(nextPosition.y);
} }
return result; return result;
} }
#endregion #endregion

View File

@@ -143,15 +143,5 @@ namespace Marro.PacManUdon
{ {
return (Vector2)transform.localPosition; return (Vector2)transform.localPosition;
} }
public override void CollectSyncedData(byte[] data, ref int index, NetworkEventType eventType)
{
}
public override bool WriteSyncedData(byte[] data, ref int index, NetworkEventType eventType)
{
return true;
}
} }
} }

View File

@@ -43,7 +43,7 @@ MonoBehaviour:
Data: Data:
- Name: - Name:
Entry: 12 Entry: 12
Data: 39 Data: 41
- Name: - Name:
Entry: 7 Entry: 7
Data: Data:
@@ -1009,13 +1009,13 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: eventsToSend Data: eventsToSendEarly
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 54|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 54|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: eventsToSend Data: eventsToSendEarly
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 7 Entry: 7
Data: 55|System.RuntimeType, mscorlib Data: 55|System.RuntimeType, mscorlib
@@ -1063,13 +1063,13 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: eventsToSendIndex Data: eventsToSendEarlyIndex
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 57|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 57|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: eventsToSendIndex Data: eventsToSendEarlyIndex
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 9 Entry: 9
Data: 11 Data: 11
@@ -1111,16 +1111,112 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: eventsQueue Data: eventsToSendLate
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 59|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 59|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField
Entry: 1
Data: eventsToSendLate
- Name: <UserType>k__BackingField
Entry: 9
Data: 55
- Name: <SystemType>k__BackingField
Entry: 9
Data: 32
- Name: <SyncMode>k__BackingField
Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
- Name:
Entry: 6
Data:
- Name:
Entry: 8
Data:
- Name: <IsSerialized>k__BackingField
Entry: 5
Data: false
- Name: _fieldAttributes
Entry: 7
Data: 60|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name:
Entry: 12
Data: 0
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Data:
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Data:
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Data:
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Data:
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Entry: 1
Data: eventsToSendLateIndex
- Name: $v
Entry: 7
Data: 61|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField
Entry: 1
Data: eventsToSendLateIndex
- Name: <UserType>k__BackingField
Entry: 9
Data: 11
- Name: <SystemType>k__BackingField
Entry: 9
Data: 11
- Name: <SyncMode>k__BackingField
Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
- Name:
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Data:
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Data:
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Data: false
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Data: 62|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
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Data: System.Byte[][], mscorlib Data: System.Byte[][], mscorlib
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Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
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Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
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Data: 32 Data: 11
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Entry: 7 Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -1309,13 +1309,13 @@ MonoBehaviour:
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Data: 68|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 68|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
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Data: eventTransmissionHistoryIndex Data: eventsQueueIndexAtLastTransmission
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@@ -1357,19 +1357,19 @@ MonoBehaviour:
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Data: lastEventTransmissionTime Data: eventTransmissionHistory
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Data: 11 Data: 32
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Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -1405,25 +1405,19 @@ MonoBehaviour:
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Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -1438,7 +1432,109 @@ MonoBehaviour:
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Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
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Data: System.Byte[], mscorlib Data: System.Byte[], mscorlib
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Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
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Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
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Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -1711,19 +1711,19 @@ MonoBehaviour:
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Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -1759,19 +1759,19 @@ MonoBehaviour:
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Data: isOwner Data: <SyncedTime>k__BackingField
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Data: 25 Data: 21
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Data: 25 Data: 21
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Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -1807,25 +1807,19 @@ MonoBehaviour:
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Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -1837,19 +1831,13 @@ MonoBehaviour:
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Data: UnityEngine.Animator, UnityEngine.AnimationModule Data: TMPro.TMP_InputField, Unity.TextMeshPro
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Data: Data:
@@ -1927,19 +1963,80 @@ MonoBehaviour:
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mscorlib
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Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -1954,14 +2051,14 @@ MonoBehaviour:
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Data: 100|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], Data: 104|System.Collections.Generic.List`1[[System.Attribute, mscorlib]],
mscorlib mscorlib
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Data: 101|UnityEngine.SerializeField, UnityEngine.CoreModule Data: 105|UnityEngine.SerializeField, UnityEngine.CoreModule
- Name: - Name:
Entry: 8 Entry: 8
Data: Data:
@@ -1985,16 +2082,16 @@ MonoBehaviour:
Data: DebugImageToIndicateReady Data: DebugImageToIndicateReady
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 102|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 106|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: DebugImageToIndicateReady Data: DebugImageToIndicateReady
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 9 Entry: 9
Data: 96 Data: 100
- Name: <SystemType>k__BackingField - Name: <SystemType>k__BackingField
Entry: 9 Entry: 9
Data: 96 Data: 100
- Name: <SyncMode>k__BackingField - Name: <SyncMode>k__BackingField
Entry: 7 Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -2009,14 +2106,14 @@ MonoBehaviour:
Data: true Data: true
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 103|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], Data: 107|System.Collections.Generic.List`1[[System.Attribute, mscorlib]],
mscorlib mscorlib
- Name: - Name:
Entry: 12 Entry: 12
Data: 1 Data: 1
- Name: - Name:
Entry: 7 Entry: 7
Data: 104|UnityEngine.SerializeField, UnityEngine.CoreModule Data: 108|UnityEngine.SerializeField, UnityEngine.CoreModule
- Name: - Name:
Entry: 8 Entry: 8
Data: Data:
@@ -2040,13 +2137,13 @@ MonoBehaviour:
Data: tester Data: tester
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 105|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 109|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: tester Data: tester
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 7 Entry: 7
Data: 106|System.RuntimeType, mscorlib Data: 110|System.RuntimeType, mscorlib
- Name: - Name:
Entry: 1 Entry: 1
Data: NetworkManagerTester, Assembly-CSharp Data: NetworkManagerTester, Assembly-CSharp
@@ -2070,7 +2167,7 @@ MonoBehaviour:
Data: false Data: false
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 107|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], Data: 111|System.Collections.Generic.List`1[[System.Attribute, mscorlib]],
mscorlib mscorlib
- Name: - Name:
Entry: 12 Entry: 12

View File

@@ -15,11 +15,8 @@ namespace Marro.PacManUdon
{ {
FullSyncForced = 0, FullSyncForced = 0,
FullSync = 1, FullSync = 1,
PacManTurn = 2, InputChange = 2,
StartGameButtonPressed = 3, StartGameButtonPressed = 3,
SyncPellets = 4,
GhostUpdate = 5,
TimeSequenceSync = 6,
Pause = 7, Pause = 7,
Resume = 8, Resume = 8,
Step = 9, Step = 9,
@@ -68,7 +65,7 @@ namespace Marro.PacManUdon
/// <summary> /// <summary>
/// The time delta at which updates occur. /// The time delta at which updates occur.
/// </summary> /// </summary>
[SerializeField] private float tickDelta = 0.0166666667f; [SerializeField] private float tickDelta = 0.0165f;
#endregion #endregion
#region Constants #region Constants
@@ -165,13 +162,21 @@ namespace Marro.PacManUdon
private bool serializationRequested; private bool serializationRequested;
/// <summary> /// <summary>
/// Events to send at the end of SyncedUpdate cycle /// Events to send at the end of SyncedUpdate cycle.
/// </summary> /// </summary>
private NetworkEventType[] eventsToSend; private NetworkEventType[] eventsToSendEarly;
/// <summary> /// <summary>
/// Index for <see cref="eventsToSend"/> /// Index for <see cref="eventsToSendEarly"/>.
/// </summary> /// </summary>
private int eventsToSendIndex; private int eventsToSendEarlyIndex;
/// <summary>
/// Events to send at the end of SyncedUpdate cycle, delayed by a tick.
/// </summary>
private NetworkEventType[] eventsToSendLate;
/// <summary>
/// Index for <see cref="eventsToSendLate"/>.
/// </summary>
private int eventsToSendLateIndex;
/// <summary> /// <summary>
/// Queue of events to be transmitted or processed. /// Queue of events to be transmitted or processed.
@@ -327,7 +332,7 @@ namespace Marro.PacManUdon
obj.networkManager = this; obj.networkManager = this;
} }
Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Found {syncedUpdateSubscribers.Length} {nameof(SyncedObject)} in children of {root.name}."); //Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Found {syncedUpdateSubscribers.Length} {nameof(SyncedObject)} in children of {root.name}.");
const int eventTypeCount = byte.MaxValue + 1; const int eventTypeCount = byte.MaxValue + 1;
@@ -375,7 +380,7 @@ namespace Marro.PacManUdon
RequestEvent(NetworkEventType.FullSync); RequestEvent(NetworkEventType.FullSync);
} }
Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Initialized"); //Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Initialized");
} }
public void Update() public void Update()
@@ -409,7 +414,7 @@ namespace Marro.PacManUdon
ProcessEventsToSend(); // Prepare events from last cycle ProcessEventsToSend(); // Prepare events from last cycle
ProgressPingTime(); // See if we need to send a ping ProgressPingTime(); // See if we need to send a ping
} }
else if (!isOwner)
{ {
ApplyReceivedEvents(); // See if there's events after last update that need to be replayed ApplyReceivedEvents(); // See if there's events after last update that need to be replayed
} }
@@ -492,7 +497,7 @@ namespace Marro.PacManUdon
#endregion #endregion
#region Sender #region Sender
public void SendEventSoon(NetworkEventType eventType) public void SendEventSoon(NetworkEventType eventType, bool early = false)
{ {
if (!Ready) if (!Ready)
{ {
@@ -501,31 +506,52 @@ namespace Marro.PacManUdon
if (!IsOwner) if (!IsOwner)
{ {
Debug.LogWarning($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Attempted {nameof(SendEventSoon)} while not the owner!"); //Debug.LogWarning($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Attempted {nameof(SendEventSoon)} while not the owner!");
return; return;
} }
if (eventsQueueIndex > eventsToSend.Length) if (early)
{ {
Debug.LogWarning($"({nameof(PacManUdon)} {nameof(NetworkManager)}) {nameof(eventsToSend)} overflow!"); if (eventsToSendEarlyIndex >= eventsToSendEarly.Length)
{
Debug.LogWarning($"({nameof(PacManUdon)} {nameof(NetworkManager)}) {nameof(eventsToSendEarly)} overflow!");
HandleError(false); HandleError(false);
return; return;
} }
eventsToSend[eventsToSendIndex++] = eventType; eventsToSendEarly[eventsToSendEarlyIndex++] = eventType;
}
else
{
if (eventsToSendLateIndex >= eventsToSendLate.Length)
{
Debug.LogWarning($"({nameof(PacManUdon)} {nameof(NetworkManager)}) {nameof(eventsToSendLate)} overflow!");
HandleError(false);
return;
}
eventsToSendLate[eventsToSendLateIndex++] = eventType;
}
} }
private void ProcessEventsToSend() private void ProcessEventsToSend()
{ {
for (int i = 0; i < eventsToSendIndex; i++) for (int i = 0; i < eventsToSendEarlyIndex; i++)
{ {
SendEventNow(eventsToSend[0]); SendEventNow(eventsToSendEarly[i], true);
} }
eventsToSendIndex = 0; eventsToSendEarlyIndex = 0;
for (int i = 0; i < eventsToSendLateIndex; i++)
{
SendEventNow(eventsToSendLate[i], false);
} }
public void SendEventNow(NetworkEventType eventType) eventsToSendLateIndex = 0;
}
public void SendEventNow(NetworkEventType eventType, bool early)
{ {
if (!Ready) if (!Ready)
{ {
@@ -540,17 +566,24 @@ namespace Marro.PacManUdon
var timestamp = SyncedTimeTicks; var timestamp = SyncedTimeTicks;
if (early)
{
timestamp--;
}
var eventId = GetNextEventId(lastEventId); var eventId = GetNextEventId(lastEventId);
InitializeEvent(eventType, timestamp, eventId, out byte[] data, out var index); InitializeEvent(eventType, timestamp, eventId, out byte[] data, out var index);
var subscibers = GetEventSubscribers(eventType); var effectiveEventType = eventType == NetworkEventType.FullSyncForced ? NetworkEventType.FullSync : eventType;
var subscibers = GetEventSubscribers(effectiveEventType);
if (subscibers != null) if (subscibers != null)
{ {
foreach (var obj in subscibers) foreach (var obj in subscibers)
{ {
obj.CollectSyncedData(data, ref index, eventType); obj.CollectSyncedData(data, ref index, effectiveEventType);
} }
} }
@@ -567,7 +600,7 @@ namespace Marro.PacManUdon
QueueEventInBuffer(data); QueueEventInBuffer(data);
Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Prepared event of type {eventType} with {data.Length} bytes, timestamp {timestamp} and id {eventId} for serialization."); //Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Prepared event of type {eventType} with {data.Length} bytes, timestamp {timestamp} and id {eventId} for serialization.");
RequestSerializationForEvents(); RequestSerializationForEvents();
@@ -647,7 +680,7 @@ namespace Marro.PacManUdon
serializationRequested = false; serializationRequested = false;
Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Serializing {eventsQueueIndex} event(s), eventTransmissionHistory is now {ArrayToString(eventTransmissionHistory)} with index {eventTransmissionHistoryIndex}"); //Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Serializing {eventsQueueIndex} event(s), eventTransmissionHistory is now {ArrayToString(eventTransmissionHistory)} with index {eventTransmissionHistoryIndex}");
} }
public override void OnPostSerialization(SerializationResult result) => OnPostSerializationInternal(result.success, result.byteCount); public override void OnPostSerialization(SerializationResult result) => OnPostSerializationInternal(result.success, result.byteCount);
@@ -666,7 +699,7 @@ namespace Marro.PacManUdon
return; return;
} }
Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Serialized with {networkedData.Length} bytes.\nBytes sent:\n{ArrayToString(networkedData)}"); //Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Serialized with {networkedData.Length} bytes.\nBytes sent:\n{ArrayToString(networkedData)}");
// Remove data from the buffer that no longer needs to be (re)transmitted // Remove data from the buffer that no longer needs to be (re)transmitted
DequeueEventsFromBuffer(eventTransmissionHistory[eventTransmissionHistoryIndex]); DequeueEventsFromBuffer(eventTransmissionHistory[eventTransmissionHistoryIndex]);
@@ -711,7 +744,7 @@ namespace Marro.PacManUdon
return; // Nothing to store return; // Nothing to store
} }
Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Received {networkedData.Length} bytes!\nBytes received:\n{ArrayToString(networkedData)}"); //Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Received {networkedData.Length} bytes!\nBytes received:\n{ArrayToString(networkedData)}");
var length = networkedData.Length; var length = networkedData.Length;
int index = 0; int index = 0;
@@ -798,7 +831,7 @@ namespace Marro.PacManUdon
hasFullSyncReady = true; hasFullSyncReady = true;
Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Queued full sync in buffer, should execute at {nextEventTime}."); //Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Queued full sync in buffer, should execute at {nextEventTime}.");
} }
private void ApplyReceivedEvents() private void ApplyReceivedEvents()
@@ -838,19 +871,19 @@ namespace Marro.PacManUdon
return false; return false;
} }
if (eventType == NetworkEventType.FullSyncForced)
{
eventType = NetworkEventType.FullSync;
}
var index = (int)HeaderLength; // Skip header var index = (int)HeaderLength; // Skip header
var subscribers = GetEventSubscribers(eventType); var subscribers = GetEventSubscribers(eventType);
Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) ApplyEvent with dt {SyncedDeltaTime}"); //Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) ApplyEvent with dt {SyncedDeltaTime}");
if (subscribers != null) if (subscribers != null)
{ {
foreach (var obj in subscribers)
{
obj.SyncedUpdate();
}
foreach (var obj in subscribers) foreach (var obj in subscribers)
{ {
var success = obj.WriteSyncedData(@event, ref index, eventType); var success = obj.WriteSyncedData(@event, ref index, eventType);
@@ -878,7 +911,7 @@ namespace Marro.PacManUdon
Synced = true; Synced = true;
} }
Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Performed incoming event of type {eventType}! Total {index} bytes."); //Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Performed incoming event of type {eventType}! Total {index} bytes.");
retriesWithoutSuccess = 0; // We had success! retriesWithoutSuccess = 0; // We had success!
@@ -907,8 +940,11 @@ namespace Marro.PacManUdon
eventTransmissionHistory = new int[maxEventSendTries]; eventTransmissionHistory = new int[maxEventSendTries];
eventTransmissionHistoryIndex = 0; eventTransmissionHistoryIndex = 0;
eventsQueueIndexAtLastTransmission = 0; eventsQueueIndexAtLastTransmission = 0;
eventsToSend = new NetworkEventType[BufferMaxTotalEvents];
eventsToSendIndex = 0; eventsToSendEarly = new NetworkEventType[BufferMaxTotalEvents];
eventsToSendEarlyIndex = 0;
eventsToSendLate = new NetworkEventType[BufferMaxTotalEvents];
eventsToSendLateIndex = 0;
} }
private void DequeueEventsFromBuffer(int eventCount) private void DequeueEventsFromBuffer(int eventCount)
@@ -970,7 +1006,7 @@ namespace Marro.PacManUdon
SyncedTime = SyncedTimeTicks * tickDelta; SyncedTime = SyncedTimeTicks * tickDelta;
nextEventTime = timestamp; nextEventTime = timestamp;
Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Synced to timestamp {timestamp}, internalTime is now {targetTicks}, SyncedTime is now {SyncedTime}, nextEventTime is now {nextEventTime}"); //Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Synced to timestamp {timestamp}, internalTime is now {targetTicks}, SyncedTime is now {SyncedTime}, nextEventTime is now {nextEventTime}");
} }
private void UpdateNextEventTime() private void UpdateNextEventTime()
@@ -1103,11 +1139,6 @@ namespace Marro.PacManUdon
Array.Copy(data, start, result, 0, length); Array.Copy(data, start, result, 0, length);
return result; return result;
} }
private static float RoundDown(float value, float precision)
{
return (float)(Math.Floor(value / precision) * precision);
}
#endregion #endregion
#region SyncedData #region SyncedData
@@ -1197,22 +1228,7 @@ namespace Marro.PacManUdon
public void DoFullSync() public void DoFullSync()
{ {
SendEventSoon(NetworkEventType.FullSync); SendEventSoon(NetworkEventType.FullSyncForced);
}
public void DoPelletSync()
{
SendEventSoon(NetworkEventType.SyncPellets);
}
public void DoGhostSync()
{
SendEventSoon(NetworkEventType.GhostUpdate);
}
public void DoTimeSequenceSync()
{
SendEventSoon(NetworkEventType.TimeSequenceSync);
} }
public void Pause() public void Pause()

File diff suppressed because it is too large Load Diff

View File

@@ -1,5 +1,4 @@
using System; using UnityEngine;
using UnityEngine;
namespace Marro.PacManUdon namespace Marro.PacManUdon
{ {
@@ -12,64 +11,65 @@ namespace Marro.PacManUdon
Dead, Dead,
} }
enum PacManState
{
Idle,
Normal,
PowerPellet,
Dead,
Big,
}
[RequireComponent(typeof(Animator))] [RequireComponent(typeof(Animator))]
[RequireComponent(typeof(Renderer))] [RequireComponent(typeof(Renderer))]
public class PacMan : GridMover public class PacMan : GridMover
{ {
private GameManager gameManager;
private PlayerInput input; private PlayerInput input;
private CollisionManager collisionManager; private CollisionManager collisionManager;
private Animator animator;
private new Renderer renderer;
private Vector2 startPosition;
private float defaultSpeed; private float defaultSpeed;
private float powerPelletSpeed; private float powerPelletSpeed;
private PacManState state;
private float speed; private float speed;
private Vector3 startPosition; private float freezeSeconds;
private Quaternion startRotation; private bool frozen;
private Animator animator;
new Renderer renderer;
private bool hideUntilUnfrozen;
private bool dead;
private bool kinematic; private bool kinematic;
private bool followingPredefinedPath; private bool followingPredefinedPath;
private Direction[] predefinedPath; private Direction[] predefinedPath;
private int predefinedPathIndex; private int predefinedPathIndex;
private float freezeSeconds;
private bool frozen;
#region Animator constants
private readonly int animatorKeyState = Animator.StringToHash("State"); private readonly int animatorKeyState = Animator.StringToHash("State");
private readonly int animatorKeyDirection = Animator.StringToHash("Direction"); private readonly int animatorKeyDirection = Animator.StringToHash("Direction");
#endregion
public void Initialize(PlayerInput input, Transform startTransform, GameManager gameManager, CollisionManager collisionManager) public void Initialize(PlayerInput input, Transform startTransform, GameManager gameManager, CollisionManager collisionManager)
{ {
this.gameManager = gameManager;
this.collisionManager = collisionManager; this.collisionManager = collisionManager;
this.input = input; this.input = input;
animator = GetComponent<Animator>(); animator = GetComponent<Animator>();
renderer = GetComponent<Renderer>(); renderer = GetComponent<Renderer>();
frozen = false; frozen = false;
hideUntilUnfrozen = false;
startPosition = startTransform.localPosition; startPosition = startTransform.localPosition;
startRotation = startTransform.localRotation;
SubscribeToEvent(NetworkEventType.PacManTurn);
} }
public void Reset() public void Reset()
{ {
transform.SetLocalPositionAndRotation(startPosition, startRotation); SetPosition(startPosition);
direction = Direction.Left; direction = Direction.Left;
targetDirection = Direction.Left; targetDirection = Direction.Left;
speed = defaultSpeed;
kinematic = false; kinematic = false;
followingPredefinedPath = false; followingPredefinedPath = false;
SetDead(false); state = PacManState.Idle;
SetAnimatorState((int)PacManAnimatorState.Idle); UpdateSpeed();
UpdateAnimator();
} }
public override void SyncedUpdate() public override void SyncedUpdate()
@@ -81,30 +81,7 @@ namespace Marro.PacManUdon
return; return;
} }
if (hideUntilUnfrozen) float speed = GetNextSpeed();
{
hideUntilUnfrozen = false;
SetVisibility(true);
}
float speed = this.speed;
if (freezeSeconds > 0)
{
float freezePart = freezeSeconds / networkManager.SyncedDeltaTime;
if (freezePart >= 1)
{
freezeSeconds -= networkManager.SyncedDeltaTime;
animator.speed = 0;
return;
}
speed *= 1 - freezePart;
animator.speed = 1 - freezePart;
freezeSeconds = 0;
}
else
{
animator.speed = 1;
}
Vector2 position = GetPosition(); Vector2 position = GetPosition();
Vector2 nextPosition = GetNextPosition(position, directionVectors[(int)direction], speed, networkManager.SyncedDeltaTime); // The position pacman will move to, assuming it doens't get changed Vector2 nextPosition = GetNextPosition(position, directionVectors[(int)direction], speed, networkManager.SyncedDeltaTime); // The position pacman will move to, assuming it doens't get changed
@@ -129,6 +106,33 @@ namespace Marro.PacManUdon
SetPosition(nextPosition); SetPosition(nextPosition);
} }
private float GetNextSpeed()
{
float speed = this.speed;
if (freezeSeconds > 0)
{
float freezePart = freezeSeconds / networkManager.SyncedDeltaTime;
if (freezePart >= 1)
{
freezeSeconds -= networkManager.SyncedDeltaTime;
animator.speed = 0;
speed = 0;
}
else
{
speed *= 1 - freezePart;
animator.speed = 1 - freezePart;
freezeSeconds = 0;
}
}
else
{
animator.speed = 1;
}
return speed;
}
private Vector2 ProcessNextPosition(Vector2 position, Vector2 nextPosition) private Vector2 ProcessNextPosition(Vector2 position, Vector2 nextPosition)
{ {
if (CrossesTileCenter(position, nextPosition, Direction.Left) // If pacman is moving horizontally, check if he may cross the center of a tile in that axis if (CrossesTileCenter(position, nextPosition, Direction.Left) // If pacman is moving horizontally, check if he may cross the center of a tile in that axis
@@ -163,11 +167,6 @@ namespace Marro.PacManUdon
SetDirection((Direction)((int)inputDirection | (int)directionToCenter)); SetDirection((Direction)((int)inputDirection | (int)directionToCenter));
} }
SetTargetDirection(inputDirection); // This is the direction most logic should assume pacman is moving, the actual direction may be different due to cornering SetTargetDirection(inputDirection); // This is the direction most logic should assume pacman is moving, the actual direction may be different due to cornering
if (!followingPredefinedPath)
{
networkManager.SendEventSoon(NetworkEventType.PacManTurn);
}
} }
return nextPosition; return nextPosition;
@@ -217,31 +216,32 @@ namespace Marro.PacManUdon
if (eatResult == EatResult.Pellet) if (eatResult == EatResult.Pellet)
{ {
freezeSeconds = 0.0166666666666667f; freezeSeconds = 0.0165f;
} }
else if (eatResult == EatResult.PowerPellet) else if (eatResult == EatResult.PowerPellet)
{ {
freezeSeconds = freezeSeconds = 0.05f; freezeSeconds = 0.0495f;
} }
} }
protected override void UpdateAnimator() protected override void UpdateAnimator()
{ {
Debug.Log($"{gameObject} UpdateAnimator with direction {direction}, dead {dead}, frozen {frozen}"); //Debug.Log($"{gameObject} UpdateAnimator with direction {direction}, dead {dead}, frozen {frozen}");
if (!gameObject.activeInHierarchy) if (!gameObject.activeInHierarchy)
return; return;
if (dead) switch (state)
{ {
case PacManState.Dead:
SetAnimatorState((int)PacManAnimatorState.Dead); SetAnimatorState((int)PacManAnimatorState.Dead);
animator.speed = 1; animator.speed = 1;
return; return;
} case PacManState.Idle:
SetAnimatorState((int)PacManAnimatorState.Idle);
animator.speed = frozen ? 0 : 1; return;
case PacManState.Big:
if (frozen) SetAnimatorState((int)PacManAnimatorState.Big);
{ animator.speed = 1;
return; return;
} }
@@ -252,8 +252,12 @@ namespace Marro.PacManUdon
else else
{ {
SetAnimatorState((int)PacManAnimatorState.Moving); SetAnimatorState((int)PacManAnimatorState.Moving);
SetAnimatorDirection((int)targetDirection);
} }
animator.speed = frozen ? 0 : 1;
SetAnimatorDirection((int)targetDirection);
} }
private void SetAnimatorDirection(int value) => private void SetAnimatorDirection(int value) =>
@@ -262,22 +266,22 @@ namespace Marro.PacManUdon
private void SetAnimatorState(int value) => private void SetAnimatorState(int value) =>
animator.SetFloat(animatorKeyState, value); animator.SetFloat(animatorKeyState, value);
public void SetDead(bool dead) public void Die()
{ {
this.dead = dead; state = PacManState.Dead;
UpdateAnimator(); UpdateAnimator();
} }
public void SetFrozen(bool frozen) public void SetFrozen(bool frozen)
{ {
this.frozen = frozen; this.frozen = frozen;
UpdateAnimator();
if (!frozen && state == PacManState.Idle)
{
state = PacManState.Normal;
} }
public void HideUntilUnfrozen() UpdateAnimator();
{
hideUntilUnfrozen = true;
SetVisibility(false);
} }
public void SetLevel(int level) public void SetLevel(int level)
@@ -285,11 +289,18 @@ namespace Marro.PacManUdon
// Debug.Log($"{gameObject} SetLevel {level}"); // Debug.Log($"{gameObject} SetLevel {level}");
defaultSpeed = PacManConstants.GetPacManDefaultSpeedForLevel(level); defaultSpeed = PacManConstants.GetPacManDefaultSpeedForLevel(level);
powerPelletSpeed = PacManConstants.GetPacManPowerPelletSpeedForLevel(level); powerPelletSpeed = PacManConstants.GetPacManPowerPelletSpeedForLevel(level);
UpdateSpeed();
} }
public void SetPowerPellet(bool powerPellet) public void SetPowerPellet(bool powerPellet)
{ {
if (powerPellet) state = powerPellet ? PacManState.PowerPellet : PacManState.Normal;
UpdateSpeed();
}
private void UpdateSpeed()
{
if (state == PacManState.PowerPellet)
{ {
speed = powerPelletSpeed; speed = powerPelletSpeed;
} }
@@ -323,48 +334,31 @@ namespace Marro.PacManUdon
public void BecomeBig() public void BecomeBig()
{ {
SetAnimatorState((int)PacManAnimatorState.Big); state = PacManState.Big;
UpdateAnimator();
} }
void SetVisibility(bool visible) public void SetVisibility(bool visible)
{ {
renderer.enabled = visible; renderer.enabled = visible;
} }
public override void CollectSyncedData(byte[] data, ref int index, NetworkEventType eventType) public override void CollectSyncedData(byte[] data, ref int index, NetworkEventType eventType)
{ {
if (eventType != NetworkEventType.PacManTurn) data.AppendAsByte((int)state, ref index);
{ data.Append(freezeSeconds, ref index);
return; data.Append(frozen, ref index);
}
if (kinematic || frozen || !enabled)
{
index += 1;
base.PadSyncedData(data, ref index, eventType);
return;
}
data.AppendAsByte((int)targetDirection, ref index);
base.CollectSyncedData(data, ref index, eventType); base.CollectSyncedData(data, ref index, eventType);
} }
public override bool WriteSyncedData(byte[] data, ref int index, NetworkEventType eventType) public override bool WriteSyncedData(byte[] data, ref int index, NetworkEventType eventType)
{ {
if (eventType != NetworkEventType.PacManTurn) state = (PacManState)data.ReadByte(ref index);
{ freezeSeconds = data.ReadFloat(ref index);
return true; frozen = data.ReadBool(ref index);
}
if (kinematic || frozen || !enabled) UpdateSpeed();
{
index += 1;
base.ConsumeSyncedData(data, ref index, eventType);
return true;
}
SetTargetDirection((Direction)data.ReadByte(ref index));
return base.WriteSyncedData(data, ref index, eventType); return base.WriteSyncedData(data, ref index, eventType);
} }

View File

@@ -43,31 +43,37 @@ MonoBehaviour:
Data: Data:
- Name: - Name:
Entry: 12 Entry: 12
Data: 8 Data: 10
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Entry: 1 Entry: 1
Data: active Data: networkManager
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 7 Entry: 7
Data: 3|System.RuntimeType, mscorlib Data: 3|System.RuntimeType, mscorlib
- Name: - Name:
Entry: 1 Entry: 1
Data: System.Boolean, mscorlib Data: Marro.PacManUdon.NetworkManager, Assembly-CSharp
- Name: - Name:
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@@ -82,7 +88,7 @@ MonoBehaviour:
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Data: 7|System.RuntimeType, mscorlib Data: 7|System.RuntimeType, mscorlib
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Data: VRC.Udon.UdonBehaviour, VRC.Udon Data: System.Boolean, mscorlib
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Data: 7
- Name: <SyncMode>k__BackingField - Name: <SyncMode>k__BackingField
Entry: 7 Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -139,7 +139,7 @@ MonoBehaviour:
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- Name: <IsSerialized>k__BackingField - Name: <IsSerialized>k__BackingField
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@@ -163,31 +163,25 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: inputHorizontal Data: gameManager
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 9|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 9|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: inputHorizontal Data: gameManager
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 7 Entry: 7
Data: 10|System.RuntimeType, mscorlib Data: 10|System.RuntimeType, mscorlib
- Name: - Name:
Entry: 1 Entry: 1
Data: Marro.PacManUdon.Direction, Assembly-CSharp Data: Marro.PacManUdon.GameManager, Assembly-CSharp
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Entry: 8 Entry: 8
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Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -202,7 +196,7 @@ MonoBehaviour:
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Entry: 7 Entry: 7
Data: 12|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib Data: 11|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
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@@ -223,19 +217,25 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: inputVertical Data: player
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 13|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 12|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
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Data: inputVertical Data: player
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 9 Entry: 7
Data: 10 Data: 13|System.RuntimeType, mscorlib
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Data: VRC.SDKBase.VRCPlayerApi, VRCSDKBase
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Entry: 9 Entry: 9
Data: 11 Data: 13
- Name: <SyncMode>k__BackingField - Name: <SyncMode>k__BackingField
Entry: 7 Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -271,25 +271,31 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: horizontalValue Data: inputMethod
- Name: $v - Name: $v
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Entry: 1 Entry: 1
Data: horizontalValue Data: inputMethod
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 7 Entry: 7
Data: 16|System.RuntimeType, mscorlib Data: 16|System.RuntimeType, mscorlib
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Data: System.Single, mscorlib Data: Marro.PacManUdon.InputMethod, Assembly-CSharp
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@@ -304,7 +310,7 @@ MonoBehaviour:
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@@ -421,19 +385,19 @@ MonoBehaviour:
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- Name: $k - Name: $k
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- Name: $v - Name: $v
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Data: 22|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 22|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
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Data: player Data: analogInput
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 7 Entry: 7
Data: 23|System.RuntimeType, mscorlib Data: 23|System.RuntimeType, mscorlib
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@@ -470,6 +434,156 @@ MonoBehaviour:
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View File

@@ -1,29 +1,80 @@
namespace Marro.PacManUdon namespace Marro.PacManUdon
{ {
using System; using System;
using UdonSharp;
using UnityEngine; using UnityEngine;
using VRC.SDKBase; using VRC.SDKBase;
using VRC.Udon.Common; using VRC.Udon.Common;
public class PlayerInput : UdonSharpBehaviour enum InputMethod
{
KeyboardMouse,
Other,
}
public class PlayerInput : SyncedObject
{ {
public bool active; public bool active;
private GameManager gameManager; private GameManager gameManager;
Direction inputHorizontal;
Direction inputVertical; private VRCPlayerApi player;
float horizontalValue; private InputMethod inputMethod;
float verticalValue;
bool horizontalPriority; private Direction resultInput;
VRCPlayerApi player; private Vector2 analogInput;
private bool dirty;
private HandType lastUsedHand;
private bool horizontalPriority;
public void Initialize(GameManager gameManager) public void Initialize(GameManager gameManager)
{ {
this.gameManager = gameManager; this.gameManager = gameManager;
inputHorizontal = Direction.Zero;
inputVertical = Direction.Zero;
horizontalPriority = false;
player = Networking.LocalPlayer; player = Networking.LocalPlayer;
inputMethod = InputMethod.KeyboardMouse;
resultInput = Direction.Zero;
analogInput = Vector2.zero;
dirty = false;
horizontalPriority = false;
SubscribeToEvent(NetworkEventType.InputChange);
}
void Update()
{
if (active)
{
if (Input.GetKeyDown(KeyCode.R))
{
gameManager.ResetButtonPressed();
}
if (Input.GetKeyDown(KeyCode.G))
{
gameManager.networkManager.DoFullSync();
}
if (Input.GetKeyDown(KeyCode.C))
{
gameManager.JumpToTimeSequenceBoardClear();
}
}
else
{
if (Input.GetKeyDown(KeyCode.T))
{
gameManager.ResetButtonPressed();
}
}
}
public override void SyncedUpdate()
{
if (dirty) // Update now to ensure input feedback is performed timely
{
UpdateResultInput();
}
} }
public void Activate() public void Activate()
@@ -67,30 +118,10 @@
{ {
return; return;
} }
horizontalValue = Math.Abs(value);
if (value < -0.5)
{
inputHorizontal = Direction.Left;
if (horizontalValue >= verticalValue)
{
SetPriority(true);
}
}
else if (value > 0.5)
{
inputHorizontal = Direction.Right;
if (horizontalValue >= verticalValue)
{
SetPriority(true);
}
}
else
{
inputHorizontal = Direction.Zero;
SetPriority(false);
}
// Debug.Log("Horizontal Input Event: " + value + " | Direction: " + direction + " | lastDirection: " + lastDirection + " | Left: " + left + " | Right: " + right); analogInput.x = value;
lastUsedHand = args.handType;
dirty = true;
} }
public override void InputMoveVertical(float value, UdonInputEventArgs args) public override void InputMoveVertical(float value, UdonInputEventArgs args)
@@ -99,51 +130,145 @@
{ {
return; return;
} }
verticalValue = Math.Abs(value);
if (value > 0.5) analogInput.y = value;
{ lastUsedHand = args.handType;
inputVertical = Direction.Up; dirty = true;
if (verticalValue >= horizontalValue)
{
SetPriority(false);
}
}
else if (value < -0.5)
{
inputVertical = Direction.Down;
if (verticalValue >= horizontalValue)
{
SetPriority(false);
}
}
else
{
inputVertical = Direction.Zero;
SetPriority(true);
} }
// Debug.Log("Vertical Input Event: " + value + " | Direction: " + direction + " | lastDirection : " + lastDirection); public override void OnInputMethodChanged(VRCInputMethod inputMethod)
{
switch (inputMethod)
{
case VRCInputMethod.Keyboard:
case VRCInputMethod.Mouse:
this.inputMethod = InputMethod.KeyboardMouse;
return;
default:
this.inputMethod = InputMethod.Other;
return;
}
} }
private void SetPriority(bool horizontalPriority) private void UpdateResultInput()
{ {
if (this.horizontalPriority != horizontalPriority) dirty = false;
var newResult = GetResultInput(analogInput);
if (newResult == resultInput)
{ {
player.PlayHapticEventInHand(VRC_Pickup.PickupHand.Left, 0.1f, 0.15f, 75); return;
this.horizontalPriority = horizontalPriority;
} }
//Debug.Log($"Switched to input direction {newResult} from analogInput {analogInput} with HorizontalPriority {horizontalPriority}");
resultInput = newResult;
networkManager.SendEventSoon(NetworkEventType.InputChange, true);
PlayHaptics();
}
private void PlayHaptics()
{
if (inputMethod == InputMethod.KeyboardMouse)
{
return;
}
VRC_Pickup.PickupHand hand;
switch (lastUsedHand)
{
case HandType.LEFT:
hand = VRC_Pickup.PickupHand.Left;
break;
case HandType.RIGHT:
hand = VRC_Pickup.PickupHand.Right;
break;
default:
return;
}
player.PlayHapticEventInHand(hand, 0.1f, 0.15f, 75);
}
private Direction GetResultInput(Vector2 analogInput)
{
if (analogInput.magnitude < 0.8)
{
return Direction.Zero;
}
var normalized = analogInput.normalized;
//Debug.Log($"Checking analogInput {analogInput} with HorizontalPriority {horizontalPriority}, normalized {normalized}");
const float directionDivider = 0.72f;
if (normalized.x > directionDivider)
{
horizontalPriority = false;
return Direction.Right;
}
else if (normalized.x < -directionDivider)
{
horizontalPriority = false;
return Direction.Left;
}
else if (normalized.y > directionDivider)
{
horizontalPriority = true;
return Direction.Up;
}
else if (normalized.y < -directionDivider)
{
horizontalPriority = true;
return Direction.Down;
}
if (horizontalPriority)
{
if (normalized.x > 0)
{
return Direction.Right;
}
return Direction.Left;
}
if (normalized.y > 0)
{
return Direction.Up;
}
return Direction.Down;
} }
public Direction GetDirection() public Direction GetDirection()
{ {
if (horizontalPriority) if (dirty) // Update now to reduce input delay
{ {
return inputHorizontal; UpdateResultInput();
} }
else
return resultInput;
}
public override void CollectSyncedData(byte[] data, ref int index, NetworkEventType eventType)
{ {
return inputVertical; if (eventType != NetworkEventType.InputChange)
} {
return;
}
ByteUtils.AppendAsByte(data, (int)resultInput, ref index);
}
public override bool WriteSyncedData(byte[] data, ref int index, NetworkEventType eventType)
{
if (eventType != NetworkEventType.InputChange)
{
return true;
}
resultInput = (Direction)ByteUtils.ReadByte(data, ref index);
return true;
} }
} }
} }

View File

@@ -1,52 +0,0 @@
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@@ -1,12 +0,0 @@
namespace Marro.PacManUdon
{
using UdonSharp;
public class PowerPellet : UdonSharpBehaviour
{
// Oh how I wish I could just have this method extend pellet and do things the normal way...
// But alas, with 'typeof', 'is' and overriding base fields all broken/not available I don't see a good way of differentiating between a type or its derivatives...
// The only reason I even want to use this class is so I can do GetComponentsInChildren<PowerPellet> instead of gathering all Pellets and then sorting through them.
// But since power pellets are the only pellets with animators, I'll probably just use GetComponentsInChildren<Animator> instead without further checking, since the animator is what I need to manipulate anyway.
}
}

View File

@@ -1,11 +0,0 @@
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@@ -14,7 +14,6 @@ namespace Marro.PacManUdon
SetGameState(PacManGameState.AttractModeDemo); SetGameState(PacManGameState.AttractModeDemo);
break; break;
case 1: case 1:
InitializeLevel();
SetMazeVisible(true); SetMazeVisible(true);
SetLevel(1); SetLevel(1);
break; break;
@@ -323,7 +322,6 @@ namespace Marro.PacManUdon
break; break;
case 3: case 3:
SetPelletsActive(true); SetPelletsActive(true);
collisionManager.RestoreAllPellets();
statusDisplay.SetGameOverTextVisible(true); statusDisplay.SetGameOverTextVisible(true);
break; break;
case 4: case 4:

View File

@@ -92,7 +92,6 @@ namespace Marro.PacManUdon
pacMan.SetPosition(attractScreenElements[16].transform.localPosition); pacMan.SetPosition(attractScreenElements[16].transform.localPosition);
pacMan.SetDirection(Direction.Left); pacMan.SetDirection(Direction.Left);
ghostManager.RestartLevel();
ghostManager.SetLevel(2); ghostManager.SetLevel(2);
ghostManager.SetKinematic(true); ghostManager.SetKinematic(true);
ghostManager.SetActive(true); ghostManager.SetActive(true);

View File

@@ -21,8 +21,7 @@ namespace Marro.PacManUdon
{ {
// Unfreeze and reveal pacman // Unfreeze and reveal pacman
SetPacManActive(true); SetPacManActive(true);
SetFrozen(false); SetFrozen(false); // This also makes the caught ghost return home
ghostManager.GhostCaughtContinue();
soundManager.SetGhostRetreat(true); soundManager.SetGhostRetreat(true);
} }
} }

View File

@@ -14,7 +14,7 @@ namespace Marro.PacManUdon
case 1: case 1:
// Hide ghosts, start pacman death animation // Hide ghosts, start pacman death animation
SetGhostsActive(false); SetGhostsActive(false);
pacMan.SetDead(true); pacMan.Die();
break; break;
case 2: case 2:
// Start playing death sound // Start playing death sound

View File

@@ -42,7 +42,6 @@ namespace Marro.PacManUdon
SetFrozen(false); SetFrozen(false);
soundManager.SuppressSound(false); soundManager.SuppressSound(false);
soundManager.StartGhostSound(); soundManager.StartGhostSound();
soundManager.UpdatePelletCount(collisionManager.PelletCount - collisionManager.PelletCollectedCount);
} }
} }
} }

View File

@@ -11,7 +11,6 @@ namespace Marro.PacManUdon
gameState = PacManGameState.InGame; gameState = PacManGameState.InGame;
InitializeNewGame(); InitializeNewGame();
InitializeLevel();
PrepareForCutscene(); PrepareForCutscene();
soundManager.SuppressSound(false); soundManager.SuppressSound(false);

View File

@@ -10,9 +10,9 @@ namespace Marro.PacManUdon
PrepareForCutscene(); PrepareForCutscene();
// Reset, show maze and score display // Reset, show maze and score display
InitializeLevel();
SetMazeVisible(true); SetMazeVisible(true);
statusDisplay.SetScoreDisplayVisible(true); statusDisplay.SetScoreDisplayVisible(true);
statusDisplay.SetLabel1UPTextBlinking(true);
break; break;
case 1: case 1:
// Increment level, show ready, show pellets, show lives indicators // Increment level, show ready, show pellets, show lives indicators

View File

@@ -5,9 +5,8 @@ namespace Marro.PacManUdon
public partial class GameManager public partial class GameManager
{ {
// A note about the quality of the code here: // A note about the quality of the code here:
// I intended to write this using proper classes, right until I realized Udon does not support instantiating classes. // I intended to write this using separate classes per time sequence, until I realized Udon does not support instantiating classes.
// While I'm not a big fan of the partial class solution that I ended up doing (static classes would still be neater, or perhaps separate UdonSharpBehaviour instances), // While I'm not a big fan of using partial classes for this, I'm not redoing this unless there's a major Udon update before I wrap up this project.
// I'm not redoing this unless I get instantiatable classes before I wrap up this project.
bool currentlyInTimeSequence; bool currentlyInTimeSequence;
bool waitingForTimeSequenceFinalize; bool waitingForTimeSequenceFinalize;
bool jumpingToTimeSequence; bool jumpingToTimeSequence;
@@ -44,7 +43,6 @@ namespace Marro.PacManUdon
jumpingToTimeSequence = true; jumpingToTimeSequence = true;
TimeSequenceProgressToTime(100000f); TimeSequenceProgressToTime(100000f);
if (waitingForTimeSequenceFinalize) if (waitingForTimeSequenceFinalize)
{ {
TimeSequenceExecuteFinalize(currentTimeSequence); TimeSequenceExecuteFinalize(currentTimeSequence);
@@ -97,29 +95,29 @@ namespace Marro.PacManUdon
private void TimeSequenceFinish(PacManTimeSequence timeSequence) private void TimeSequenceFinish(PacManTimeSequence timeSequence)
{ {
TimeSequenceExecuteFinalize(timeSequence); TimeSequenceExecuteFinalize(timeSequence);
networkManager.SendEventSoon(NetworkEventType.TimeSequenceSync);
if (!jumpingToTimeSequence) if (!jumpingToTimeSequence)
{ {
TimeSequenceExecuteFinished(timeSequence); TimeSequenceExecuteFinished(timeSequence);
} }
} }
private void TimeSequenceSyncWithRemote(PacManTimeSequence currentTimeSequence, float timeSequenceSecondsPassed) private void TimeSequenceSyncWithRemote(PacManTimeSequence remoteCurrentTimeSequence, float timeSequenceSecondsPassedRemote)
{ {
// If the remote is in a time sequence but we're not, or we're in a different time sequence, or if we're behind, // If our current time sequence state is incompatible with the remote time sequence, kill it
// jump to the remote's time sequence. if (currentlyInTimeSequence && remoteCurrentTimeSequence != currentTimeSequence
if (!currentlyInTimeSequence || timeSequenceSecondsPassedRemote < timeSequenceSecondsPassed)
|| currentTimeSequence != this.currentTimeSequence
|| timeSequenceSecondsPassed < this.timeSequenceSecondsPassed)
{ {
StartTimeSequence(currentTimeSequence); currentlyInTimeSequence = false;
} }
// If we're (now) in a time sequence, jump our progress to match the one on the remote // If we're not/no longer in a time sequence, start the remote's time sequence
if (currentlyInTimeSequence) if (!currentlyInTimeSequence)
{ {
TimeSequenceProgressToTime(timeSequenceSecondsPassed); StartTimeSequence(remoteCurrentTimeSequence);
} }
// Jump our progress to match the one on the remote
TimeSequenceProgressToTime(timeSequenceSecondsPassedRemote);
} }
#region Events #region Events

View File

@@ -1147,19 +1147,25 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: _nextDotSound Data: alternatePelletSound
- Name: $v - Name: $v
Entry: 7 Entry: 7
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Entry: 1 Entry: 1
Data: _nextDotSound Data: alternatePelletSound
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 9 Entry: 7
Data: 17 Data: 66|System.RuntimeType, mscorlib
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Entry: 9 Entry: 9
Data: 17 Data: 66
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Entry: 7 Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -1174,7 +1180,7 @@ MonoBehaviour:
Data: false Data: false
- Name: _fieldAttributes - Name: _fieldAttributes
Entry: 7 Entry: 7
Data: 66|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib Data: 67|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name: - Name:
Entry: 12 Entry: 12
Data: 0 Data: 0
@@ -1195,25 +1201,19 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: _ghostRetreating Data: ghostRetreating
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 67|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 68|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: _ghostRetreating Data: ghostRetreating
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 7 Entry: 9
Data: 68|System.RuntimeType, mscorlib Data: 66
- Name:
Entry: 1
Data: System.Boolean, mscorlib
- Name:
Entry: 8
Data:
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Entry: 9 Entry: 9
Data: 68 Data: 66
- Name: <SyncMode>k__BackingField - Name: <SyncMode>k__BackingField
Entry: 7 Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -1249,19 +1249,19 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: _ghostBlue Data: ghostBlue
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 70|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 70|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: _ghostBlue Data: ghostBlue
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 9 Entry: 9
Data: 68 Data: 66
- Name: <SystemType>k__BackingField - Name: <SystemType>k__BackingField
Entry: 9 Entry: 9
Data: 68 Data: 66
- Name: <SyncMode>k__BackingField - Name: <SyncMode>k__BackingField
Entry: 7 Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -1297,13 +1297,13 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: _ghostSoundLevel Data: ghostSoundLevel
- Name: $v - Name: $v
Entry: 7 Entry: 7
Data: 72|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor Data: 72|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField - Name: <Name>k__BackingField
Entry: 1 Entry: 1
Data: _ghostSoundLevel Data: ghostSoundLevel
- Name: <UserType>k__BackingField - Name: <UserType>k__BackingField
Entry: 7 Entry: 7
Data: 73|System.RuntimeType, mscorlib Data: 73|System.RuntimeType, mscorlib
@@ -1351,19 +1351,19 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: _currentlyPlayingSiren Data: currentlyPlayingSiren
- Name: $v - Name: $v
Entry: 7 Entry: 7
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Entry: 1 Entry: 1
Data: _currentlyPlayingSiren Data: currentlyPlayingSiren
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Entry: 9 Entry: 9
Data: 68 Data: 66
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Entry: 9 Entry: 9
Data: 68 Data: 66
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Entry: 7 Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -1399,19 +1399,19 @@ MonoBehaviour:
Data: Data:
- Name: $k - Name: $k
Entry: 1 Entry: 1
Data: _suppress Data: suppress
- Name: $v - Name: $v
Entry: 7 Entry: 7
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Entry: 1 Entry: 1
Data: _suppress Data: suppress
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Entry: 9 Entry: 9
Data: 68 Data: 66
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Entry: 9 Entry: 9
Data: 68 Data: 66
- Name: <SyncMode>k__BackingField - Name: <SyncMode>k__BackingField
Entry: 7 Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib

View File

@@ -1,9 +1,7 @@
using JetBrains.Annotations;
using Marro.PacManUdon; using Marro.PacManUdon;
using UdonSharp;
using UnityEngine; using UnityEngine;
using VRC.SDKBase;
using VRC.Udon;
public class SoundManager : SyncedObject public class SoundManager : SyncedObject
{ {
@@ -30,13 +28,13 @@ public class SoundManager : SyncedObject
[SerializeField] private AudioClip siren3; [SerializeField] private AudioClip siren3;
[SerializeField] private AudioClip siren4; [SerializeField] private AudioClip siren4;
private AudioClip _nextDotSound; private bool alternatePelletSound;
private bool _ghostRetreating; private bool ghostRetreating;
private bool _ghostBlue; private bool ghostBlue;
private int _ghostSoundLevel; private int ghostSoundLevel;
private bool _currentlyPlayingSiren; private bool currentlyPlayingSiren;
private bool _suppress; private bool suppress;
public void Initialize() public void Initialize()
{ {
@@ -47,19 +45,19 @@ public class SoundManager : SyncedObject
{ {
StopAllSound(); StopAllSound();
_nextDotSound = pacDot2; alternatePelletSound = false;
_ghostRetreating = false; ghostRetreating = false;
_ghostBlue = false; ghostBlue = false;
_ghostSoundLevel = 0; ghostSoundLevel = 0;
_currentlyPlayingSiren = false; currentlyPlayingSiren = false;
_suppress = true; suppress = true;
} }
public void SuppressSound(bool suppress) public void SuppressSound(bool suppress)
{ {
_suppress = suppress; this.suppress = suppress;
if (suppress) if (suppress)
{ {
@@ -79,8 +77,8 @@ public class SoundManager : SyncedObject
public void PlayPelletSound() public void PlayPelletSound()
{ {
PlaySound(audioSourcePacMan, _nextDotSound); PlaySound(audioSourcePacMan, alternatePelletSound ? pacDot2 : pacDot1);
_nextDotSound = _nextDotSound == pacDot1 ? pacDot2 : pacDot1; alternatePelletSound = !alternatePelletSound;
} }
public void PlayDeathSound() public void PlayDeathSound()
@@ -115,13 +113,13 @@ public class SoundManager : SyncedObject
public void SetGhostBlue(bool isBlue) public void SetGhostBlue(bool isBlue)
{ {
_ghostBlue = isBlue; ghostBlue = isBlue;
UpdateGhostSound(); UpdateGhostSound();
} }
public void SetGhostRetreat(bool isRetreating) public void SetGhostRetreat(bool isRetreating)
{ {
_ghostRetreating = isRetreating; ghostRetreating = isRetreating;
UpdateGhostSound(); UpdateGhostSound();
} }
@@ -154,19 +152,19 @@ public class SoundManager : SyncedObject
// Debug.Log($"UpdatePelletCount: {pelletCount}, level: {level}"); // Debug.Log($"UpdatePelletCount: {pelletCount}, level: {level}");
if (_ghostSoundLevel >= level) if (ghostSoundLevel >= level)
{ {
return; return;
} }
_ghostSoundLevel = level; ghostSoundLevel = level;
UpdateGhostSound(); UpdateGhostSound();
} }
private void PlaySound(AudioSource audioSource, AudioClip audioClip, bool loop = false) private void PlaySound(AudioSource audioSource, AudioClip audioClip, bool loop = false)
{ {
// Debug.Log($"PlaySound, audioSource: {audioSource}, audioClip: {audioClip}, loop: {loop}, suppress: {_suppress}"); // Debug.Log($"PlaySound, audioSource: {audioSource}, audioClip: {audioClip}, loop: {loop}, suppress: {_suppress}");
if (_suppress) if (suppress)
{ {
return; return;
} }
@@ -184,7 +182,7 @@ public class SoundManager : SyncedObject
private void SwitchSound(AudioSource audioSource, AudioClip audioClip, bool loop) private void SwitchSound(AudioSource audioSource, AudioClip audioClip, bool loop)
{ {
if (_suppress) if (suppress)
{ {
return; return;
} }
@@ -210,22 +208,22 @@ public class SoundManager : SyncedObject
private void UpdateGhostSound() private void UpdateGhostSound()
{ {
if (_ghostRetreating) if (ghostRetreating)
{ {
PlaySound(audioSourceGhosts, pacGhostRetreat, true); PlaySound(audioSourceGhosts, pacGhostRetreat, true);
_currentlyPlayingSiren = false; currentlyPlayingSiren = false;
return; return;
} }
if (_ghostBlue) if (ghostBlue)
{ {
PlaySound(audioSourceGhosts, pacGhostBlue, true); PlaySound(audioSourceGhosts, pacGhostBlue, true);
_currentlyPlayingSiren = false; currentlyPlayingSiren = false;
return; return;
} }
var currentGhostLevelSound = GetSoundForGhostLevel(_ghostSoundLevel); var currentGhostLevelSound = GetSoundForGhostLevel(ghostSoundLevel);
if (_currentlyPlayingSiren) if (currentlyPlayingSiren)
{ {
SwitchSound(audioSourceGhosts, currentGhostLevelSound, true); SwitchSound(audioSourceGhosts, currentGhostLevelSound, true);
} }
@@ -234,7 +232,7 @@ public class SoundManager : SyncedObject
PlaySound(audioSourceGhosts, currentGhostLevelSound, true); PlaySound(audioSourceGhosts, currentGhostLevelSound, true);
} }
_currentlyPlayingSiren = true; currentlyPlayingSiren = true;
} }
private AudioClip GetSoundForGhostLevel(int ghostLevel) private AudioClip GetSoundForGhostLevel(int ghostLevel)
@@ -256,11 +254,23 @@ public class SoundManager : SyncedObject
public override void CollectSyncedData(byte[] data, ref int index, NetworkEventType eventType) public override void CollectSyncedData(byte[] data, ref int index, NetworkEventType eventType)
{ {
data.Append(alternatePelletSound, ref index);
data.Append(ghostRetreating, ref index);
data.Append(ghostBlue, ref index);
data.AppendAsByte(ghostSoundLevel, ref index);
data.Append(currentlyPlayingSiren, ref index);
} }
public override bool WriteSyncedData(byte[] data, ref int index, NetworkEventType eventType) public override bool WriteSyncedData(byte[] data, ref int index, NetworkEventType eventType)
{ {
alternatePelletSound = data.ReadBool(ref index);
ghostRetreating = data.ReadBool(ref index);
ghostBlue = data.ReadBool(ref index);
ghostSoundLevel = data.ReadByte(ref index);
currentlyPlayingSiren = data.ReadBool(ref index);
UpdateGhostSound();
return true; return true;
} }
} }

View File

@@ -166,15 +166,5 @@ namespace Marro.PacManUdon
levelDisplayDigitAnimators[i].SetFloat("FruitType", PacManConstants.FruitTypeToValue(PacManConstants.GetFruitTypeForLevel(level - i))); levelDisplayDigitAnimators[i].SetFloat("FruitType", PacManConstants.FruitTypeToValue(PacManConstants.GetFruitTypeForLevel(level - i)));
} }
} }
public override void CollectSyncedData(byte[] data, ref int index, NetworkEventType eventType)
{
}
public override bool WriteSyncedData(byte[] data, ref int index, NetworkEventType eventType)
{
return true;
}
} }
} }

View File

@@ -1,6 +1,4 @@
using System.Collections; using UdonSharp;
using UdonSharp;
using UnityEngine;
namespace Marro.PacManUdon namespace Marro.PacManUdon
{ {

View File

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@@ -1,23 +0,0 @@
namespace Marro.PacManUdon
{
using UdonSharp;
using UnityEngine;
public class Teleporter : UdonSharpBehaviour
{
[SerializeField] private Direction direction = Direction.Zero;
[SerializeField] private Transform target;
void OnTriggerEnter(Collider other)
{
GridMover gridMover = other.gameObject.GetComponent<GridMover>();
if (gridMover == null || gridMover.GetDirection() != direction)
{
return;
}
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namespace Marro.PacManUdon
{
using UdonSharp;
using UnityEngine;
public class Test : UdonSharpBehaviour
{
[SerializeField] Pellet pellet;
public void Start()
{
Debug.Log(pellet.enabled);
}
}
}

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@@ -1,8 +0,0 @@
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@@ -1,65 +0,0 @@
// // Silly me for wanting to make the code neat, forgot this was Udon :)
// using System.Collections;
// using System.Collections.Generic;
// using UdonSharp;
// using UnityEngine;
// public abstract class TimeSequence : UdonSharpBehaviour
// {
// [UdonSynced] float secondsPassed;
// int sequenceProgress;
// float[] sequenceTimeSeconds;
// protected TimeSequence(float[] sequenceTimeSeconds)
// {
// sequenceProgress = 0;
// secondsPassed = 0;
// this.sequenceTimeSeconds = sequenceTimeSeconds;
// ProgressSequenceToTime(secondsPassed);
// }
// public void ProgressInTime(float deltaSeconds)
// {
// ProgressSequenceToTime(secondsPassed + deltaSeconds);
// }
// public void ProgressSequenceToTime(float seconds)
// {
// secondsPassed = seconds;
// while (secondsPassed >= sequenceTimeSeconds[sequenceProgress])
// {
// sequenceProgress += 1;
// SequenceStep(sequenceProgress);
// }
// }
// protected abstract void SequenceStep(int sequneceProgress);
// public static float[] DeltaToAbsolute(float[] delta)
// {
// if (delta.Length < 1)
// {
// return new float[0];
// }
// float[] absolute = new float[delta.Length];
// absolute[0] = delta[0];
// for (int i = 1; i < delta.Length; i++)
// {
// absolute[i] = delta[i] + absolute[i-1];
// }
// return absolute;
// }
// public int SequenceProgress
// {
// get => sequenceProgress;
// }
// public float SecondsPassed
// {
// get => secondsPassed;
// set => ProgressSequenceToTime(value);
// }
// }

View File

@@ -1,11 +0,0 @@
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View File

@@ -46,11 +46,11 @@ public class NetworkManagerSyncTester : UdonSharpBehaviour
DiscardCapture(); DiscardCapture();
} }
Debug.Log($"ownerTime: {ownerTime}, remoteTime: {remoteTime}, ownerIndex: {ownerIndex} ({captureTimes[ownerIndex]}), remoteIndex: {remoteIndex} ({captureTimes[remoteIndex]})"); //Debug.Log($"ownerTime: {ownerTime}, remoteTime: {remoteTime}, ownerIndex: {ownerIndex} ({captureTimes[ownerIndex]}), remoteIndex: {remoteIndex} ({captureTimes[remoteIndex]})");
if (captureTimes[remoteIndex] == remoteTime) if (captureTimes[remoteIndex] == remoteTime)
{ {
bool equal = IsEqual(remoteIndex); bool equal = IsEqual(remoteIndex, remoteTime);
SetIndicator(equal); SetIndicator(equal);
DiscardCapture(); DiscardCapture();
@@ -63,7 +63,7 @@ public class NetworkManagerSyncTester : UdonSharpBehaviour
IncrementIndex(ref remoteIndex); IncrementIndex(ref remoteIndex);
} }
private bool IsEqual(int index) private bool IsEqual(int index, int time)
{ {
var equal = true; var equal = true;
@@ -79,7 +79,7 @@ public class NetworkManagerSyncTester : UdonSharpBehaviour
if (gridMover1Position != gridMover2Position) if (gridMover1Position != gridMover2Position)
{ {
Debug.LogWarning($"{nameof(NetworkManagerSyncTester)} Desync found:\n{gridMover1.name} {gridMover1Position} != {gridMover2.name} {gridMover2Position}"); Debug.LogWarning($"{nameof(NetworkManagerSyncTester)} Desync found at {time} in {gridMover1.name}:\n {gridMover1Position} (local) != {gridMover2Position} (remote)");
//networkManager1.Pause(); //networkManager1.Pause();
//networkManager2.Pause(); //networkManager2.Pause();
equal = false; equal = false;

View File

@@ -43,7 +43,7 @@ public class NetworkManagerTester : UdonSharpBehaviour
var data = PerformSerialization(source); var data = PerformSerialization(source);
Debug.Log($"{nameof(NetworkManagerTester)} Transferring {data.Length} bytes."); //Debug.Log($"{nameof(NetworkManagerTester)} Transferring {data.Length} bytes.");
foreach (var target in networkManagers) foreach (var target in networkManagers)
{ {
@@ -91,7 +91,7 @@ public class NetworkManagerTester : UdonSharpBehaviour
continue; continue;
} }
Debug.Log($"{nameof(NetworkManagerTester)} Requested event with type {eventType}."); //Debug.Log($"{nameof(NetworkManagerTester)} Requested event with type {eventType}.");
target.RequestEventReceived(eventType); target.RequestEventReceived(eventType);
} }

View File

@@ -50,7 +50,7 @@ public class TestBallManager : UdonSharpBehaviour
testBall.UpButtonPressed(); testBall.UpButtonPressed();
} }
networkManager.SendEventSoon(NetworkEventType.PacManTurn); networkManager.SendEventSoon(NetworkEventType.InputChange);
} }
public void SyncButtonPressed() public void SyncButtonPressed()