Cleaning up
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@@ -25,22 +25,12 @@ namespace Marro.PacManUdon
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break;
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case 1:
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// Show maze, lives indicator, level indicator, player 1 and ready text
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// SOMEWHERE IN HERE UNITY (EDITOR) APPEARS TO HAVE A SMALL RANDOM CHANCE OF CRASHING !!
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Debug.Log("Log dump in case of crash");
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Debug.Log("Setting pellets visible");
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SetPelletsActive(true);
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Debug.Log("Setting maze visible");
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SetMazeVisible(true);
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Debug.Log("Setting extra lives display visible");
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statusDisplay.SetExtraLivesDisplayVisible(true);
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Debug.Log("Setting level display visible");
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statusDisplay.SetLevelDisplayVisible(true);
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Debug.Log("Setting player 1 text visible");
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statusDisplay.SetPlayer1TextVisible(true);
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Debug.Log("Setting ready text visible");
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statusDisplay.SetReadyTextVisible(true);
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Debug.Log("Starting 1UP blink");
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statusDisplay.SetLabel1UPTextBlinking(true);
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break;
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case 2:
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