More use of Direction
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@@ -120,7 +120,7 @@ namespace Marro.PacManUdon
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case 18:
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// Turn PacMan around after eating power pellet
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pacMan.SetDirection(Direction.Right);
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pacMan.SetTargetDirection(Vector2.right);
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pacMan.SetTargetDirection(Direction.Right);
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break;
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case 19:
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