NetworkManagerTester working

This commit is contained in:
2026-06-10 20:09:41 +02:00
parent cf39fd5dd9
commit e7968a5753
15 changed files with 62866 additions and 998 deletions

View File

@@ -6,6 +6,7 @@ using UnityEngine;
using UnityEngine.Android;
using VRC.SDK3.UdonNetworkCalling;
using VRC.SDKBase;
using VRC.SDKBase.Midi;
using VRC.Udon.Common;
namespace Marro.PacManUdon
@@ -215,11 +216,23 @@ namespace Marro.PacManUdon
#endregion
#region Public fields
private bool ready = false;
/// <summary>
/// Whether this <see cref="NetworkManager"/> is ready to transmit or receive data.
/// If false, networking is disabled and this <see cref="NetworkManager"/> acts as a pass-through.
/// </summary>
public bool Ready { get; private set; } = false;
public bool Ready
{
get => ready;
private set
{
ready = value;
if (DebugImageToIndicateReady != null)
{
DebugImageToIndicateReady.SetFloat("Color", value ? 1 : 0);
}
}
}
/// <summary>
@@ -310,6 +323,8 @@ namespace Marro.PacManUdon
Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Found {syncedUpdateSubscribers.Length} {nameof(SyncedObject)} in children of {root.name}.");
initialized = true;
Reset();
}
private bool TryGetNetworkEventSubscribers(out SyncedObject[][] result)
@@ -365,7 +380,14 @@ namespace Marro.PacManUdon
return;
}
IsOwner = Networking.IsOwner(gameObject);
if (tester == null)
{
IsOwner = Networking.IsOwner(gameObject);
}
else
{
IsOwner = tester.ShouldBeOwner(this);
}
ClearBuffer();
@@ -597,6 +619,10 @@ namespace Marro.PacManUdon
{
RequestSerialization();
serializationRequested = true;
if (tester != null)
{
tester.RequestSerializationTest();
}
}
[NetworkCallable]
@@ -623,7 +649,7 @@ namespace Marro.PacManUdon
private void ProgressPingTime()
{
if (eventsQueueIndex > 0
if (eventsQueueIndex > 0 && !serializationRequested
&& internalTime - lastEventTransmissionTime >= pingDelay)
{
RequestSerializationForEvents();
@@ -651,16 +677,19 @@ namespace Marro.PacManUdon
Debug.Log($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Serializing {eventsQueueIndex} event(s), eventTransmissionHistory is now {ArrayToString(eventTransmissionHistory)} with index {eventTransmissionHistoryIndex}");
}
public override void OnPostSerialization(SerializationResult result)
public override void OnPostSerialization(SerializationResult result) => OnPostSerializationInternal(result.success, result.byteCount);
// Version of OnPostSerialization which does not require instantiating SerializationResult, so that it can be called for debugging purposes.
public void OnPostSerializationInternal(bool success, int byteCount)
{
if (!Ready || !IsOwner || networkedData.Length == 0)
{
return;
}
if (!result.success)
if (!success)
{
Debug.LogWarning($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Serialization failed! Tried to send {result.byteCount} bytes.");
Debug.LogWarning($"({nameof(PacManUdon)} {nameof(NetworkManager)}) Serialization failed! Tried to send {byteCount} bytes.");
return;
}
@@ -695,6 +724,11 @@ namespace Marro.PacManUdon
}
SendCustomNetworkEvent(VRC.Udon.Common.Interfaces.NetworkEventTarget.Owner, "RequestEventReceived", eventType);
if (tester != null)
{
tester.RequestEvent(eventType);
}
}
private void StoreIncomingData()
@@ -760,7 +794,7 @@ namespace Marro.PacManUdon
QueueEventInBuffer(@event);
Debug.LogWarning($"({nameof(PacManUdon)} {nameof(NetworkManager)} Queued event with id {eventId}");
//Debug.LogWarning($"({nameof(PacManUdon)} {nameof(NetworkManager)} Queued event with id {eventId}");
}
else
{
@@ -1139,6 +1173,27 @@ namespace Marro.PacManUdon
/// </summary>
[SerializeField] private Animator DebugImageToIndicateSynced;
/// <summary>
/// An animator which visualizes whether the NetworkManager is synced.
/// </summary>
[SerializeField] private Animator DebugImageToIndicateReady;
private NetworkManagerTester tester;
public void SetNetworkManagerTester(NetworkManagerTester tester)
{
this.tester = tester;
}
public byte[] NetworkedData
{
get => networkedData;
set => networkedData = value;
}
public bool SerializationRequested => serializationRequested;
public void SetIsOwner(bool isOwner) => IsOwner = isOwner;
public void DoFullSync()
{
SendEventSoon(NetworkEventType.FullSync);