NetworkManagerTester working
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@@ -123,7 +123,7 @@ namespace Marro.PacManUdon
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private void InitializeNewGame()
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{
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Debug.Log($"{gameObject} Started new game!");
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//Debug.Log($"{gameObject} Started new game!");
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SetScore(0);
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SetExtraLives(startingExtraLives);
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SetLevel(1);
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@@ -131,7 +131,7 @@ namespace Marro.PacManUdon
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private void InitializeLevel()
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{
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Debug.Log($"{gameObject} New level started!");
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//Debug.Log($"{gameObject} New level started!");
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pelletManager.RestoreAllPellets();
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@@ -142,7 +142,7 @@ namespace Marro.PacManUdon
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private void RestartLevel(bool afterLifeLost = false)
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{
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Debug.Log($"{gameObject} (Re)started level!");
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//Debug.Log($"{gameObject} (Re)started level!");
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// SetInGameComponentVisibility(true);
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@@ -186,7 +186,7 @@ namespace Marro.PacManUdon
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public void GotPowerPellet(Pellet pellet)
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{
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Debug.Log($"{gameObject} GotPowerPellet");
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//Debug.Log($"{gameObject} GotPowerPellet");
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if (gameState == PacManGameState.AttractMode)
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{
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@@ -215,7 +215,7 @@ namespace Marro.PacManUdon
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public void GhostCaught(int scoreBonus)
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{
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Debug.Log($"{gameObject} GhostCaught");
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//Debug.Log($"{gameObject} GhostCaught");
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if (gameState == PacManGameState.AttractMode)
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{
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@@ -246,7 +246,7 @@ namespace Marro.PacManUdon
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public void Intermission2PoleUpdate()
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{
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Debug.Log($"{gameObject} Intermission2PoleUpdate");
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//Debug.Log($"{gameObject} Intermission2PoleUpdate");
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TimeSequenceSkipToNextStep();
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}
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