Put in all the sequences
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@@ -2539,7 +2539,7 @@ PrefabInstance:
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m_Component:
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- component: {fileID: 1933482823}
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m_Layer: 0
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m_Name: Improve scary transition out of intermission 2
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m_Name: Intermission music / visuals continue until ready
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m_TagString: Untagged
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Transform:
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m_ObjectHideFlags: 0
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@@ -37,7 +37,26 @@ namespace Marro.PacManUdon
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break;
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case 6:
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// Call handler for what should happen next
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InsertTimeSequence(PacManTimeSequence.StartNewLevel);
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PacManTimeSequence nextSequence;
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switch (level)
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{
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case 2:
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nextSequence = PacManTimeSequence.Intermission1;
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break;
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case 5:
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nextSequence = PacManTimeSequence.Intermission2;
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break;
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case 9:
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case 13:
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case 17:
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nextSequence = PacManTimeSequence.Intermission3;
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break;
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default:
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nextSequence = PacManTimeSequence.StartNewLevel;
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break;
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}
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InsertTimeSequence(nextSequence);
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break;
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}
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}
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