Put in all the sequences
This commit is contained in:
@@ -2539,7 +2539,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 2303859902328226329, guid: f10209aafcd484f438cbd0888287e98a, type: 3}
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propertyPath: m_LocalPosition.z
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propertyPath: m_LocalPosition.z
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@@ -5881,7 +5881,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 2303859902328226329, guid: f10209aafcd484f438cbd0888287e98a, type: 3}
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- target: {fileID: 2303859902328226329, guid: f10209aafcd484f438cbd0888287e98a, type: 3}
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propertyPath: m_LocalPosition.y
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propertyPath: m_LocalPosition.y
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value: -16.5
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value: -17
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 2303859902328226329, guid: f10209aafcd484f438cbd0888287e98a, type: 3}
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- target: {fileID: 2303859902328226329, guid: f10209aafcd484f438cbd0888287e98a, type: 3}
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propertyPath: m_LocalPosition.z
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propertyPath: m_LocalPosition.z
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@@ -19774,6 +19774,7 @@ Transform:
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- {fileID: 1429024914}
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- {fileID: 1429024914}
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- {fileID: 1516731745}
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- {fileID: 1516731745}
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- {fileID: 1387643237}
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- {fileID: 1387643237}
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- {fileID: 1045119746}
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m_Father: {fileID: 1886023632}
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m_Father: {fileID: 1886023632}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!4 &712932630 stripped
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--- !u!4 &712932630 stripped
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@@ -20617,7 +20618,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 2303859902328226329, guid: f10209aafcd484f438cbd0888287e98a, type: 3}
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propertyPath: m_LocalPosition.y
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propertyPath: m_LocalPosition.y
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value: -16.5
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value: -17
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 2303859902328226329, guid: f10209aafcd484f438cbd0888287e98a, type: 3}
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- target: {fileID: 2303859902328226329, guid: f10209aafcd484f438cbd0888287e98a, type: 3}
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propertyPath: m_LocalPosition.z
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propertyPath: m_LocalPosition.z
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@@ -23682,7 +23683,6 @@ Transform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children:
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m_Children:
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- {fileID: 1045119746}
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- {fileID: 1959372908}
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- {fileID: 1959372908}
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m_Father: {fileID: 1886023632}
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m_Father: {fileID: 1886023632}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@@ -29016,12 +29016,12 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1045119745}
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m_GameObject: {fileID: 1045119745}
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serializedVersion: 2
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 4.266148, y: 14.909718, z: -30.038902}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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m_Father: {fileID: 851913432}
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m_Father: {fileID: 712073434}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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Transform:
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Transform:
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@@ -35132,7 +35132,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 2303859902328226329, guid: f10209aafcd484f438cbd0888287e98a, type: 3}
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- target: {fileID: 2303859902328226329, guid: f10209aafcd484f438cbd0888287e98a, type: 3}
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propertyPath: m_LocalPosition.y
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propertyPath: m_LocalPosition.y
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value: -16.5
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value: -17
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 2303859902328226329, guid: f10209aafcd484f438cbd0888287e98a, type: 3}
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- target: {fileID: 2303859902328226329, guid: f10209aafcd484f438cbd0888287e98a, type: 3}
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propertyPath: m_LocalPosition.z
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propertyPath: m_LocalPosition.z
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@@ -52610,7 +52610,7 @@ GameObject:
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m_Component:
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m_Component:
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- component: {fileID: 1933482823}
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- component: {fileID: 1933482823}
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m_Layer: 0
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m_Layer: 0
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m_Name: Improve scary transition out of intermission 2
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m_Name: Intermission music / visuals continue until ready
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m_TagString: Untagged
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_NavMeshLayer: 0
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@@ -55104,7 +55104,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!4 &2026234130
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--- !u!4 &2026234130
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Transform:
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Transform:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@@ -37,7 +37,26 @@ namespace Marro.PacManUdon
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break;
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break;
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case 6:
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case 6:
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// Call handler for what should happen next
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// Call handler for what should happen next
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InsertTimeSequence(PacManTimeSequence.StartNewLevel);
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PacManTimeSequence nextSequence;
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switch (level)
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{
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case 2:
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nextSequence = PacManTimeSequence.Intermission1;
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break;
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case 5:
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nextSequence = PacManTimeSequence.Intermission2;
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break;
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case 9:
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case 13:
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case 17:
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nextSequence = PacManTimeSequence.Intermission3;
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break;
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default:
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nextSequence = PacManTimeSequence.StartNewLevel;
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break;
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}
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InsertTimeSequence(nextSequence);
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break;
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break;
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}
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}
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}
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}
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