Removed most old networking stuff

This commit is contained in:
2026-01-14 20:03:52 +01:00
parent 4922a91a04
commit d9aac0158d
7 changed files with 36 additions and 95 deletions

View File

@@ -35,7 +35,6 @@ namespace Marro.PacManUdon
[SerializeField] private int pelletCountOverride = -1;
private Maze maze;
private VRCObjectPool pelletPool;
private Intermission2Pole intermission2Pole;
private Animator mazeSpriteAnimator;
@@ -65,14 +64,13 @@ namespace Marro.PacManUdon
}
maze = mazes[0];
pelletPool = maze.pelletContainer.GetComponent<VRCObjectPool>();
mazeSpriteAnimator = maze.mazeSprite.GetComponent<Animator>();
intermission2Pole = intermissionScreenElements[4].GetComponent<Intermission2Pole>();
ghostManager.Initialize(maze.ghostTargets, pacMan, this);
pacMan.Initialize(playerInput, pelletPool, this);
pacMan.Initialize(playerInput, this);
bonusFruit.Initialize();
pelletManager.Initialize(pelletPool);
pelletManager.Initialize();
statusDisplay.Initialize();
playerInput.Initialize(this);
soundManager.Initialize();
@@ -114,7 +112,6 @@ namespace Marro.PacManUdon
public void StartGameButtonPressed()
{
Debug.Log($"{gameObject} Start Game Button was pressed!");
TakeOwnership();
StartTimeSequence(PacManTimeSequence.StartNewGame);
}
@@ -142,7 +139,7 @@ namespace Marro.PacManUdon
{
Debug.Log($"{gameObject} New level started!");
pelletCountTotal = pelletPool.Pool.Length;
pelletCountTotal = pelletManager.PelletCount;
pelletCountRemaining = pelletCountTotal;
ghostManager.SetPelletsRemaining(pelletCountRemaining);
ghostManager.NewLevel();
@@ -283,7 +280,7 @@ namespace Marro.PacManUdon
void SetPelletsActive(bool active)
{
pelletPool.gameObject.SetActive(active);
pelletManager.gameObject.SetActive(active);
}
void SetMazeVisible(bool visible)
@@ -365,20 +362,12 @@ namespace Marro.PacManUdon
public void DecrementLives()
{
if (!Networking.IsOwner(gameObject))
{
return;
}
// Debug.Log($"{gameObject} Decremented lives from {extraLives} to {extraLives - 1}");
SetExtraLives(extraLives - 1);
}
void IncrementLives()
{
if (!Networking.IsOwner(gameObject))
{
return;
}
// Debug.Log($"{gameObject} Incremented lives from {extraLives} to {extraLives + 1}");
SetExtraLives(extraLives + 1);
}
@@ -409,14 +398,6 @@ namespace Marro.PacManUdon
}
}
void TakeOwnership()
{
Networking.SetOwner(Networking.LocalPlayer, gameObject);
Networking.SetOwner(Networking.LocalPlayer, pacMan.gameObject);
Networking.SetOwner(Networking.LocalPlayer, pelletPool.gameObject);
ghostManager.SetOwner(Networking.LocalPlayer);
}
public override void AppendSyncedData(byte[][] data, ref int offset, NetworkEventType eventType)
{
data[offset++] = new byte[] { NetworkManager.Int32ToByte((int)gameState) };