Removed clutter from log
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@@ -216,7 +216,7 @@ namespace Marro.PacManUdon
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protected override void UpdateAnimator()
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{
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Debug.Log($"{gameObject} UpdateAnimator with direction {direction}, dead {dead}, frozen {frozen}");
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//Debug.Log($"{gameObject} UpdateAnimator with direction {direction}, dead {dead}, frozen {frozen}");
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if (!gameObject.activeInHierarchy)
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return;
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