Removed clutter from log
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@@ -94,7 +94,7 @@ namespace Marro.PacManUdon
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if (!frozen && tile == pacManPosition)
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{
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Debug.Log("Ghost hit PacMan!");
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//Debug.Log("Ghost hit PacMan!");
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ghosts[ghostIndex].HitPacMan();
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}
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@@ -128,7 +128,7 @@ namespace Marro.PacManUdon
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if (ghosts[i].HitPacMan()) // Only one collision may happen at a time
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{
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Debug.Log("PacMan hit ghost!");
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//Debug.Log("PacMan hit ghost!");
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return;
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}
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}
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