Pellet sync

This commit is contained in:
2026-01-18 17:47:07 +01:00
parent eef7084e21
commit c3a19cc53e
12 changed files with 1933 additions and 747 deletions

View File

@@ -1,12 +1,14 @@
using UdonSharp;
using System;
using UnityEngine;
namespace Marro.PacManUdon
{
public class PelletManager : SyncedObject
{
public int PelletCount => pellets.Length;
public int PelletCollectedCount { get; private set; }
Pellet[] pellets;
Renderer[] pelletRenderers;
Animator[] powerPellets;
bool powerPelletBlinkEnabled;
@@ -14,20 +16,18 @@ namespace Marro.PacManUdon
float powerPelletBlinkProgress;
bool powerPelletBlinkCurrentlyVisible;
byte[] syncedPelletsCollected;
public void Initialize()
{
gameObject.SetActive(true);
pellets = GetComponentsInChildren<Pellet>(includeInactive: true);
pelletRenderers = new Renderer[pellets.Length];
for (int i = 0; i < pelletRenderers.Length; i++)
{
pelletRenderers[i] = pellets[i].GetComponent<Renderer>();
}
powerPellets = GetComponentsInChildren<Animator>(true);
powerPelletBlinkToggleInterval = PacManConstants.GetPowerPelletBlinkToggleInterval();
SetPowerPelletsBlink(false);
RestoreAllPellets();
}
public override void SyncedUpdate()
@@ -71,29 +71,63 @@ namespace Marro.PacManUdon
powerPelletBlinkEnabled = !frozen;
}
public void RestoreAllPellets()
public int PelletCollected(Pellet pellet)
{
pellet.gameObject.SetActive(false);
var index = pellet.transform.GetSiblingIndex();
syncedPelletsCollected[index/8] |= (byte)(1 << index%8);
PelletCollectedCount++;
return PelletCollectedCount;
}
public int RestoreAllPellets()
{
foreach (var pellet in pellets)
{
pellet.gameObject.SetActive(true);
}
foreach (Renderer pelletRenderer in pelletRenderers)
syncedPelletsCollected = new byte[pellets.Length/8 + 1];
PelletCollectedCount = 0;
return PelletCount;
}
private void SetPelletsCollectedFromSync()
{
for (int i = 0; i < pellets.Length; i++)
{
pelletRenderer.enabled = true;
var active = (syncedPelletsCollected[i/8] & (byte)(1 << i%8)) == 0;
pellets[i].gameObject.SetActive(active);
}
}
public override void CollectSyncedData(byte[] data, ref int index, NetworkEventType eventType)
{
if (eventType != NetworkEventType.SyncPellets)
{
return;
}
data.Append((byte)PelletCollectedCount, ref index);
data.Append(syncedPelletsCollected, ref index);
}
public override bool WriteSyncedData(byte[] data, ref int index, NetworkEventType eventType)
{
if (eventType != NetworkEventType.SyncPellets)
{
return true;
}
PelletCollectedCount = data.ReadByte(ref index);
Array.Copy(data, index, syncedPelletsCollected, 0, syncedPelletsCollected.Length);
index += syncedPelletsCollected.Length;
SetPelletsCollectedFromSync();
return true;
}
public int PelletCount => pellets.Length;
}
}