Fixed bug
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@@ -171,7 +171,7 @@ namespace Marro.PacManUdon
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SetDirection(direction * -1);
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Debug.Log($"{gameObject} turned around to direction {GetDirection()}");
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turnAroundSoon = false;
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return GridMoverTools.PositionToGrid(nextPosition);
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return nextPosition;
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}
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if (kinematic)
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