Ghost - PacMan collision detection

This commit is contained in:
2026-06-17 14:12:36 +02:00
parent e3b626f3d6
commit a7d1adf175
6 changed files with 302 additions and 127 deletions

View File

@@ -16,7 +16,7 @@ namespace Marro.PacManUdon
// Initialize
soundManager.SuppressSound(true);
attractScreen.gameObject.SetActive(true);
attractScreen.Initialize(this, bonusFruit);
attractScreen.Initialize(this, bonusFruit, ghostManager.Ghosts);
for (int i = 0; i <= 15; i++)
{
// Debug.Log($"{gameObject} TimeSequenceAttractScreen deactivating with iteration i");