More sound stuff
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@@ -144,6 +144,7 @@ namespace Marro.PacManUdon
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faceInStartingDirectionUntilUnfrozen = true;
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UpdateAnimator();
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RequestSerialization();
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// animator.Play(0, -1, 0);
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// Debug.Log($"{gameObject} reset with state: {state}, target: {target}, offGrid: {offGrid}");
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}
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@@ -768,6 +769,8 @@ namespace Marro.PacManUdon
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return ghostState;
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}
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public bool IsScared => isScared;
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public override Vector2 GetPosition()
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{
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return (Vector2)transform.localPosition;
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