Separated time sequence finish
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@@ -56,11 +56,15 @@ namespace Marro.PacManUdon
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break;
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case 5:
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// End cutscene
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soundManager.StopAllSound();
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SetFrozen(true);
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StartTimeSequence(PacManTimeSequence.StartNewLevel);
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break;
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}
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}
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private void TimeSequenceFinishedIntermission3()
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{
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soundManager.StopAllSound();
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StartTimeSequence(PacManTimeSequence.StartNewLevel);
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}
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}
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}
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