Separated time sequence finish
This commit is contained in:
@@ -61,9 +61,13 @@ namespace Marro.PacManUdon
|
||||
// End cutscene
|
||||
soundManager.StopAllSound();
|
||||
SetFrozen(true);
|
||||
StartTimeSequence(PacManTimeSequence.StartNewLevel);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void TimeSequenceFinishedIntermission1()
|
||||
{
|
||||
StartTimeSequence(PacManTimeSequence.StartNewLevel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user