Separated time sequence finish
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10
Assets/Scripts/Sequences/AttractScreenWaitToRestart.cs
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10
Assets/Scripts/Sequences/AttractScreenWaitToRestart.cs
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@@ -0,0 +1,10 @@
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namespace Marro.PacManUdon
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{
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public partial class GameManager
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{
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private void TimeSequenceFinishedAttractScreenWaitToRestart()
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{
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StartAttractMode();
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}
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}
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}
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