Added NetworkManager

This commit is contained in:
2025-12-28 19:35:18 +01:00
parent 129ef16714
commit 74223c8139
16 changed files with 1224 additions and 367 deletions

View File

@@ -10,7 +10,7 @@
public class PlayerInput : UdonSharpBehaviour
{
public bool active;
private GameManager gameController;
private GameManager gameManager;
Vector2 inputHorizontal;
Vector2 inputVertical;
float horizontalValue;
@@ -18,9 +18,9 @@
bool horizontalPriority;
VRCPlayerApi player;
public void Initialize(GameManager gameController)
public void Initialize(GameManager gameManager)
{
this.gameController = gameController;
this.gameManager = gameManager;
inputHorizontal = Vector2.zero;
inputVertical = Vector2.zero;
horizontalPriority = false;
@@ -35,7 +35,7 @@
player.SetRunSpeed(0);
player.SetStrafeSpeed(0);
gameController.JoystickGrabbed();
gameManager.JoystickGrabbed();
}
public void Deactivate()
@@ -46,7 +46,7 @@
player.SetStrafeSpeed(2);
active = false;
gameController.JoystickReleased();
gameManager.JoystickReleased();
}
public override void InputJump(bool pressed, UdonInputEventArgs args)
@@ -128,6 +128,7 @@
// horizontalPriority = true;
SetPriority(true);
}
// Debug.Log("Vertical Input Event: " + value + " | Direction: " + direction + " | lastDirection : " + lastDirection);
}