Cleaning a bit
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@@ -315,10 +315,6 @@ namespace Marro.PacManUdon
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{
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// Debug.Log($"{gameObject} State transitioning from {gameState} to {newGameState}");
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gameState = newGameState;
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if (Networking.IsOwner(gameObject))
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{
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RequestSerialization();
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}
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}
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private void IncrementLevel()
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@@ -348,7 +344,6 @@ namespace Marro.PacManUdon
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}
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SetScore(this.score + score);
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RequestSerialization();
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}
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void SetScore(int score)
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