Removed RECORDING_DEMO from ghost

This commit is contained in:
2025-12-22 22:40:44 +01:00
parent 39fb76d469
commit 43ee68dc44
3 changed files with 28 additions and 29 deletions

View File

@@ -2444,12 +2444,12 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 99960226} m_GameObject: {fileID: 99960226}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 4.266148, y: 14.909718, z: -30.038902}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 106401850} m_Father: {fileID: 712073434}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &100590570 stripped --- !u!4 &100590570 stripped
Transform: Transform:
@@ -2509,12 +2509,7 @@ Transform:
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: m_Children: []
- {fileID: 339867315}
- {fileID: 462995872}
- {fileID: 99960227}
- {fileID: 1804101362}
- {fileID: 1750460165}
m_Father: {fileID: 1886023632} m_Father: {fileID: 1886023632}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &106686679 --- !u!1001 &106686679
@@ -9701,12 +9696,12 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 339867314} m_GameObject: {fileID: 339867314}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 4.266148, y: 14.909718, z: -30.038902}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 106401850} m_Father: {fileID: 712073434}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &342587691 --- !u!1001 &342587691
PrefabInstance: PrefabInstance:
@@ -12850,12 +12845,12 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 462995871} m_GameObject: {fileID: 462995871}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 4.266148, y: 14.909718, z: -30.038902}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 106401850} m_Father: {fileID: 712073434}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &465548780 --- !u!1001 &465548780
PrefabInstance: PrefabInstance:
@@ -19775,6 +19770,11 @@ Transform:
- {fileID: 1516731745} - {fileID: 1516731745}
- {fileID: 1387643237} - {fileID: 1387643237}
- {fileID: 1045119746} - {fileID: 1045119746}
- {fileID: 1750460165}
- {fileID: 1804101362}
- {fileID: 462995872}
- {fileID: 339867315}
- {fileID: 99960227}
m_Father: {fileID: 1886023632} m_Father: {fileID: 1886023632}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &712932630 stripped --- !u!4 &712932630 stripped
@@ -22610,6 +22610,7 @@ Transform:
- {fileID: 1033118942} - {fileID: 1033118942}
- {fileID: 196434888} - {fileID: 196434888}
- {fileID: 1933482823} - {fileID: 1933482823}
- {fileID: 1959372908}
m_Father: {fileID: 1886023632} m_Father: {fileID: 1886023632}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &808835976 --- !u!1001 &808835976
@@ -23682,8 +23683,7 @@ Transform:
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: m_Children: []
- {fileID: 1959372908}
m_Father: {fileID: 1886023632} m_Father: {fileID: 1886023632}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &857863772 --- !u!1 &857863772
@@ -48606,12 +48606,12 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1750460164} m_GameObject: {fileID: 1750460164}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 4.266148, y: 14.909718, z: -30.038902}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 106401850} m_Father: {fileID: 712073434}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &1750680546 --- !u!1001 &1750680546
PrefabInstance: PrefabInstance:
@@ -50099,12 +50099,12 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1804101361} m_GameObject: {fileID: 1804101361}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 4.266148, y: 14.909718, z: -30.038902}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 106401850} m_Father: {fileID: 712073434}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &1805013752 --- !u!1001 &1805013752
PrefabInstance: PrefabInstance:
@@ -53384,7 +53384,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1959372907} m_GameObject: {fileID: 1959372907}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
@@ -53392,7 +53392,7 @@ Transform:
- {fileID: 1597946119} - {fileID: 1597946119}
- {fileID: 989504236} - {fileID: 989504236}
- {fileID: 228709991} - {fileID: 228709991}
m_Father: {fileID: 851913432} m_Father: {fileID: 806746267}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &1959684378 --- !u!1001 &1959684378
PrefabInstance: PrefabInstance:

View File

@@ -667,9 +667,8 @@ namespace Marro.PacManUdon
if (reverseDirection && this.scattering != scattering) if (reverseDirection && this.scattering != scattering)
{ {
if (ghostState == PacManGhostState.Normal || ghostState == PacManGhostState.Home || ghostState == PacManGhostState.Exiting if (ghostState == PacManGhostState.Normal || ghostState == PacManGhostState.Home || ghostState == PacManGhostState.Exiting
#if RECORDING_DEMO // This is afaik not normal PacMan behaviour, but is needed to accomidate slight timing differences
|| ghostState == PacManGhostState.Entering // This is afaik not normal PacMan behaviour, but is needed to accomidate slight timing differences || ghostState == PacManGhostState.Entering && ghostManager.gameController.GameState == PacManGameState.AttractModeDemo
#endif
) )
{ {
turnAroundSoon = true; turnAroundSoon = true;

View File

@@ -511,7 +511,7 @@ PlayerSettings:
m_Automatic: 0 m_Automatic: 0
- m_BuildTarget: iOSSupport - m_BuildTarget: iOSSupport
m_APIs: 10000000 m_APIs: 10000000
m_Automatic: 0 m_Automatic: 1
- m_BuildTarget: WindowsStandaloneSupport - m_BuildTarget: WindowsStandaloneSupport
m_APIs: 02000000 m_APIs: 02000000
m_Automatic: 0 m_Automatic: 0