Removed RECORDING_DEMO from ghost

This commit is contained in:
2025-12-22 22:40:44 +01:00
parent 39fb76d469
commit 43ee68dc44
3 changed files with 28 additions and 29 deletions

View File

@@ -667,9 +667,8 @@ namespace Marro.PacManUdon
if (reverseDirection && this.scattering != scattering)
{
if (ghostState == PacManGhostState.Normal || ghostState == PacManGhostState.Home || ghostState == PacManGhostState.Exiting
#if RECORDING_DEMO
|| ghostState == PacManGhostState.Entering // This is afaik not normal PacMan behaviour, but is needed to accomidate slight timing differences
#endif
// This is afaik not normal PacMan behaviour, but is needed to accomidate slight timing differences
|| ghostState == PacManGhostState.Entering && ghostManager.gameController.GameState == PacManGameState.AttractModeDemo
)
{
turnAroundSoon = true;