Removed RECORDING_DEMO from ghost
This commit is contained in:
@@ -667,9 +667,8 @@ namespace Marro.PacManUdon
|
||||
if (reverseDirection && this.scattering != scattering)
|
||||
{
|
||||
if (ghostState == PacManGhostState.Normal || ghostState == PacManGhostState.Home || ghostState == PacManGhostState.Exiting
|
||||
#if RECORDING_DEMO
|
||||
|| ghostState == PacManGhostState.Entering // This is afaik not normal PacMan behaviour, but is needed to accomidate slight timing differences
|
||||
#endif
|
||||
// This is afaik not normal PacMan behaviour, but is needed to accomidate slight timing differences
|
||||
|| ghostState == PacManGhostState.Entering && ghostManager.gameController.GameState == PacManGameState.AttractModeDemo
|
||||
)
|
||||
{
|
||||
turnAroundSoon = true;
|
||||
|
||||
Reference in New Issue
Block a user