Fixed networking bugs

This commit is contained in:
2026-06-24 18:58:19 +02:00
parent 8255eb8b99
commit 42f9e2ee9d
4 changed files with 877 additions and 829 deletions
+41 -4
View File
@@ -1324,7 +1324,8 @@ Transform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Children:
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m_Father: {fileID: 1886023632}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &310045873 stripped
@@ -3687,6 +3688,37 @@ GameObject:
m_CorrespondingSourceObject: {fileID: 9086668275070771076, guid: 15ac0ed4c56c7784ea3ae9000fc2af1f, type: 3}
m_PrefabInstance: {fileID: 7528894854307259292}
m_PrefabAsset: {fileID: 0}
--- !u!1 &685148374
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 685148375}
m_Layer: 0
m_Name: Make networkmanager visible
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &685148375
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 685148374}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 297676220}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &689152543
GameObject:
m_ObjectHideFlags: 0
@@ -4161,7 +4193,7 @@ MonoBehaviour:
networkManagers:
- {fileID: 811840793}
- {fileID: 65516626}
interval: 0
interval: 0.3
ownerIndex: 0
--- !u!114 &805005474
MonoBehaviour:
@@ -6225,7 +6257,8 @@ MonoBehaviour:
root: {fileID: 0}
delay: 50
maxEventSendTries: 3
pingDelay: 15
sendingPingDelay: 15
syncingPingDelay: 300
tickDelta: 0.016666668
debugOutput: {fileID: 0}
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@@ -6478,7 +6511,7 @@ PrefabInstance:
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value: 1
value: 30
objectReference: {fileID: 0}
- target: {fileID: 795751881681854794, guid: 15ac0ed4c56c7784ea3ae9000fc2af1f, type: 3}
propertyPath: debugOutput
@@ -14267,6 +14300,10 @@ PrefabInstance:
propertyPath: serializationData.Prefab
value:
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propertyPath: delay
value: 30
objectReference: {fileID: 0}
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propertyPath: serializationData.Prefab
value: