Flipped up and down in code
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@@ -24,20 +24,20 @@ namespace Marro.PacManUdon
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public readonly Vector2[] directionVectors =
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{
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Vector2.zero, // 0
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Vector2.down, // 1
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Vector2.up, // 2
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Vector2.up, // 1
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Vector2.down, // 2
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Vector2.zero, // 3
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Vector2.left, // 4
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Vector2.down + Vector2.left, // 5
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Vector2.up + Vector2.left, // 6
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Vector2.up + Vector2.left, // 5
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Vector2.down + Vector2.left, // 6
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Vector2.left, // 7
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Vector2.right, // 8
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Vector2.down + Vector2.right, // 9
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Vector2.up + Vector2.right, // 10
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Vector2.up + Vector2.right, // 9
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Vector2.down + Vector2.right, // 10
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Vector2.right, // 11
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Vector2.zero, // 12
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Vector2.down, // 13
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Vector2.up, // 14
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Vector2.up, // 13
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Vector2.down, // 14
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Vector2.zero, // 15
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};
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@@ -122,11 +122,11 @@ namespace Marro.PacManUdon
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{
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if (vertical < 0)
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{
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return Direction.Up;
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return Direction.Down;
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}
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if (vertical > 0)
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{
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return Direction.Down;
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return Direction.Up;
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}
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return Direction.Zero;
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}
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