Fixed PacMan speed

This commit is contained in:
2026-06-23 18:18:17 +02:00
parent 875d0ad5f0
commit 3be8d2f6a6
2 changed files with 6 additions and 5 deletions

View File

@@ -160,7 +160,7 @@
return;
}
Debug.Log($"Switched to input direction {newResult} from analogInput {analogInput} with HorizontalPriority {horizontalPriority}");
//Debug.Log($"Switched to input direction {newResult} from analogInput {analogInput} with HorizontalPriority {horizontalPriority}");
resultInput = newResult;
networkManager.SendEventSoon(NetworkEventType.InputChange, true);
@@ -199,7 +199,7 @@
var normalized = analogInput.normalized;
Debug.Log($"Checking analogInput {analogInput} with HorizontalPriority {horizontalPriority}, normalized {normalized}");
//Debug.Log($"Checking analogInput {analogInput} with HorizontalPriority {horizontalPriority}, normalized {normalized}");
const float directionDivider = 0.72f;
if (normalized.x > directionDivider)