Added sound stuff
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@@ -1198,6 +1198,7 @@ namespace Marro.PacManUdon
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InitializeLevel();
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RestartLevel();
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SetFrozen(true);
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soundManager.PlayGameStartSound();
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break;
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case 1:
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// Show maze, lives indicator, level indicator, player 1 and ready text
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@@ -1238,6 +1239,7 @@ namespace Marro.PacManUdon
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break;
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case 6:
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// Start game, end sequence
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soundManager.StartGhostSound();
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SetFrozen(false);
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break;
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}
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@@ -1312,6 +1314,7 @@ namespace Marro.PacManUdon
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case 4:
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// Unfreeze
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SetFrozen(false);
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soundManager.StartGhostSound();
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break;
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}
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}
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