More sync

This commit is contained in:
2026-06-22 15:51:55 +02:00
parent a32df1bd09
commit 18499ab576
5 changed files with 1105 additions and 1071 deletions

View File

@@ -384,27 +384,30 @@ namespace Marro.PacManUdon
public override void CollectSyncedData(byte[] data, ref int index, NetworkEventType eventType)
{
if (eventType == NetworkEventType.FullSync)
if (eventType != NetworkEventType.FullSync)
{
data.Append(currentlyInTimeSequence, ref index);
if (currentlyInTimeSequence)
{
data.AppendAsByte((int)currentTimeSequence, ref index);
data.Append(timeSequenceSecondsPassed, ref index);
}
collisionManager.CollectSyncedData(data, ref index, eventType);
ghostManager.CollectSyncedData(data, ref index, eventType);
pacMan.CollectSyncedData(data, ref index, eventType);
return;
}
//data[offset++] = new byte[] { NetworkManager.Int32ToByte((int)gameState) };
//data[offset++] = BitConverter.GetBytes(currentlyInTimeSequence);
//data[offset++] = new byte[] { NetworkManager.Int32ToByte((int)currentTimeSequence) };
//data[offset++] = BitConverter.GetBytes(timeSequenceSecondsPassed);
data.Append(currentlyInTimeSequence, ref index);
if (currentlyInTimeSequence)
{
data.AppendAsByte((int)currentTimeSequence, ref index);
data.Append(timeSequenceSecondsPassed, ref index);
}
data.AppendAsByte(level, ref index);
data.Append(score, ref index);
data.AppendAsByte(extraLives, ref index);
bonusFruit.CollectSyncedData(data, ref index, eventType);
collisionManager.CollectSyncedData(data, ref index, eventType);
ghostManager.CollectSyncedData(data, ref index, eventType);
pacMan.CollectSyncedData(data, ref index, eventType);
}
public override bool WriteSyncedData(byte[] data, ref int index, NetworkEventType eventType)
@@ -415,34 +418,34 @@ namespace Marro.PacManUdon
return true;
}
if (eventType == NetworkEventType.FullSync)
if (eventType != NetworkEventType.FullSync)
{
var currentlyInTimeSequence = data.ReadBool(ref index);
if (currentlyInTimeSequence)
{
var currentTimeSequence = (PacManTimeSequence)data.ReadByte(ref index);
var timeSequenceSecondsPassed = data.ReadFloat(ref index);
TimeSequenceSyncWithRemote(currentTimeSequence, timeSequenceSecondsPassed);
}
else
{
TimeSequenceTryEndCurrent();
}
collisionManager.WriteSyncedData(data, ref index, eventType);
ghostManager.WriteSyncedData(data, ref index, eventType);
pacMan.WriteSyncedData(data, ref index, eventType);
return true;
}
//SetGameState((PacManGameState)data[offset++]);
var currentlyInTimeSequence = data.ReadBool(ref index);
if (currentlyInTimeSequence)
{
var currentTimeSequence = (PacManTimeSequence)data.ReadByte(ref index);
var timeSequenceSecondsPassed = data.ReadFloat(ref index);
TimeSequenceSyncWithRemote(currentTimeSequence, timeSequenceSecondsPassed);
}
else
{
TimeSequenceTryEndCurrent();
}
//var currentlyInTimeSequence = BitConverter.ToBoolean(data, offset++);
//var currentTimeSequence = (PacManTimeSequence)data[offset++];
//var timeSequenceSecondsPassed = BitConverter.ToSingle(data, offset);
//offset += 4;
//TimeSequenceSyncWithRemote(currentlyInTimeSequence, currentTimeSequence, timeSequenceSecondsPassed);
SetLevel(data.ReadByte(ref index));
SetScore(data.ReadInt(ref index));
SetExtraLives(data.ReadByte(ref index));
bonusFruit.WriteSyncedData(data, ref index, eventType);
collisionManager.WriteSyncedData(data, ref index, eventType);
ghostManager.WriteSyncedData(data, ref index, eventType);
pacMan.WriteSyncedData(data, ref index, eventType);
return true;
}