Timestamp is now float
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@@ -56,7 +56,7 @@ public class TestBallManager : UdonSharpBehaviour
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{
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if (VRCPlayerApi.GetPlayerCount() == 1)
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{
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networkManager.SimulateSyncToTimestamp(NetworkManager.TimeToTimestamp(networkManager.SyncedTime - 0.5f));
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networkManager.SimulateSyncToTimestamp(networkManager.SyncedTime - 0.5f);
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}
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else if (networkManager.IsOwner)
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{
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