PrepareForCutscene

This commit is contained in:
2025-12-26 18:27:04 +01:00
parent a15f977107
commit 129ef16714
10 changed files with 25 additions and 24 deletions

View File

@@ -7,8 +7,9 @@ namespace Marro.PacManUdon
switch (sequenceProgress)
{
case 0:
PrepareForCutscene();
SetGameState(PacManGameState.WaitForStart);
HideEverything();
soundManager.SuppressSound(false);
soundManager.PlayCoinSound();
break;