PrepareForCutscene
This commit is contained in:
@@ -12,12 +12,10 @@ namespace Marro.PacManUdon
|
||||
// Prepare new game, hide everything except score bar
|
||||
gameState = PacManGameState.InGame;
|
||||
|
||||
HideEverything();
|
||||
|
||||
InitializeNewGame();
|
||||
InitializeLevel();
|
||||
RestartLevel();
|
||||
SetFrozen(true);
|
||||
PrepareForCutscene();
|
||||
|
||||
soundManager.SuppressSound(false);
|
||||
soundManager.PlayGameStartSound();
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user